Bayonetta (SSBU): Difference between revisions

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===Aerial Attacks===
===Aerial Attacks===
*{{nerf|Held [[neutral aerial]] and [[up aerial]] have increased [[landing lag]].}}
*{{buff|[[Forward aerial]] has less landing lag.}}
**{{buff|All hits of forward aerial have increased damage.}}
**{{nerf|Forward aerial doesn't bounce off of opponents anymore. This means that the first hit of it can no longer combo into [[After Burner Kick]] or [[Witch Twist]] at low to medium percents.}}
*{{buff|Both [[back aerial]] and [[up aerial]] have less landing lag.}}
**{{nerf|Back aerial has more ending lag.}}
**{{change|Up aerial deals less damage and its knockback has been reduced substantially. This improves its combo potential but hinders it KO ability.}}
*{{nerf|[[Down aerial]]'s knockback appears to have been lowered.}}
**{{nerf|Down aerial has more landing lag.}}


===Throws/other attacks===
===Throws/other attacks===