Vine Whip: Difference between revisions
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|name=Vine Whip | |name=Vine Whip | ||
|image=[[File:Vinewhip0.jpg|250px]] | |image=[[File:Vinewhip0.jpg|250px]] | ||
|caption= | |caption=Ivysaur using Vine Whip in ''Brawl'', landing the [[Sweet spot (hitbox)|sweetspot]]. | ||
|user=[[Ivysaur]] | |user=[[Ivysaur]] | ||
|universe={{uv|Pokémon}} | |universe={{uv|Pokémon}} | ||
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==Overview== | ==Overview== | ||
[[File:vinewhip.jpg|thumb|left|Vine Whip used as a tether recovery.]] | [[File:vinewhip.jpg|thumb|left|Vine Whip used as a tether recovery.]] | ||
Ivysaur lashes a vine from its flower, which functions as both an attack and a [[tether recovery]]. | Ivysaur lashes a vine from its flower, which functions as both an attack and a [[tether recovery]]. On the ground, Vine Whip hits at a forty-five degree angle in front of and above Ivysaur, with a powerful sweetspot at the end of the whip that deals slightly more damage and much more knockback. In the air, the move has the same attacking capability as on the ground, and also grants Ivysaur a small height boost. | ||
On the ground, Vine Whip hits at a forty-five degree angle in front of and above Ivysaur, with a powerful sweetspot at the end of the whip. In the air, | |||
The move can be used as a tether recovery in the air when it is within range of an [[edge]]. The tether range is even longer than the range that the move has as an attack. Like other tethers, when Ivysaur is hanging by its tether, it will pull itself up to grab the edge upon player input or automatically after it has been hanging for a few seconds. | |||
In ''Brawl'', Vine Whip will cause [[helplessness]] when used in the air if it does not tether to an edge. Due to the predictable nature of tether recoveries, Ivysaur can easily be [[edgehog]]ged while attempting to use Vine Whip to recover. | |||
In ''Ultimate'', Vine Whip does not cause helplessness, allowing the move to be used an indefinite number of times in the air. However, the height boost granted by the move only applies once until Ivysaur grabs an edge or lands. The lack of edgehogging in the game removes a crucial weakness of Ivysaur's recovery with this move. Additionally, when the move is used as an attack, it can be angled with directional input, so that the whip covers more vertical range but less horizontal range, or vice-versa. | |||
{{clear}} | {{clear}} | ||
==Origin== | ==Origin== | ||
[[File:VineWhipGen4.png|thumb|Vine Whip being used by a Tangrowth in {{s|bulbapedia|Generation IV}}.]] | [[File:VineWhipGen4.png|thumb|Vine Whip being used by a Tangrowth in {{s|bulbapedia|Generation IV}} ''Pokémon'' games.]] | ||
Vine Whip is a physical Grass-type attack introduced in Generation I, which involves hitting the foe with an outstretched vine. It is a rather weak move, learned by the {{iw|bulbapedia|Bulbasaur|Pokémon}} family and several other Grass-type Pokémon at a low level. In the [[bulbapedia:Pokémon anime|''Pokémon'' animated series]], some Grass-type Pokémon (including Bulbasaur) are sometimes depicted using their vines to grab and manipulate objects. | In the {{uv|Pokémon}} series, Vine Whip is a physical Grass-type attack introduced in Generation I, which involves hitting the foe with an outstretched vine. It is a rather weak move, learned by the {{iw|bulbapedia|Bulbasaur|Pokémon}} family and several other Grass-type Pokémon at a low level. In the [[bulbapedia:Pokémon anime|''Pokémon'' animated series]], some Grass-type Pokémon (including Bulbasaur) are sometimes depicted using their vines to grab and manipulate objects. | ||
==Trivia== | ==Trivia== | ||
*Vine Whip is the only tether recovery up special in ''Super Smash Bros. Ultimate''. It is no longer {{SSBU|Ivysaur}}'s sole method of recovery however, | *Vine Whip is the only tether recovery up special in ''Super Smash Bros. Ultimate''. It is no longer {{SSBU|Ivysaur}}'s sole method of recovery, however; in addition to directional [[air dodge]]s, [[Pokémon Change]] can now be used in midair and is much faster, enabling the use of {{SSBU|Charizard}}'s recovery options. | ||
*A small electric shock | *A small electric shock can be heard when the sweetspot of the vine hits another character. However, the sweetspot is still considered a [[grass]] attack and not an [[electric]] attack: this unusual sound was likely chosen to simulate more closely the cracking sound of an actual whip, especially one striking an object. | ||
*If used | *If this move is used to tether to the front end of the [[Pirate Ship]] from far enough away, Ivysaur will swing into the hull of the ship, which will deal 10% damage to Ivysaur and [[meteor smash]] it, resulting in a guaranteed [[self-destruct]]. | ||
== External links == | == External links == | ||
* [ | *[https://www.smashbros.com/wii/en_us/characters/pokemon_trainer.html Confirmation] | ||
{{Special Moves|char=Ivysaur}} | {{Special Moves|char=Ivysaur}} |
Revision as of 11:58, December 16, 2018
Vine Whip | |
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Ivysaur using Vine Whip in Brawl, landing the sweetspot. | |
User | Ivysaur |
Universe | Pokémon |
Article on Bulbapedia | Vine Whip (move) |
“ | Flick its vines forwards diagonally. Do it near an edge and Ivysaur will latch on. | ” |
—Brawl's instruction manual |
Vine Whip (つるのムチ, Vine Whip) is Ivysaur's up special move.
Overview
Ivysaur lashes a vine from its flower, which functions as both an attack and a tether recovery. On the ground, Vine Whip hits at a forty-five degree angle in front of and above Ivysaur, with a powerful sweetspot at the end of the whip that deals slightly more damage and much more knockback. In the air, the move has the same attacking capability as on the ground, and also grants Ivysaur a small height boost.
The move can be used as a tether recovery in the air when it is within range of an edge. The tether range is even longer than the range that the move has as an attack. Like other tethers, when Ivysaur is hanging by its tether, it will pull itself up to grab the edge upon player input or automatically after it has been hanging for a few seconds.
In Brawl, Vine Whip will cause helplessness when used in the air if it does not tether to an edge. Due to the predictable nature of tether recoveries, Ivysaur can easily be edgehogged while attempting to use Vine Whip to recover.
In Ultimate, Vine Whip does not cause helplessness, allowing the move to be used an indefinite number of times in the air. However, the height boost granted by the move only applies once until Ivysaur grabs an edge or lands. The lack of edgehogging in the game removes a crucial weakness of Ivysaur's recovery with this move. Additionally, when the move is used as an attack, it can be angled with directional input, so that the whip covers more vertical range but less horizontal range, or vice-versa.
Origin
In the Pokémon series, Vine Whip is a physical Grass-type attack introduced in Generation I, which involves hitting the foe with an outstretched vine. It is a rather weak move, learned by the Bulbasaur family and several other Grass-type Pokémon at a low level. In the Pokémon animated series, some Grass-type Pokémon (including Bulbasaur) are sometimes depicted using their vines to grab and manipulate objects.
Trivia
- Vine Whip is the only tether recovery up special in Super Smash Bros. Ultimate. It is no longer Ivysaur's sole method of recovery, however; in addition to directional air dodges, Pokémon Change can now be used in midair and is much faster, enabling the use of Charizard's recovery options.
- A small electric shock can be heard when the sweetspot of the vine hits another character. However, the sweetspot is still considered a grass attack and not an electric attack: this unusual sound was likely chosen to simulate more closely the cracking sound of an actual whip, especially one striking an object.
- If this move is used to tether to the front end of the Pirate Ship from far enough away, Ivysaur will swing into the hull of the ship, which will deal 10% damage to Ivysaur and meteor smash it, resulting in a guaranteed self-destruct.