Super Smash Bros. 4

R.O.B. (SSB4)/Up smash: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:ROBUpSmash.gif|thumb|270px|Hitbox visualization showing R.O.B.'s up smash.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}

Revision as of 22:59, January 6, 2018

Hitbox visualization showing R.O.B.'s up smash.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0 AngleIcon111.png 0 100 135 4.0 0 0.0 4.0 9.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Explosive (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Punch SpecialsIndirect.png
1 0 3% 0 AngleIcon111.png 0 100 135 4.0 0 0.0 4.0 -7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Explosive (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Punch SpecialsIndirect.png
Hit 2
0 0 14% 0 AngleIcon80.png 40 98 0 8.7 0 0.0 25.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png
1 0 13% 0 AngleIcon85.png 40 98 0 6.2 0 0.0 34.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Explosive (type) Flame (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png