Mega Man (SSBU): Difference between revisions
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{{notice|[[SmashWiki is not speculative]]. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.}} | {{notice|[[SmashWiki is not speculative]]. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.}} | ||
===Aesthetics=== | ===Aesthetics=== | ||
*{{change|As with all [[veteran]]s returning from '' | *{{change|As with all [[veteran]]s returning from ''Smash 4'', Mega Man's model features a more subdued color scheme. Some of the mechanical details on his body are more pronounced.}} | ||
*{{change|Mega Man's Mega Buster now emits a small, ring-shaped particle upon firing.}} | *{{change|Mega Man's Mega Buster now emits a small, ring-shaped particle upon firing.}} | ||
*{{change|Mega Man now opens his mouth while firing the Mega Buster on the ground, unlike his own games.}} | *{{change|Mega Man now opens his mouth while firing the Mega Buster on the ground, unlike in his own games.}} | ||
*{{change|The victory animation where Mega Man fires two Mega Buster shots before posing is modified so he is running instead of falling from the sky.}} | *{{change|The [[victory pose|victory animation]] where Mega Man fires two Mega Buster shots before posing is modified so he is running instead of falling from the sky.}} | ||
*{{change| The victory animation where he strikes his title screen pose has been reanimated to be slightly slower.}} | *{{change| The victory animation where he strikes his title screen pose has been reanimated to be slightly slower.}} | ||
*{{change|Mega Man now shoots thrice into the air instead of twice in his standing victory animation.}} | *{{change|Mega Man now shoots thrice into the air instead of twice in his standing victory animation.}} | ||
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===Attributes=== | ===Attributes=== | ||
*{{buff|Like all characters, Mega Man's [[jumpsquat]] animation now takes three frames to complete.}} | *{{buff|Like all characters, Mega Man's [[jumpsquat]] animation now takes three frames to complete.}} | ||
*{{nerf| | *{{nerf|[[Footstool]]s can now be teched, which significantly worsens his combo game.}} | ||
*{{buff|Mega Man can use both his recovery and a directional air dodge in the same jump, allowing him to recover further.}} | *{{buff|Mega Man can use both his recovery and a directional air dodge in the same jump, allowing him to recover further.}} | ||
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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|Forward aerial deals more damage.}} | *{{buff|[[Neutral aerial]] has greater range, as the Mega Buster shots travel further.}} | ||
*{{buff|Forward and down aerial have less landing lag.}} | *{{buff|[[Forward aerial]] deals more damage.}} | ||
*{{buff|Forward and [[down aerial]] have less landing lag.}} | |||
===Special Moves=== | ===Special Moves=== |
Revision as of 16:25, November 3, 2018
Mega Man in Super Smash Bros. Ultimate | |
---|---|
Universe | Mega Man |
Other playable appearance | in SSB4 |
Availability | Unlockable |
Final Smash | Mega Legends |
“ | Mega Man's standard and special moves use weapons copied from the bosses he's fought throughout the Mega Man series, so he has more projectiles than any other fighter. His Final Smash now features Proto Man and Bass! | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
Mega Man (ロックマン, Rockman) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from Smash 4, Mega Man's model features a more subdued color scheme. Some of the mechanical details on his body are more pronounced.
- Mega Man's Mega Buster now emits a small, ring-shaped particle upon firing.
- Mega Man now opens his mouth while firing the Mega Buster on the ground, unlike in his own games.
- The victory animation where Mega Man fires two Mega Buster shots before posing is modified so he is running instead of falling from the sky.
- The victory animation where he strikes his title screen pose has been reanimated to be slightly slower.
- Mega Man now shoots thrice into the air instead of twice in his standing victory animation.
Attributes
- Like all characters, Mega Man's jumpsquat animation now takes three frames to complete.
- Footstools can now be teched, which significantly worsens his combo game.
- Mega Man can use both his recovery and a directional air dodge in the same jump, allowing him to recover further.
Ground attacks
- Neutral attack and forward tilt have greater range, as the Mega Buster shots travel further.
- The ability to use any ground attack out of a run in Ultimate benefits up tilt, as combined with its sheer knockback, it can catch landings and punish opponents much more effectively for KOs.
- Forward smash has more range, activates faster, and has less end lag.
- Up smash activates faster and has less end lag.
- Dash attack deals more damage.
Aerial attacks
- Neutral aerial has greater range, as the Mega Buster shots travel further.
- Forward aerial deals more damage.
- Forward and down aerial have less landing lag.
Special Moves
- Metal Blade deals more damage and knockback.
- Leaf Shield has a faster startup, less end lag when thrown, its leaves spin more quickly around Mega Man and do not vanish upon hitting opponents, and the shield can be thrown much faster.
- Leaf Shield no longer allows Mega Man to grab opponents while the shield is activated.
- His Final Smash, Mega Legends, now has both Proto Man and Bass added to the lineup.
Alternate costumes
Gallery
Mega Man taunting on Wily Castle.
Performing Crash Bomber in his red alternate colors on Summit.
Cooling down after performing Spark Shock on Wrecking Crew.
Using Leaf Shield with Ivysaur on Tortimer Island.
Performing Mega Legends.
Getting hit by Pichu's Volt Tackle on Pokémon Stadium.
Mega Man struck by R.O.B.'s Robo Beam on Battlefield.
Mega Man, Peach, Diddy Kong, and Bayonetta fighting around Alolan Exeggutor on Pilotwings.
Mega Man on New Donk City Hall with Daisy and Pit in Stamina Mode.
Mega Man, Luigi, and King Dedede getting attacked by the Moon on Pirate Ship Ω.
Character Showcase Video
<youtube>m4632ulEnNc</youtube>
Trivia
- Due to an error, Mega Man's character showcase video was originally not accessible on his fighter page on the Ultimate website. The error has since been fixed.
- Mega Man is the only third-party veteran with a new arrangement in their character showcase video, using a new remix of Wood Man’s stage music. Snake, Pac-Man, and Ryu use arrangements from previous games while Sonic, Cloud, and Bayonetta use music ported from their home games.
- Mega Man's Boxing Ring alias is one of only two that have been completely changed in North America, the other being Link.
- Mega Man's pose in his official art is notably similar to his pose on the North American and European box art for Mega Man 7, albeit horizontally mirrored.
- Mega Man's is one of two third-party franchises, Sonic's being the other, with more than one Assist Trophy in Ultimate.
Mega Man universe | |
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Fighter | Mega Man (SSB4 · SSBU) |
Assist Trophies | Elec Man · Wily Capsule · Zero |
Stage | Wily Castle |
Enemy | Mettaur |
Other | Bass · Energy Tank · MegaMan.EXE · MegaMan Volnutt · Proto Man · Star Force Mega Man · X · Yellow Devil |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Mega Man 2 |