Directional influence: Difference between revisions
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=== Links === | === Links === | ||
*need link to Doraki's essay on DI | *need link to Doraki's essay on DI or anything on DI for that matter since they're all more or less the same | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] |
Revision as of 22:46, July 30, 2006
Guide to Directional Influence (DI)
How to DI
You probably DI all the time; DIing is when you tilt the control stick a certain direction to alter the knockback when suffering from an attack.
Examples
If a Fox Up-smashes you, you can tilt the control stick left or right to travel mainly to either of the directions. If you DI to the right when Up-smashed, your character will travel more to the right than usual, making the probability of your survival much higher.
DI is essential for escaping many combos, especially chain grabs. A good DIer can also survive at higher percentages.
Links
- need link to Doraki's essay on DI or anything on DI for that matter since they're all more or less the same