Super Smash Bros. Ultimate

Bayonetta (SSBU): Difference between revisions

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SSBUWebsiteDarkPit5.jpg|Taunting near {{SSBU|Dark Pit}} on [[Great Plateau Tower]].
SSBUWebsiteDarkPit5.jpg|Taunting near {{SSBU|Dark Pit}} on [[Great Plateau Tower]].
SSBUWebsiteAlolanExeggutor1.jpg|[[Wall clinging]] with {{SSBU|Diddy Kong}} on [[Alolan Exeggutor]].
SSBUWebsiteAlolanExeggutor1.jpg|[[Wall clinging]] with {{SSBU|Diddy Kong}} on [[Alolan Exeggutor]].
File:Isaac Ultimate 2.jpg|Bayonetta using a [[Madama Butterfly|Wicked Weave]] against [[Isaac]]'s Pound Psynergy.
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Revision as of 13:41, November 2, 2018

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This article is about Bayonetta's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bayonetta.
Bayonetta
in Super Smash Bros. Ultimate
Bayonetta SSBU.png
BayonettaSymbol.svg
Universe Bayonetta
Other playable appearance in SSB4


Availability Unlockable
Final Smash Infernal Climax
Bayonetta (SSBU)

Bayonetta (ベヨネッタ, Bayonetta) is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Bayonetta's model features a more subdued color scheme.
  • Change Love is Blue and Scarborough Fair have louder sound effects to distinguish the two.
  • Change Bayonetta's taunts are sped up.
  • Change When the victory screen shows her name, Bayonetta's glasses glint at the edge. While this was present in her victory poses in Smash 4, it only showed for a brief moment.

Attributes

  • Buff Like all characters, Bayonetta's jumpsquat animation now takes three frames to complete.

Ground attacks

  • Buff Up tilt is easier to connect on grounded opponents, improving its combo potential.
  • Nerf All of Bayonetta's smash attacks deal less knockback, have slightly less range and slightly more startup and ending lag.

Aerial Attacks

Throws/other attacks

  • Change Bayonetta's hand now grabs characters using a form of umbran magic, as seen via a slightly updated animation where she swings her hand around, which is sparkling with a noticeable umbran purple.

Special moves

  • Nerf If the first hit of Heel Slide is blocked by a shield, she will be unable to use the second hit.
  • Nerf Bayonetta can no longer use another After Burner Kick if it collides with an opponent's shield. This prevents multiple mixups and ledge getup options.
    • Change However, it's unknown at this time whether she can Downwards After Burner Kick after the regular one hits a shield, due to the changes explained above.
  • Nerf Downwards After Burner Kick can no longer be autocancelled.
  • Nerf Witch Twist has increased startup and can no longer grab the ledge until the move ends or with proper spacing. This allows her to be easily punished.
  • Nerf Witch Time no longer grants intangibility when used, and its effect duration has been significantly lowered. It also has increased ending lag.
  • Change The screen turns dark whenever someone is affected by Witch Time.

Alternate costumes

Bayonetta Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>oYe8HpzYebg</youtube>

Trivia

  • Bayonetta's official artwork strongly resembles her official artwork for Bayonetta 2, with her arms pointed outwards rather than inwards.
    • Likewise, Bayonetta's official artwork based on the first game resembles her official artwork for Bayonetta, only mirrored.