Samus (SSBM): Difference between revisions
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{{character| | |||
|name=Samus Aran | |||
|image=[[Image:Samus.jpg]] | |||
|tier=<font color="#5F5F00">Middle</font> | |||
|ranking=8 | |||
| | |appearsin=[[Super Smash Bros.|SSB]], [[Super Smash Bros. Melee|SSBM]] | ||
|debut=Metroid (1986) | |||
| | |universe=[[Metroid]] | ||
| | |availability=[[Default character|Default]] | ||
| | }} | ||
= | |||
'''Samus''' is a very versitle character in the Super Smash Bros. Melee. She has an excellent moveset that allows her to handle all kinds of situations. She is also fairly heavy and has arguably the best recovery in the game if you utilze her bomb jumping and grapple beam. Samus also has a weird assortment of techniques such as the [[Super Wavedash]] and the [[Extended Grapple]]. | '''Samus''' is a very versitle character in the Super Smash Bros. Melee. She has an excellent moveset that allows her to handle all kinds of situations. She is also fairly heavy and has arguably the best recovery in the game if you utilze her bomb jumping and grapple beam. Samus also has a weird assortment of techniques such as the [[Super Wavedash]] and the [[Extended Grapple]]. | ||
Revision as of 20:41, July 29, 2006
Template:Character Samus is a very versitle character in the Super Smash Bros. Melee. She has an excellent moveset that allows her to handle all kinds of situations. She is also fairly heavy and has arguably the best recovery in the game if you utilze her bomb jumping and grapple beam. Samus also has a weird assortment of techniques such as the Super Wavedash and the Extended Grapple.
Pros & Cons
Pros
- Extremely varied range of attacks
- Powerful projectiles
- Amazing spike
- Amazing horizontal and vertical recovery
Cons
- Overall too much lag
- Poor forward and up aerial