Super Smash Bros. Ultimate

Lucas (SSBU): Difference between revisions

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(→‎Changes from Super Smash Bros. 4: Ehh this applies for a lot of characters and it's too early for this sort of info since we don't have much going with his moveset right now.)
(→‎Aesthetics: Less vibrant.)
Line 14: Line 14:
==Changes from ''[[Super Smash Bros. 4]]''==
==Changes from ''[[Super Smash Bros. 4]]''==
===Aesthetics===
===Aesthetics===
*{{change|As with all [[veteran]]s returning from ''SSB4'', Lucas's model features a more subdued color scheme. Similar to ''[[Brawl]]'', some of the detailing on his cloths and weapons are more prominent, such as the vertical stitching of his socks. Lucas's model and textures otherwise appear unchanged.}}
*{{change|The [[Rope Snake]]'s scales are more pronounced.}}
*{{change|Like other characters, Lucas always faces the screen regardless of which direction he turns. This affects his movesets as well (such as the end of his up tilt), all of which appear to be mirrored.}}
*{{change|Like other characters, Lucas always faces the screen regardless of which direction he turns. This affects his movesets as well (such as the end of his up tilt), all of which appear to be mirrored.}}



Revision as of 17:03, June 16, 2018

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This article is about Lucas' appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Lucas.
Lucas
in Super Smash Bros. Ultimate
Ness
EarthboundSymbol.svg
Universe EarthBound
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash PK Starstorm
Lucas (SSBU)

Lucas (リュカ, Lucas) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Lucas's model features a more subdued color scheme. Similar to Brawl, some of the detailing on his cloths and weapons are more prominent, such as the vertical stitching of his socks. Lucas's model and textures otherwise appear unchanged.
  • Change The Rope Snake's scales are more pronounced.
  • Change Like other characters, Lucas always faces the screen regardless of which direction he turns. This affects his movesets as well (such as the end of his up tilt), all of which appear to be mirrored.

Ground Attacks

  • Change Lucas' fingers are now more pronounced during his down smash, where he bends his elbow after each shot.

Throws/other attacks

  • Change Lucas now shows an angry look during his standing grab animation.
    • Change Rope Snake now moves towards Lucas after he is done using him in the grab. The snake disappears without shrinking when the animation is interruptible.

Special moves

  • Change Lucas' back is angled lower in the end of his PSI-Magnet animation, similar to the beginning of his run animation in Mother 3.
  • Change PK Fire now has its PSI graphics from Mother 3 when fired and upon hitting someone.
    • Change Similar to Ness, he leaves a red spark on his hand until he fires PK Fire, similar to his down-smash.
  • Change PK Starstorm is now similar to its Brawl iteration, firing meteors inwards towards the center of the stage, but at a slower rate and with slower meteors. His animation no longer reuses Ness' Final Smash animation and instead is more similar to his animation in Brawl. Lucas is also assisted by Kumatora and Boney.

Gallery

Character Showcase Video

<youtube>GWjfyyGNL8c</youtube>