Flipper: Difference between revisions

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{{ArticleIcons|melee=y|ssb4-3ds=y|ssbu=y}}
{{ArticleIcons|melee=y|ssb4-3ds=y|ultimate=y}}
{{Infobox Item
{{Infobox Item
| title        = Flipper
|title        = Flipper
| image        = [[Image:Ssbmitemsflipper.jpg]]
|image        = [[File:Ssbmitemsflipper.jpg]]
| caption      =  
|caption      =  
| series      = ''{{Uv|Balloon Fight}}''
|series      = ''{{Uv|Balloon Fight}}''
| item class  = Throwing/Trap
|item class  = Throwing/Trap
| game1 = Melee
|games = ''[[Melee]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
| game2 = SSB 3DS
}}
| game3 = Ultimate
| requirements = }}
The '''Flipper''' ({{ja|グルグル|Guruguru}}, ''Spinning'') is a [[Item #Projectile Items|projectile item]] in ''[[Super Smash Bros. Melee]]'' and originates from the {{s|nwiki|Nintendo Entertainment System}} game, ''Balloon Fight''. After the Flipper travels a certain distance, it stops in midair. When hit, it spins either slowly or quickly (depending on either the speed of someone who has contacted it, or the strength of the attack), blocking passage and causing light (though generally repeated) [[damage]] when touched. Aside from causing general havoc in a fray, they can also be placed strategically at integral locations, such as [[ledge]]s or against walls. This will prevent opponents from recovering, or not allow them to pass through certain points. The downfalls of this item are that it can be avoided with relative ease and has a relatively short duration on the field.
The '''Flipper''' ({{ja|グルグル|Guruguru}}, ''Spinning'') is a [[Item #Projectile Items|projectile item]] in ''[[Super Smash Bros. Melee]]'' and originates from the {{s|nwiki|Nintendo Entertainment System}} game, ''Balloon Fight''. After the Flipper travels a certain distance, it stops in midair. When hit, it spins either slowly or quickly (depending on either the speed of someone who has contacted it, or the strength of the attack), blocking passage and causing light (though generally repeated) [[damage]] when touched. Aside from causing general havoc in a fray, they can also be placed strategically at integral locations, such as [[ledge]]s or against walls. This will prevent opponents from recovering, or not allow them to pass through certain points. The downfalls of this item are that it can be avoided with relative ease and has a relatively short duration on the field.


When used on moving stages (such as [[Big Blue]], [[Rainbow Cruise]], [[Poké Floats]], etc.), the flipper will continue to move with the background instead of remaining stationary. This is most apparent on Big Blue, where the flipper hangs still for a split-second, then races off screen as the [[Falcon Flyer]] and racers speed away from it.
When used on moving stages (such as [[Big Blue]], [[Rainbow Cruise]], [[Poké Floats]], etc.), the flipper will continue to move with the background instead of remaining stationary. This is most apparent on Big Blue, where the flipper hangs still for a split-second, then races off screen as the [[Falcon Flyer]] and racers speed away from it.


In ''Melee'', the Flipper seemed to have replaced the [[Bumper]] from the original ''[[Super Smash Bros.]]'', as their usages and effects are quite similar, and the latter item did not return. The Bumper's return and Flipper's absence in ''[[Super Smash Bros. Brawl|Brawl]]'' further supports this, especially as the Bumper's new ability to be set in midair is identical to the Flipper's. Furthermore, when [[Masahiro Sakurai]] revealed the [https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFxrPKOPw return of the Bumper] for ''[[Super Smash Bros. 4]]'', he stated "This also means there will be no Flippers," an official confirmation that the items were intended to fill the same niche and not appear in the same game together.
In ''Melee'', the Flipper seemed to have replaced the [[Bumper]] from the original ''[[Super Smash Bros.]]'', as their usages and effects are quite similar, and the latter item did not return. The Bumper's return and Flipper's absence in ''[[Brawl]]'' further supports this, especially as the Bumper's new ability to be set in midair is identical to the Flipper's. Furthermore, when [[Masahiro Sakurai]] revealed the return of the Bumper for ''[[Super Smash Bros. 4]]'', he stated "This also means there will be no Flippers," an official confirmation that the items were intended to fill the same niche and not appear in the same game together.


[[Image:SSBU-Balloon Fight.png|thumb|left|Flippers on the Balloon Fight stage in ''Ultimate''.]]
[[File:SSBU-Balloon Fight.png|thumb|left|Flippers on the Balloon Fight stage in ''Ultimate''.]]
Although Flippers are not items in ''Smash 4'', multiple ones appear as [[stage hazard]]s in the [[Balloon Fight]] stage in {{for3ds}}.
Although Flippers are not items in ''Smash 4'', multiple ones appear as [[stage hazard]]s in the [[Balloon Fight]] stage in {{for3ds}}.


In ''Ultimate'', Flippers once again appear as hazards on the [[Balloon Fight]] stage.
In ''Ultimate'', Flippers once again appear as hazards on the [[Balloon Fight]] stage.
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==Damage==
==Damage==
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{|class="wikitable sortable" border="1"
8,818

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