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(Undid edit by 71.63.173.72: After further thought, I need to revert this too.) |
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The Heart Container never spawns on the ground; it will always spawn in the air and slowly fall down towards the stage, though it can be consumed while it is in the air. | The Heart Container never spawns on the ground; it will always spawn in the air and slowly fall down towards the stage, though it can be consumed while it is in the air. | ||
Upon consumption, the Heart Container recovers an amount of health dependent on the game. In ''[[Super Smash Bros.]]'', it | Upon consumption, the Heart Container recovers an amount of health dependent on the game. In ''[[Super Smash Bros.]]'', it will heal the player's health down to 0%; in the later games, it can only heal 100% worth of damage. | ||
In the original game, the Heart Container can "absorb" damage as the player's health decreases; as a result, being hit by an attack that does 10% damage will not inflict the 10% damage while recovering damage. This is not the case in later games. | In the original game, the Heart Container can "absorb" damage as the player's health decreases; as a result, being hit by an attack that does 10% damage will not inflict the 10% damage while recovering damage. This is not the case in later games. |