19XXTE: Difference between revisions
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''19XXTE'' is a ROM hack; that is, the ROM for ''Smash 64'' is modified to include altered code that allows the game to run differently than expected. While intended for use on emulators, specialised hardware for the Nintendo 64 can potentially allow for the mod to be run on original console. | ''19XXTE'' is a ROM hack; that is, the ROM for ''Smash 64'' is modified to include altered code that allows the game to run differently than expected. While intended for use on emulators, specialised hardware for the Nintendo 64 can potentially allow for the mod to be run on original console. | ||
Development on ''19XXTE'' is ongoing, with the current version being 0. | Development on ''19XXTE'' is ongoing, with the current version being 1.0 Beta. Another version, ''19XXCE'', includes more features than ''19XXTE'', but is more opted for use in casual play, training and combo contests. | ||
== | ==Features== | ||
===Gameplay=== | |||
=== | *Improved AI can be toggled, giving them the ability to recover more than once, randomly tech 90% of the time, and Z-cancel 95% of the time. ''19XXCE only'' | ||
** | *Improved combo meter can be toggled, preventing it from resetting when the CPU character is grabbed or bounces into a wall. Additionally, the “Tech Chase Combo Meter” toggle will prevent the combo meter from resetting on an inescapable tech chase. ''19XXCE only'' | ||
*The stage select screen now has 11 stages in ''19XXTE'', and 16 stages in ''19XXCE''. | |||
*Stage hazards can be disabled on the stage select screen by pressing Z. | |||
*The start button can be held for 0.5 seconds to pause a match. ''Togglable in 19XXCE, always on in 19XXTE'' | |||
*At the start of a match, players spawn across from one another regardless of port. ''Togglable in 19XXCE, always on in 19XXTE'' | |||
*Holding the start button along with A+B+Z+R will restart the match on the same stage. ''Togglable in 19XXCE, always on in 19XXTE'' | |||
*Handicap option changes stock count instead of modifying knockback. ''Togglable in 19XXCE, always on in 19XXTE'' | |||
*Stock matches have a timer. Disabled by setting time in VS mode to infinity. | |||
===Customisation=== | |||
*Costumes for all characters are available by scrolling with the left and right C buttons. The up and down C buttons can change the shade of the character. | |||
*Random music can be toggled, so different music plays on a stage. Players can also select which music can play when the toggle is on. ''19XXCE only'' | |||
*Players can change what stages can be played on when "Random" is selected on the stage select screen. ''19XXCE only'' | |||
===Practice=== | |||
*Character hitbox and hurtbox display can be toggled. ''19XXCE only'' | |||
*Color overlay toggle can fill in the character model with a solid colour during certain player states. ''19XXCE only'' | |||
*A sparkle effect that emits when a player successfully inputs a Z-Cancel can be toggled. ''19XXCE only'' | |||
===Quality of Life=== | |||
*The pause camera can be freely rotated. ''19XXCE only'' | |||
*When the game crashes, it will attempt to display a screen with detailed information on what caused the crash. | |||
*The occasional camera zooming before a match begins can be toggled. ''19XXCE only'' | |||
*The game does not return to the title screen after five minutes of inactivity on various menus. | |||
*The game boots to the character selection screen with all characters unlocked, with tournament approved settings turned on by default. | |||
*Shield colors will match the color of the port or team the character is on. ''19XXCE only'' | |||
*The results screen can be toggled off. ''19XXCE only'' | |||
===Training mode=== | |||
*Pressing Z while the menu is open will open the custom 19XX training menu. This menu allows you to access special settings for each port. ''19XXCE only'' | |||
**Character: The character used. | |||
**Costume: The costume used by the character. | |||
**Type: The type of player. (Human, CPU, Disabled) | |||
**Spawn: The position the character will spawn in when the reset button is pressed. | |||
**Set Custom Spawn: Sets the position to be used when the “Custom” spawn option is selected. | |||
**Percent: The percent to be applied to the character on reset, or when the “Set Percent” button is pressed. | |||
**Set Percent: Changes the character’s percent to the above value. | |||
**Reset Sets Percent: Toggles whether or not the character’s percent will be changed on reset. | |||
*D-pad controls have been added: ''19XXCE only'' | |||
**Pressing up on the d-pad will pause/unpause the game. | |||
**Pressing right on the d-pad will advance to the next frame. | |||
**Pressing down on the d-pad will toggle hitbox display. | |||
*The reset count for the current training session will be recorded and displayed at the top of the screen while the menu is open. ''19XXCE only'' | |||
== | ==Features previously available in 0.11 Dev== | ||
* | *Widescreen could be toggled. | ||
* | *Stick hacks could be toggled for individual players, making analog stick tilts more similar to that of a GameCube controller stick | ||
*Fighting Polygon characters could be selected by changing character costumes | |||
*Anti-aliasing was disabled, possibly reducing slowdown | |||
*CPUs were level 9 by default | |||
* | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:19XXTEHitboxesBattlefield.png|[[Captain Falcon (SSB)|Captain Falcon]] fights [[Fox (SSB)|Fox]] on Battlefield in a timed stock match, with [[Hitbox|hitboxes]] visible. | File:19XXTEHitboxesBattlefield.png|[[Captain Falcon (SSB)|Captain Falcon]] fights [[Fox (SSB)|Fox]] on Battlefield in a timed stock match, with [[Hitbox|hitboxes]] visible. | ||
File:Stage Select.png|thumb|The stage select screen, with Final Destination, | File:Stage Select.png|thumb|The stage select screen in version 0.11 Dev, with Final Destination, Meta Crystal, and Battlefield available. | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
[https://smashboards.com/threads/updated-06-09-16-19xxte-0-11-rom-hack-working-on-console.402248/ ''19XXTE'' | [https://github.com/jordanbarkley/19XX ''19XXTE version 1.0 Beta GitHub repository] | ||
[https://smashboards.com/threads/updated-06-09-16-19xxte-0-11-rom-hack-working-on-console.402248/ ''19XXTE'' version 0.11 Dev Smashboards thread] | |||
{{SSBMods}} | {{SSBMods}} | ||
[[Category:Mods]] | [[Category:Mods]] |
Revision as of 06:52, September 2, 2018
19XXTE is a mod of Super Smash Bros. It is the first notable mod for the game, with development having started in May of 2015. 19XXTE is based on 20XX Tournament Edition; that is, the purpose of the mod is to assist in running tournaments, help players learn the game, and add other cosmetic changes instead of exclusively modifying characters or stages. 19XXTE has seen tournament use, being notably used at GENESIS 3 and Super Smash Con 2016; its most important feature is the ability to add a timer to a stock match like in later games, saving tournament organizers from keeping track of match time externally.
19XXTE is a ROM hack; that is, the ROM for Smash 64 is modified to include altered code that allows the game to run differently than expected. While intended for use on emulators, specialised hardware for the Nintendo 64 can potentially allow for the mod to be run on original console.
Development on 19XXTE is ongoing, with the current version being 1.0 Beta. Another version, 19XXCE, includes more features than 19XXTE, but is more opted for use in casual play, training and combo contests.
Features
Gameplay
- Improved AI can be toggled, giving them the ability to recover more than once, randomly tech 90% of the time, and Z-cancel 95% of the time. 19XXCE only
- Improved combo meter can be toggled, preventing it from resetting when the CPU character is grabbed or bounces into a wall. Additionally, the “Tech Chase Combo Meter” toggle will prevent the combo meter from resetting on an inescapable tech chase. 19XXCE only
- The stage select screen now has 11 stages in 19XXTE, and 16 stages in 19XXCE.
- Stage hazards can be disabled on the stage select screen by pressing Z.
- The start button can be held for 0.5 seconds to pause a match. Togglable in 19XXCE, always on in 19XXTE
- At the start of a match, players spawn across from one another regardless of port. Togglable in 19XXCE, always on in 19XXTE
- Holding the start button along with A+B+Z+R will restart the match on the same stage. Togglable in 19XXCE, always on in 19XXTE
- Handicap option changes stock count instead of modifying knockback. Togglable in 19XXCE, always on in 19XXTE
- Stock matches have a timer. Disabled by setting time in VS mode to infinity.
Customisation
- Costumes for all characters are available by scrolling with the left and right C buttons. The up and down C buttons can change the shade of the character.
- Random music can be toggled, so different music plays on a stage. Players can also select which music can play when the toggle is on. 19XXCE only
- Players can change what stages can be played on when "Random" is selected on the stage select screen. 19XXCE only
Practice
- Character hitbox and hurtbox display can be toggled. 19XXCE only
- Color overlay toggle can fill in the character model with a solid colour during certain player states. 19XXCE only
- A sparkle effect that emits when a player successfully inputs a Z-Cancel can be toggled. 19XXCE only
Quality of Life
- The pause camera can be freely rotated. 19XXCE only
- When the game crashes, it will attempt to display a screen with detailed information on what caused the crash.
- The occasional camera zooming before a match begins can be toggled. 19XXCE only
- The game does not return to the title screen after five minutes of inactivity on various menus.
- The game boots to the character selection screen with all characters unlocked, with tournament approved settings turned on by default.
- Shield colors will match the color of the port or team the character is on. 19XXCE only
- The results screen can be toggled off. 19XXCE only
Training mode
- Pressing Z while the menu is open will open the custom 19XX training menu. This menu allows you to access special settings for each port. 19XXCE only
- Character: The character used.
- Costume: The costume used by the character.
- Type: The type of player. (Human, CPU, Disabled)
- Spawn: The position the character will spawn in when the reset button is pressed.
- Set Custom Spawn: Sets the position to be used when the “Custom” spawn option is selected.
- Percent: The percent to be applied to the character on reset, or when the “Set Percent” button is pressed.
- Set Percent: Changes the character’s percent to the above value.
- Reset Sets Percent: Toggles whether or not the character’s percent will be changed on reset.
- D-pad controls have been added: 19XXCE only
- Pressing up on the d-pad will pause/unpause the game.
- Pressing right on the d-pad will advance to the next frame.
- Pressing down on the d-pad will toggle hitbox display.
- The reset count for the current training session will be recorded and displayed at the top of the screen while the menu is open. 19XXCE only
Features previously available in 0.11 Dev
- Widescreen could be toggled.
- Stick hacks could be toggled for individual players, making analog stick tilts more similar to that of a GameCube controller stick
- Fighting Polygon characters could be selected by changing character costumes
- Anti-aliasing was disabled, possibly reducing slowdown
- CPUs were level 9 by default
Gallery
Captain Falcon fights Fox on Battlefield in a timed stock match, with hitboxes visible.
- Stage Select.png
The stage select screen in version 0.11 Dev, with Final Destination, Meta Crystal, and Battlefield available.
References
19XXTE version 1.0 Beta GitHub repository 19XXTE version 0.11 Dev Smashboards thread