Dr. Mario (SSBM): Difference between revisions
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==Recovery Improvement== | ==Recovery Improvement== | ||
*Forward-B (Cape): Gives a slight lift. This can be used | *Forward-B (Cape): Gives a slight lift. This can be used multiple times in the air to gain altitude. | ||
*Down-B (Dr. Tornado): If you mash B rapidly while Doc is spinning, he'll get a slight lift. | *Down-B (Dr. Tornado): If you mash B rapidly while Doc is spinning, he'll get a slight lift. Hold the Control Stick towards the stage afterwards so the slight altitude gained is not wasted. This can also be used only once in the air. | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Characters (SSBM)]] | [[Category:Characters (SSBM)]] |
Revision as of 20:15, June 30, 2007
- This article discusses Dr. Mario. For the regular version of the Doctor, see Mario.
Doctor Mario (Japanese: Dr. マリオ Dokutā Mario, also known as "Doc") is a character in SSBM, unlocked by either clearing Classic Mode on any difficulty or stock setting with Mario without using any continues or by playing 100 Versus Mode matches.
Pros & Cons
Pros
- Good edge-guarder via back aerial and Cape
- Pills help control approaches
- Can chain throw some characters and down throw to forward aerial as a staple KO
- Good aerial game
- Great wavedash
- Good SHFFL
Cons
- Lacks range
- Very short recovery (one of the worst)
Recovery Improvement
- Forward-B (Cape): Gives a slight lift. This can be used multiple times in the air to gain altitude.
- Down-B (Dr. Tornado): If you mash B rapidly while Doc is spinning, he'll get a slight lift. Hold the Control Stick towards the stage afterwards so the slight altitude gained is not wasted. This can also be used only once in the air.