B-reversing: Difference between revisions

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[[File:SSBB Thunder Wavebounce.gif|thumb|{{SSBB|Pikachu}} wavebouncing after a [[wall jump]] off the lip of {{SSBB|Final Destination}} to steer onto the stage while using {{b|Thunder|Pokémon}} so that it covers the area just next to the [[edge]] offstage to [[edgeguard]].]]
[[File:SSBB Thunder Wavebounce.gif|thumb|{{SSBB|Pikachu}} wavebouncing after a [[wall jump]] off the lip of {{SSBB|Final Destination}} to steer onto the stage while using {{b|Thunder|Pokémon}} so that it covers the area just next to the [[edge]] offstage to [[edgeguard]].]]
'''B-reversing''' refers to the act of performing a [[special move]] and changing the direction the character is facing at the same time. This is possible in all games depending on the special move, but it can also be accomplished by changing the control setup to use the [[C-Stick]] for [[special move]]s in games that allow it: this is known as '''B-sticking'''. B-Sticking provides a simpler way to perform a '''Recoil Special''', a technique that allows a player to jump forward and start a special move while bouncing backwards. However, this technique can be done similarly with standard controls. Performing Recoil Specials is also sometimes referred to as "'''Wavebouncing'''".
'''B-reversal''' refers to the act of performing a [[special move]] and changing the direction the character is facing at the same time. This is possible in all games depending on the special move, but it can also be accomplished by changing the control setup to use the [[C-Stick]] for [[special move]]s in games that allow it: this is known as '''B-sticking'''. B-Sticking provides a simpler way to perform a '''Recoil Special''', a technique that allows a player to jump forward and start a special move while bouncing backwards. However, this technique can be done similarly with standard controls. Performing Recoil Specials is also sometimes referred to as "'''Wavebouncing'''".


As mentioned above, [[special move]]s can be reversed without using the above configuration. In ''[[Smash 64]]'', reversing a special simply involved using the move while holding the control stick in the opposite direction the character is facing. In ''[[Melee]]'' with the introduction of [[side special move]]s, reversing was a little more difficult to pull off, especially on the ground. Most neutral special moves are automatically reversed depending on the user's momentum. For example, {{SSBM|Falco}} will reverse the direction in which he fires his [[Blaster]] shots if he has [[jump]]ed backwards. In ''[[Brawl]]'', all special moves can be reversed (except for {{SSBB|Mario}}'s [[F.L.U.D.D.]]) by pressing the [[B]] button and immediately pushing the control stick in the direction opposite whichever one the character is facing. While {{SSBB|Captain Falcon}}'s and {{SSBB|Ganondorf}}'s neutral special moves, the [[Falcon Punch]] and [[Warlock Punch]] respectively, can be reversed normally, doing a slightly delayed reverse will have an animation of them actually turning around to perform the punches, dealing even more damage and knockback, but performing them slower as a result. The punches are officially known as reverse Falcon/Warlock punches, and the term "reverse" is often used by players in general, especially when referring to [[up special]]s (this is also the case in ''Melee''). Reversing special attacks can help with movement, especially in the air, as some characters carry momentum when they change direction (such as {{SSBB|R.O.B.}} with his [[Gyromite]] and {{SSBB|Diddy Kong}} with his [[Peanut Popgun]], which upon reversing can be canceled if the [[shield]] button is held).
As mentioned above, [[special move]]s can be reversed without using the above configuration. In ''[[Smash 64]]'', reversing a special simply involved using the move while holding the control stick in the opposite direction the character is facing. In ''[[Melee]]'' with the introduction of [[side special move]]s, reversing was a little more difficult to pull off, especially on the ground. Most neutral special moves are automatically reversed depending on the user's momentum. For example, {{SSBM|Falco}} will reverse the direction in which he fires his [[Blaster]] shots if he has [[jump]]ed backwards. In ''[[Brawl]]'', all special moves can be reversed (except for {{SSBB|Mario}}'s [[F.L.U.D.D.]]) by pressing the [[B]] button and immediately pushing the control stick in the direction opposite whichever one the character is facing. While {{SSBB|Captain Falcon}}'s and {{SSBB|Ganondorf}}'s neutral special moves, the [[Falcon Punch]] and [[Warlock Punch]] respectively, can be reversed normally, doing a slightly delayed reverse will have an animation of them actually turning around to perform the punches, dealing even more damage and knockback, but performing them slower as a result. The punches are officially known as reverse Falcon/Warlock punches, and the term "reverse" is often used by players in general, especially when referring to [[up special]]s (this is also the case in ''Melee''). Reversing special attacks can help with movement, especially in the air, as some characters carry momentum when they change direction (such as {{SSBB|R.O.B.}} with his [[Gyromite]] and {{SSBB|Diddy Kong}} with his [[Peanut Popgun]], which upon reversing can be canceled if the [[shield]] button is held).