Hitbox: Difference between revisions
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A disjointed hitbox is when the [[hitbox]] is not attached to the character. A few examples would be Marth, Roy, and Link's sword. A disjointed hitbox, if attacked, cannot hurt the character. For example, If Marth attacks Ness's PK Fire with his F-smash, Marth will not be affected. But, if Mario punches the PK Fire, he will sustain damage. | A disjointed hitbox is when the [[hitbox]] is not attached to the character. A few examples would be Marth, Roy, and Link's sword. A disjointed hitbox, if attacked, cannot hurt the character. For example, If Marth attacks Ness's PK Fire with his F-smash, Marth will not be affected. But, if Mario punches the PK Fire, he will sustain damage. | ||
[[Category:Terms]] |
Revision as of 21:39, July 25, 2006
Hitbox
A hitbox is the area of an attack that is able to damage your opponent.
Disjointed Hitbox
A disjointed hitbox is when the hitbox is not attached to the character. A few examples would be Marth, Roy, and Link's sword. A disjointed hitbox, if attacked, cannot hurt the character. For example, If Marth attacks Ness's PK Fire with his F-smash, Marth will not be affected. But, if Mario punches the PK Fire, he will sustain damage.