Captain Falcon (SSBU): Difference between revisions
A51 Trooper (talk | contribs) m (→Special Moves) |
(→Ground attacks: his new forward has more range and seem faster https://www.youtube.com/watch?v=EUMYy5xThTw) |
||
Line 32: | Line 32: | ||
**{{nerf|This altered animation makes it much harder to edgeguard opponents.}} | **{{nerf|This altered animation makes it much harder to edgeguard opponents.}} | ||
*{{change|Captain Falcon has a new [[forward smash]]: a backhand punch enveloped in fire.}} | *{{change|Captain Falcon has a new [[forward smash]]: a backhand punch enveloped in fire.}} | ||
===Aerial attacks=== | ===Aerial attacks=== |
Revision as of 17:38, November 20, 2018
Captain Falcon in Super Smash Bros. Ultimate | |
---|---|
Universe | F-Zero |
Other playable appearances | in SSB in Melee in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | Blue Falcon |
“ | A fighter that possesses both speed and power! But in exchange, he is frequently left open. Being able to successfully land his neutral special, Falcon Punch, can greatly influence the battle in multiplayer matches. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Captain Falcon (キャプテン・ファルコン, Captain Falcon) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018. Captain Falcon is once again voiced by Ryō Horikawa, using recycled voice clips from Brawl and Smash 4.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, Captain Falcon's model features a more subdued color scheme. The top piece of his racing suit appears to be armor with visible scuffs. His eyes are larger, akin to Brawl.
- Captain Falcon has a slightly altered dashing animation.
- The pose at the end of Captain Falcon's triple size kick victory screen has been altered. Instead of pointing his wrist sideways, he points it upwards, forming a pose similar to his idle pose.
Attributes
- Like all characters, Captain Falcon’s jumpsquat animation now takes three frames to complete.
- Due to Ultimate's engine, Captain Falcon benefits from a variety of changes. Not being able to run past an opponent means he is far less likely to whiff dash grab, untechable grounded spikes means he has more combo potential, and changes to hitstun and the nerfing of defensive options, such as airdodging and rolling, allow his playstyle to thrive better than previously.
Ground attacks
- The first hit of neutral attack has an altered animation, now jabbing underhanded.
- Captain Falcon's jab is noticeably slower.
- Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion.
- This altered animation makes it much harder to edgeguard opponents.
- Captain Falcon has a new forward smash: a backhand punch enveloped in fire.
Aerial attacks
- Neutral aerial's hits transition faster.
- Sweetspotted Knee Smash deals much more shield damage, being able to break a halfway depleted shield. It also has less landing lag.
Special Moves
- Like several other powerful attacks in the game, Falcon Punch displays a dramatic slow-motion effect when it successfully hits an opponent.
- Falcon Punch's flames are more pronounced and better resemble an actual falcon than in Smash 4.
- Raptor Boost now has a slightly altered animation, and has super armor upon the actual uppercut.
- Raptor Boost deals much less knockback, resulting in it becoming more of a neutral tool than a kill option.
- Aerial Raptor Boost no longer leaves Captain Falcon helpless on hit.
- Falcon Dive has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to Dark Dive in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.
- Falcon Dive covers more horizontal range and travels higher, and reversing it no longer decreases its horizontal distance.
- The middle hit of Falcon Kick deals more knockback.
- Falcon Kick has less startup lag than before.
- Blue Falcon now releases flames on both sides when it's on the racetrack.
- The track Captain Falcon drives on sports a new design, with no side rails.
Role in World of Light
Captain Falcon was among the fighters that were summoned to fight the army of Master Hands.
Captain Falcon was present when Galeem unleashed its beams of light. He attempted to escape in the Blue Falcon, but was vaporized before he could do so. He was transformed into a spirit along with the rest of the fighters (excluding Kirby).
Alternate costumes
Gallery
On Boxing Ring.
Using Raptor Boost on Figure-8 Circuit.
Using Falcon Punch on Port Town Aero Dive.
Wearing the Blood Falcon costume on Battlefield.
Struck by Falco's Falco Phantasm on Pokémon Stadium.
Struck by the Ice Climbers' Squall Hammer on Summit.
Taunting on Big Blue.
Character Showcase Video
<youtube>ayUTQsO6d1E</youtube>
F-Zero universe | |
---|---|
Fighter | Captain Falcon (SSB · SSBM · SSBB · SSB4 · SSBU) |
Assist Trophy | Samurai Goroh |
Stages | Mute City · Big Blue · Port Town Aero Dive · Mute City SNES F-Zero Grand Prix (Adventure Mode) |
Vehicles | F-Zero Racers (Blue Falcon) · Falcon Flyer |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | F-Zero |