Soaring Slash: Difference between revisions
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(Details of the Sacrificial KO. I should note that I haven't actually unlocked Chrom, but I believe this to be accurate) |
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==Overview== | ==Overview== | ||
Soaring Slash is very similar to [[Aether]], {{SSBU|Ike}}'s recovery move. However, instead of throwing his sword upwards and jumping to catch it as Ike does, Chrom performs a slash upwards, and then jumps with his sword still in hand, twirling in the air before coming back down. Soaring Slash offers no horizontal movement, as it stops all of Chrom's momentum and sends him straight up and down. As a result, it is inferior as a recovery, even in comparison to Aether. | Soaring Slash is very similar to [[Aether]], {{SSBU|Ike}}'s recovery move. However, instead of throwing his sword upwards and jumping to catch it as Ike does, Chrom performs a slash upwards, and then jumps with his sword still in hand, twirling in the air before coming back down. Soaring Slash offers no horizontal movement, as it stops all of Chrom's momentum and sends him straight up and down. As a result, it is inferior as a recovery, even in comparison to Aether. | ||
Like Aether and [[Climhazzard]], the descent of Soaring Smash contains a powerful meteor smash, which will reliably hit opponents due to the initial slash of the ascent leading directly into the spike, and Chrom having no [[sourspot]]s on his sword. The spike hitbox of Soaring Slash will usually KO opponents, even at low percentages, although Chrom must also sacrifice his stock in order to land the spike. As such, the move can be used as a [[Sacrificial KO]], although unlike moves such as Climhazzard and [[Flying Slam]], Chrom will lose his stock after the opponent, meaning it can be used to secure the final KO of a match and allow Chrom to win. | |||
==Origin== | ==Origin== |
Revision as of 06:38, December 11, 2018
Soaring Slash | |
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User | Chrom |
Universe | Fire Emblem |
Soaring Slash is Chrom's up special move in Super Smash Bros. Ultimate.
Overview
Soaring Slash is very similar to Aether, Ike's recovery move. However, instead of throwing his sword upwards and jumping to catch it as Ike does, Chrom performs a slash upwards, and then jumps with his sword still in hand, twirling in the air before coming back down. Soaring Slash offers no horizontal movement, as it stops all of Chrom's momentum and sends him straight up and down. As a result, it is inferior as a recovery, even in comparison to Aether.
Like Aether and Climhazzard, the descent of Soaring Smash contains a powerful meteor smash, which will reliably hit opponents due to the initial slash of the ascent leading directly into the spike, and Chrom having no sourspots on his sword. The spike hitbox of Soaring Slash will usually KO opponents, even at low percentages, although Chrom must also sacrifice his stock in order to land the spike. As such, the move can be used as a Sacrificial KO, although unlike moves such as Climhazzard and Flying Slam, Chrom will lose his stock after the opponent, meaning it can be used to secure the final KO of a match and allow Chrom to win.
Origin
Chrom originally performed this move in the Two Falchions cutscene of Fire Emblem: Awakening, when he was fighting against Lucina in her Marth disguise on Arena Ferox. He is also capable of performing a move very similar to Soaring Slash in Fire Emblem Warriors.