R.O.B. (SSBU): Difference between revisions
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*{{change|R.O.B. has a new [[forward throw]] where he takes his right hand back and throws them.}} | *{{change|R.O.B. has a new [[forward throw]] where he takes his right hand back and throws them.}} | ||
*{{change|[[Up throw]] now rises higher during the animation.}} | *{{change|[[Up throw]] now rises higher during the animation.}} | ||
*{{buff| | *{{buff|[[Down throw]] now buries opponents, now allowing for more guaranteed followups.}} | ||
*{{nerf|Down throw does less damage.}} | *{{nerf|Down throw does less damage.}} | ||
Line 61: | Line 61: | ||
**{{change|R.O.B. now has a gauge on his chassis that shows how much fuel he has left for Robo Burner.}} | **{{change|R.O.B. now has a gauge on his chassis that shows how much fuel he has left for Robo Burner.}} | ||
**{{change|Robo Burner has new particle effects.}} | **{{change|Robo Burner has new particle effects.}} | ||
*{{buff|R.O.B. has a new | *[[Final Smash]]: | ||
**{{buff|R.O.B. has a new Final Smash called [[Guided Robo Beam]], in which he fires multiple small red beams that ricochet and home in on enemies, before firing a larger green beam that enlarges at the last second. This is a massive improvement over [[Super Diffusion Beam]], as it is much easier to hit opponents.}} | |||
==Role in {{SSBU|Classic Mode}}== | |||
===Unreadable Expressions=== | |||
R.O.B.'s opponents all wear masks or lack expressive faces. | |||
{|class="wikitable sortable" style="text-align:center" | |||
!Round!!Opponent!!Stage | |||
|- | |||
|1||{{SSBU|Meta Knight}}||[[Halberd]] | |||
|- | |||
|2||{{SSBU|Dark Samus}}||[[Frigate Orpheon]] | |||
|- | |||
|3||{{SSBU|Mr. Game & Watch}}||[[Flat Zone X]] | |||
|- | |||
|4||[[Little Mac (SSBU)|Wireframe Mac]]||[[Boxing Ring]] | |||
|- | |||
|5||{{SSBU|Wii Fit Trainer}}||[[Wii Fit Studio]] | |||
|- | |||
|6||R.O.B. Team||[[Mario Bros.]] | |||
|- | |||
|colspan="3"|Bonus Stage | |||
|- | |||
|Final||[[Galleom]]||? | |||
|} | |||
<!-- | |||
===Other Characters=== | |||
R.O.B. also appears in the following fighters' Classic Mode rounds. | |||
{|class="wikitable sortable" style="text-align:center" | |||
!Character!!Round!!Stage | |||
|- | |||
||||| | |||
|} | |||
--> | |||
==Role in [[World of Light]]== | ==Role in [[World of Light]]== | ||
R.O.B. was absent in the World of Light trailer, though he presumably became a [[Spirits (characters)|spirit]] alongside the rest of the galaxy ( | R.O.B. was absent in the World of Light trailer, though he presumably became a [[Spirits (characters)|spirit]] alongside the rest of the galaxy (excluding {{SSBU|Kirby}}) when [[Galeem]] unleashed its beams of light. | ||
==[[Alternate costume (SSBU)#R.O.B.|Alternate costumes]]== | ==[[Alternate costume (SSBU)#R.O.B.|Alternate costumes]]== |
Revision as of 03:04, December 2, 2018
R.O.B. in Super Smash Bros. Ultimate | |
---|---|
Universe | R.O.B. |
Other playable appearances | in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Guided Robo Beam |
“ | He has two powerful projectiles: Robo Beam and Gyro, along with a very effective recovery. The 1P color in the North American version of the game is a light gray, and the 2P is red and white, but this is reversed in the Japanese version. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
R.O.B. (ロボット, Robot) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. R.O.B. is classified as fighter #42.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, R.O.B.'s model features a more subdued color scheme. His body has a duller matte finish, and his eyes are less reflective. As a result, he more closely resembles the original peripheral.
- R.O.B.'s eye expressions are now seen properly at all times, as in Super Smash Bros. for Nintendo 3DS.
- During his side taunt, R.O.B. now emits purple flashing sparkles from his eyes instead of white.
- R.O.B.'s double jump animation is now a midair twirl.
Attributes
- Like all characters, R.O.B.'s jumpsquat animation now takes three frames to complete (down from 5).
Ground attacks
- Forward tilt's sweetspot does more damage.
- Up tilt's knockback angle was changed to be more horizontal.
- Forward smash has less ending lag.
- Forward smash's charging animation has been changed to resemble its animation in Brawl.
- Down smash does more damage.
Aerial attacks
- Neutral aerial has more range, faster startup, and less landing lag.
- Back aerial now slows down R.O.B. upon hitting a shielding opponent.
- Back aerial has less landing lag.
- Up aerial does less damage.
- Up aerial's knockback angle was changed to be more vertical.
- Down aerial deals more knockback.
- R.O.B. now faces further forward when performing his down aerial.
Throws/other attacks
- R.O.B. has a new pummel where he headbutts the opponent.
- R.O.B. has a new forward throw where he takes his right hand back and throws them.
- Up throw now rises higher during the animation.
- Down throw now buries opponents, now allowing for more guaranteed followups.
- Down throw does less damage.
Special Moves
- Robo Beam
- Robo Beam has less ending lag.
- Robo Beam does more damage when half or fully charged.
- Robo Beam overall charges much faster than before, being able to reach its fully charged state much earlier.
- Fully charged Robo Beam's graphic is now flashier.
- Fully charged Robo Beam is larger, making it easier to hit opponents.
- Arm Rotor
- Arm Rotor has a faster startup but more ending lag.
- Arm Rotor's finishing hit animation has been altered.
- Robo Burner
- R.O.B. now has a gauge on his chassis that shows how much fuel he has left for Robo Burner.
- Robo Burner has new particle effects.
- Final Smash:
- R.O.B. has a new Final Smash called Guided Robo Beam, in which he fires multiple small red beams that ricochet and home in on enemies, before firing a larger green beam that enlarges at the last second. This is a massive improvement over Super Diffusion Beam, as it is much easier to hit opponents.
Role in Classic Mode
Unreadable Expressions
R.O.B.'s opponents all wear masks or lack expressive faces.
Round | Opponent | Stage |
---|---|---|
1 | Meta Knight | Halberd |
2 | Dark Samus | Frigate Orpheon |
3 | Mr. Game & Watch | Flat Zone X |
4 | Wireframe Mac | Boxing Ring |
5 | Wii Fit Trainer | Wii Fit Studio |
6 | R.O.B. Team | Mario Bros. |
Bonus Stage | ||
Final | Galleom | ? |
Role in World of Light
R.O.B. was absent in the World of Light trailer, though he presumably became a spirit alongside the rest of the galaxy (excluding Kirby) when Galeem unleashed its beams of light.
Alternate costumes
Gallery
Taunting on Port Town Aero Dive.
Attacking Mega Man with Robo Beam on Battlefield.
Crouching with a buried Wario on Gaur Plain.
Attacking Marth with his down smash on Tomodachi Life.
Blue, metal, and pink R.O.B.s with a Bombchu on PictoChat 2.
Using his back aerial on Lucas on Magicant.
Character Showcase Video
<youtube>NqL7m9CuGD0</youtube>
Trivia
- R.O.B.'s stock icon is one of four to show eyes, the others being Kirby, Meta Knight, and Sonic.
- On the official site for Ultimate, each character is accompanied by a background image of a stage from their universe. As R.O.B. is the only character to not have a stage from his home universe, his page is the only one with no stage for the background image.
- R.O.B. is one of the few characters to have a completely different Final Smash in every Smash game since the concept's introduction in Brawl, along with Pit, Zero Suit Samus and King Dedede.
- Coincidentally, all four are Brawl newcomers.
R.O.B. universe | |
---|---|
Fighter | R.O.B. (SSBB · SSB4 · SSBU) |
Enemies | R.O.B. Squad (R.O.B. Blaster · R.O.B. Launcher · R.O.B. Sentry) |
Other | Ancient Minister · Isle of the Ancients |
Trophies, Stickers, and Spirits | Trophies (SSBB · SSB4) · Spirits |
Music | Gyromite |