Chain grab: Difference between revisions
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* [[Marth]]: his up-throw can be used against [[Fox]] and [[Falco]], while his forward-throw can be used against lighter characters like [[Peach]] and [[Jigglypuff]] (<-- No he can't, you moron!). | * [[Marth]]: his up-throw can be used against [[Fox]] and [[Falco]], while his forward-throw can be used against lighter characters like [[Peach]] and [[Jigglypuff]] (<-- No he can't, you moron!). | ||
* [[Ice Climbers]]: through [[desynching]], an Ice Climber player can acheive devastating chain grabs against a large portion of the [[SSBM]] cast. Popo alone can chain grab people at lower percentages. | * [[Ice Climbers]]: through [[desynching]], an Ice Climber player can acheive devastating chain grabs against a large portion of the [[SSBM]] cast. Popo alone can chain grab people at lower percentages. | ||
* [[Captain Falcon]]: is known for using his D-throw to chainthrow weighty, mid-fallspeed characters, and for his abilty to [[tech-chase]] fastfallers relentlessly. | * [[Captain Falcon]]: is known for using his D-throw to chainthrow weighty, mid-fallspeed characters, and for his abilty to [[tech-chase]] fastfallers relentlessly. Captain Falcon can also use his U-throw to chaingrab mid weight characters with faster fall speeds and Fastfallers at some percents or techchase with the technique. | ||
* [[Peach]], [[Pikachu]], [[Pichu]], [[Fox]] and others: many characters can use chain grabs against the [[Fastfaller]]s due to their high falling speeds. | * [[Peach]], [[Pikachu]], [[Pichu]], [[Fox]] and others: many characters can use chain grabs against the [[Fastfaller]]s due to their high falling speeds. | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] |
Revision as of 12:10, August 5, 2006
A chain grab (also chain throw) refers to a series of grabs that cannot be escaped from in most circumstances. Generally, a player throws his or her opponent a specific direction (most commonly down or up), chases their directional influence, and grabs the opponent while they are still in the air and before they can tech. Sheik and the Ice Climbers are examples of characters who rely heavily on chain grabs.
Controversy
Chain grabbing is a controversial technique within the community. Many players consider it an unsportsmanlike move because it can be inescapable when perfected by the grabber. However, tournament players generally see it as a valid technique which characters like Sheik, Marth, and the Ice Climbers need to overcome other deficiencies.
Examples
Characters with well-known chain grabs include:
- Sheik: can chain a lot of characters to medium percents.
- Marth: his up-throw can be used against Fox and Falco, while his forward-throw can be used against lighter characters like Peach and Jigglypuff (<-- No he can't, you moron!).
- Ice Climbers: through desynching, an Ice Climber player can acheive devastating chain grabs against a large portion of the SSBM cast. Popo alone can chain grab people at lower percentages.
- Captain Falcon: is known for using his D-throw to chainthrow weighty, mid-fallspeed characters, and for his abilty to tech-chase fastfallers relentlessly. Captain Falcon can also use his U-throw to chaingrab mid weight characters with faster fall speeds and Fastfallers at some percents or techchase with the technique.
- Peach, Pikachu, Pichu, Fox and others: many characters can use chain grabs against the Fastfallers due to their high falling speeds.