Ness (SSBU): Difference between revisions
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===Ground Attacks=== | ===Ground Attacks=== | ||
*{{buff|[[Neutral attack]] connects more reliably.}} | *{{buff|[[Neutral attack]] connects more reliably.}} | ||
*{{nerf|Neutral attack deals slightly less damage.}} | **{{nerf|Neutral attack deals slightly less damage.}} | ||
*{{buff|[[Forward tilt]] deals more damage and can trip opponents.}} | *{{buff|[[Forward tilt]] deals more damage and can trip opponents.}} | ||
*{{buff|[[Up smash]] and [[down smash]] have regained the charging hitboxes they prior to ''SSB4''. The yo-yo can also hang below the ledge, improving Ness's edge-guarding abilities significantly.}} | *{{buff|[[Up smash]] and [[down smash]] have regained the charging hitboxes they prior to ''SSB4''. The yo-yo can also hang below the ledge, improving Ness's edge-guarding abilities significantly.}} | ||
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===Aerial Attacks=== | ===Aerial Attacks=== | ||
*{{change|[[Neutral aerial]] now has Ness emitting PSI from his hands with a magical sound effect, similar to {{SSBU|Zelda}}'s neutral aerial.}} | *{{change|[[Neutral aerial]] now has Ness emitting PSI from his hands with a magical sound effect, similar to {{SSBU|Zelda}}'s neutral aerial.}} | ||
*{{buff|Neutral aerial has more range.}} | **{{buff|Neutral aerial has more range.}} | ||
*{{buff|[[Back aerial]] deals more damage.}} | *{{buff|[[Back aerial]] deals more damage.}} | ||
*{{change|[[Up aerial]] is a completely new move in which Ness waves his hand and emits PSI from his index finger, hitting 5 times.}} | *{{change|[[Up aerial]] is a completely new move in which Ness waves his hand and emits PSI from his index finger, hitting 5 times.}} | ||
*{{buff|Up aerial deals more damage when all hits connect.}} | **{{buff|Up aerial deals more damage when all hits connect.}} | ||
*{{nerf|Up aerial has less horizontal range.}} | **{{nerf|Up aerial has less horizontal range.}} | ||
*{{buff|[[Down air]] has reduced end lag.}} | *{{buff|[[Down air]] has reduced end lag.}} | ||
===Throws/other attacks=== | ===Throws/other attacks=== | ||
*{{change|Ness now [[grab|grabs]] and [[pummel|pummels]] his opponents using PSI.}} | *{{change|Ness now [[grab|grabs]] and [[pummel|pummels]] his opponents using PSI.}} | ||
*{{buff|Pummel deals slightly more damage.}} | **{{buff|Pummel deals slightly more damage.}} | ||
*{{nerf|Pummel is noticeably slower.}} | **{{nerf|Pummel is noticeably slower.}} | ||
*{{nerf|[[Down throw]] deals more knockback, reducing its combo potential at mid-percents.}} | *{{nerf|[[Down throw]] deals more knockback, reducing its combo potential at mid-percents.}} | ||
*{{change|Down throw once again shares its visual effects with PK Fire.}} | **{{change|Down throw once again shares its visual effects with PK Fire.}} | ||
===Special moves=== | ===Special moves=== | ||
*{{buff|[[PK Flash]] travels faster and lasts much longer. It can also move through [[platform#Soft_platforms|soft]] and [[platform#Semisoft_platforms|semisoft platforms]].}} | *{{buff|[[PK Flash]] travels faster and lasts much longer. It can also move through [[platform#Soft_platforms|soft]] and [[platform#Semisoft_platforms|semisoft platforms]].}} | ||
*{{buff|PK Flash no longer causes Ness to become [[helpless]] in the air.}} | **{{buff|PK Flash no longer causes Ness to become [[helpless]] in the air.}} | ||
*{{change|PK Flash is now more of a blue-green color.}} | **{{change|PK Flash is now more of a blue-green color.}} | ||
*{{ | *{{change|[[PK Fire]] has a new animation. Ness points with one hand in the direction of the attack, and a red spark appears on his shooting hand. Diamond-shaped PSI energy also rises up within the fire pillar.}} | ||
*{{ | **{{change|PK Fire has slightly more startup lag, making it easier to predict, but also has less end lag, allowing Ness to more reliably capitalize on a successful hit.}} | ||
*{{buff|PK Fire's aerial landing lag has been significantly reduced.}} | **{{buff|PK Fire's aerial landing lag has been significantly reduced.}} | ||
*{{buff|PK Fire's hitbox is larger and the fire pillar engulfs the opponent more reliably. If Ness attacks the opponent while they are trapped, the opponent will stay caught in the fire, allowing him to rack up more damage.}} | **{{buff|PK Fire's hitbox is larger and the fire pillar engulfs the opponent more reliably. If Ness attacks the opponent while they are trapped, the opponent will stay caught in the fire, allowing him to rack up more damage.}} | ||
*{{change|PK Fire pushes Ness back slightly when used on the ground, similar to {{SSBU|Lucas}} | **{{change|PK Fire pushes Ness back slightly when used on the ground, similar to {{SSBU|Lucas}}'s PK Fire.}} | ||
*{{buff|[[PK Thunder]] now has an angle indicator when the ball of lighting moves close to Ness, allowing the player to see the trajectory Ness will travel during PK Thunder 2.}} | *{{buff|[[PK Thunder]] now has an angle indicator when the ball of lighting moves close to Ness, allowing the player to see the trajectory Ness will travel during PK Thunder 2.}} | ||
*{{buff|PK Thunder 2 travels further | **{{buff|PK Thunder 2 travels further and has more [[intangibility]] frames during the move, significantly improving its safety and recovery against [[Counterattack|counterattacks]].}} | ||
**{{nerf|PK Thunder 2 deals less knockback.}} | |||
*{{nerf|PK Thunder 2 deals less knockback.}} | *{{change|[[PSI Magnet]] now has its on-screen effect from ''EarthBound'' and visible suction around the magnet.}} | ||
*{{ | **{{buff|PSI Magnet is larger and now deals damage to opponents who enter it, in addition to pushing them away. This is similar to Lucas's version.}} | ||
*{{buff|PSI Magnet no longer halts Ness' horizontal momentum in the air | **{{buff|PSI Magnet no longer halts Ness' horizontal momentum in the air.}} | ||
*{{change|[[PK Starstorm]] is similar to its ''Brawl'' iteration, firing slower meteors that spread out over the stage. [[Paula]] and [[Poo]] now accompany Ness during the move. PK Starstorm particle effects from ''EarthBound'' and the Eight Melodies' background pattern appear.}} | *{{change|[[PK Starstorm]] is similar to its ''Brawl'' iteration, firing slower meteors that spread out over the stage. [[Paula]] and [[Poo]] now accompany Ness during the move. PK Starstorm particle effects from ''EarthBound'' and the Eight Melodies' background pattern appear.}} | ||
Revision as of 15:23, November 12, 2018
Ness in Super Smash Bros. Ultimate | |
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Universe | EarthBound |
Other playable appearances | in SSB in Melee in Brawl in SSB4 |
Availability | Unlockable |
Final Smash | PK Starstorm |
“ | Ness has a variety of moves, from long-range attacks using psychic powers known as "PSI," to short-range attacks with his bat and yo-yo. Ness can also unleash PK Thunder, a guided attack that can launch him like a rocket or help him recover! | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Ness (ネス, Ness) is a playable character in Super Smash Bros. Ultimate. He was revealed along with all other previous fighters on June 12, 2018. Makiko Ōmoto reprises her role as Ness through archived voice recordings.
Changes from Super Smash Bros. 4
Ness was buffed substantially for his appearance in Super Smash Bros. Ultimate. Among his most notable buffs are his faster movement speed, increased damage output, stronger up smash, and his down smash's greater edge-guarding potential.
Aesthetics
- Ness' model features a more subdued color scheme. Some of the detailing on his clothes and weapons are more prominent, such as the vertical stitching of his socks.
- Ness faces the screen regardless of which direction he turns, which also causes his animations to be mirrored.
- The text on his yo-yo now reads "SUPER NINTENDO 2018 MOTHER". The yo-yo also produces trailing aftereffects when in motion.
- Many of his PSI moves now have their respective PSI graphics from EarthBound.
- Ness' eyes bulge and grow more circular when he is hit or frozen.
- Ness has a new idle animation where he bounces in place with his arms to the side, similar to Sonic.
- His air dodge now resembles its Melee iteration more closely.
- Ness' victory poses have been slightly altered:
- When Ness poses with his bat, he swings his bat only once instead of multiple times.
- Ness skips into the victory area instead of hopping in place in previous games.
- He has a more astonished expression during his look-about victory pose.
Attributes
- Like all characters, Ness's jumpsquat animation now takes three frames to complete.
- Ness jumps higher.
- Ness dashes faster.
- Ness has faster air speed.
Ground Attacks
- Neutral attack connects more reliably.
- Neutral attack deals slightly less damage.
- Forward tilt deals more damage and can trip opponents.
- Up smash and down smash have regained the charging hitboxes they prior to SSB4. The yo-yo can also hang below the ledge, improving Ness's edge-guarding abilities significantly.
- Up smash deals significantly more knockback.
Aerial Attacks
- Neutral aerial now has Ness emitting PSI from his hands with a magical sound effect, similar to Zelda's neutral aerial.
- Neutral aerial has more range.
- Back aerial deals more damage.
- Up aerial is a completely new move in which Ness waves his hand and emits PSI from his index finger, hitting 5 times.
- Up aerial deals more damage when all hits connect.
- Up aerial has less horizontal range.
- Down air has reduced end lag.
Throws/other attacks
- Ness now grabs and pummels his opponents using PSI.
- Pummel deals slightly more damage.
- Pummel is noticeably slower.
- Down throw deals more knockback, reducing its combo potential at mid-percents.
- Down throw once again shares its visual effects with PK Fire.
Special moves
- PK Flash travels faster and lasts much longer. It can also move through soft and semisoft platforms.
- PK Flash no longer causes Ness to become helpless in the air.
- PK Flash is now more of a blue-green color.
- PK Fire has a new animation. Ness points with one hand in the direction of the attack, and a red spark appears on his shooting hand. Diamond-shaped PSI energy also rises up within the fire pillar.
- PK Fire has slightly more startup lag, making it easier to predict, but also has less end lag, allowing Ness to more reliably capitalize on a successful hit.
- PK Fire's aerial landing lag has been significantly reduced.
- PK Fire's hitbox is larger and the fire pillar engulfs the opponent more reliably. If Ness attacks the opponent while they are trapped, the opponent will stay caught in the fire, allowing him to rack up more damage.
- PK Fire pushes Ness back slightly when used on the ground, similar to Lucas's PK Fire.
- PK Thunder now has an angle indicator when the ball of lighting moves close to Ness, allowing the player to see the trajectory Ness will travel during PK Thunder 2.
- PK Thunder 2 travels further and has more intangibility frames during the move, significantly improving its safety and recovery against counterattacks.
- PK Thunder 2 deals less knockback.
- PSI Magnet now has its on-screen effect from EarthBound and visible suction around the magnet.
- PSI Magnet is larger and now deals damage to opponents who enter it, in addition to pushing them away. This is similar to Lucas's version.
- PSI Magnet no longer halts Ness' horizontal momentum in the air.
- PK Starstorm is similar to its Brawl iteration, firing slower meteors that spread out over the stage. Paula and Poo now accompany Ness during the move. PK Starstorm particle effects from EarthBound and the Eight Melodies' background pattern appear.
Alternate costumes
Gallery
Ness idling on the Bridge of Eldin.
Performing his up smash on Kalos Pokémon League.
Performing PK Flash on Frigate Orpheon.
Dashing in Smashville.
Dodging Bowser's Bowser Bomb with Ike on Gaur Plain.
Diddy Kong trying to steal Ness's banana on Moray Towers.
Ness striking Bowser Jr. with Death's Scythe on Yoshi's Story.
Expelled by a Super Launch Star on Yoshi's Island.
Frozen by Alolan Vulpix on Tortimer Island.
Ness being teleported away by Abra on Arena Ferox.
Character Showcase Video
<youtube>jtlUHmonMGQ</youtube>
Trivia
- Ness is the only one of the four original unlockable characters from the Smash 64 game to be playable in the E3 demo.
- Ness is also the only one to appear on the box art. However, Captain Falcon is also featured in the full group artwork.
- Ness's yo-yo reads "SUPER NINTENDO 2018" and "MOTHER", in reference to his console of origin, Ultimate's set year of release, and his home series, respectively.
- Ultimate is the first Smash game where Ness does not receive any new voice clips.
EarthBound (Mother) universe | |
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Fighters | Ness (SSB · SSBM · SSBB · SSB4 · SSBU) · Lucas (SSBB · SSB4 · SSBU) |
Assist Trophies | Jeff · Starman |
Bosses | Porky Statue · Porky |
Stages | Onett · Fourside · New Pork City · Magicant |
Items | Mr. Saturn · Franklin Badge · Ramblin' Evil Mushroom |
Enemies | Devil Car · Starman |
Other | Boney · Flying Man · Kumatora · Paula · Poo · Rope Snake · Ultimate Chimera |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | EarthBound |