Hitbox: Difference between revisions

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A disjointed hitbox is when the [[hitbox]] is not attached to the character. A few examples would be Marth, Roy, and Link's sword. A disjointed hitbox, if attacked, cannot hurt the character. For example, If Marth attacks Ness's PK Fire with his F-smash, Marth will not be affected.  But, if Mario punches the PK Fire, he will sustain damage.
A disjointed hitbox is when the [[hitbox]] is not attached to the character. A few examples would be Marth, Roy, and Link's sword. A disjointed hitbox, if attacked, cannot hurt the character. For example, If Marth attacks Ness's PK Fire with his F-smash, Marth will not be affected.  But, if Mario punches the PK Fire, he will sustain damage.
[[Category:Terms]]

Revision as of 21:39, July 25, 2006

Hitbox

A hitbox is the area of an attack that is able to damage your opponent.

Disjointed Hitbox

A disjointed hitbox is when the hitbox is not attached to the character. A few examples would be Marth, Roy, and Link's sword. A disjointed hitbox, if attacked, cannot hurt the character. For example, If Marth attacks Ness's PK Fire with his F-smash, Marth will not be affected. But, if Mario punches the PK Fire, he will sustain damage.