Super Smash Bros. Ultimate

Bayonetta (SSBU): Difference between revisions

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(→‎Special moves: She could do that before.)
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*{{nerf|[[Bullet Climax]]'s charge can no longer be cancelled by shielding, rolling, or air dodging.}}
*{{nerf|[[Bullet Climax]]'s charge can no longer be cancelled by shielding, rolling, or air dodging.}}
*{{nerf|If the first hit of [[Heel Slide]] is blocked by a shield, she will be unable to use the second hit.}}
*{{nerf|If the first hit of [[Heel Slide]] is blocked by a shield, she will be unable to use the second hit.}}
*{{buff|Bayonetta can now use both a Downwards After Burner Kick, and then her second After Burner Kick after connecting with the first.}}
*{{nerf|Bayonetta can no longer use another After Burner Kick if it collides with an opponent's shield. This prevents multiple mixups and ledge getup options.}}
*{{nerf|Bayonetta can no longer use another After Burner Kick if it collides with an opponent's shield. This prevents multiple mixups and ledge getup options.}}
**{{change|However, it's unknown at this time whether she can Downwards After Burner Kick after the regular one hits a shield, due to the changes explained above.}}
**{{change|However, it's unknown at this time whether she can Downwards After Burner Kick after the regular one hits a shield, due to the changes explained above.}}

Revision as of 20:24, August 17, 2018

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This article is about Bayonetta's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bayonetta.
Bayonetta
in Super Smash Bros. Ultimate
Bayonetta
BayonettaSymbol.svg
Universe Bayonetta
Other playable appearance in SSB4


Availability Unlockable
Final Smash Infernal Climax
Bayonetta (SSBU)

Bayonetta (ベヨネッタ, Bayonetta) is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Bayonetta's model features a more subdued color scheme.
  • Change Love is Blue and Scarborough Fair have louder sound effects to distinguish the two.
  • Change Bayonetta's taunts are sped up.

Attributes

  • Buff Like all characters, Bayonetta's jumpsquat animation now takes three frames to complete.

Ground attacks

  • Buff Up tilt connects better on grounded opponents, improving its combo potential.

Aerial Attacks

Throws/other attacks

  • Change Bayonetta's hand now grabs characters using a form of umbran magic, as seen via a slightly updated animation where she swings her hand around, which is sparkling with a noticeable umbran purple.

Special moves

  • Nerf Bullet Climax's charge can no longer be cancelled by shielding, rolling, or air dodging.
  • Nerf If the first hit of Heel Slide is blocked by a shield, she will be unable to use the second hit.
  • Nerf Bayonetta can no longer use another After Burner Kick if it collides with an opponent's shield. This prevents multiple mixups and ledge getup options.
    • Change However, it's unknown at this time whether she can Downwards After Burner Kick after the regular one hits a shield, due to the changes explained above.
  • Nerf Downwards After Burner Kick can no longer be autocancelled.
  • Nerf Witch Twist has increased startup.
  • Nerf Witch Time no longer grants intangibility when used, and its effect duration has been significantly lowered. It also has increased ending lag.
  • Change The screen turns dark whenever someone is affected by Witch Time.

Alternate costumes

Bayonetta Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>oYe8HpzYebg</youtube>

Trivia