Charizard (SSB4): Difference between revisions

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==Changes from ''Brawl''==
==Changes from ''Brawl''==
Charizard has received a mix of buffs and nerfs in the transition from ''Brawl'' to ''SSB4''. It can be seen as either buffed or nerfed overall depending on as an individual or a part of a character, respectively. As an individual character, Charizard was seen as nerfed during the early days of SSB4 but it has received consistent improvements from then on. This makes it hard to determine whether if Charizard was buffed or nerfed overall. Its faster falling speed, slower air speed, and heavier weight make it more vulnerable to combos. The removal of gliding has greatly weakened Charizard's recovery. Its new side special, Flare Blitz, is not as flexible for horizontal recovery like gliding was, and it deals damage to itself. Some of Charizard's moves deal more knockback, making it it easier for Charizard to KO but more difficult to combo opponents past mid percent. Its grab range has also been nerfed and is slightly slower, although it is still rather wide in range. The most notable change Charizard has underwent is that it now lacks other Pokémon as teammates that are better suited for specific matchups, making it less adaptable than Pokémon Trainer.
Charizard has received a mix of buffs and nerfs in the transition from ''Brawl'' to ''SSB4''. It can be seen as either buffed or nerfed overall depending on as an individual or a part of a character, respectively. As an individual character, Charizard was seen as nerfed during the early days of SSB4 but it has since received consistent improvements. This makes it hard to determine whether Charizard was buffed or nerfed overall. Its faster falling speed, slower air speed, and heavier weight make it more vulnerable to combos. The removal of gliding has greatly weakened Charizard's recovery. Its new side special, Flare Blitz, is not as flexible for horizontal recovery like gliding was, and also deals damage to itself. Some of Charizard's moves deal more knockback, making it it easier for Charizard to KO but more difficult to combo opponents past mid percentages. Its grab range has also been nerfed and is slightly slower, although it is still rather wide in its range. The most notable change Charizard has underwent is that it now lacks other Pokémon as teammates that are better suited for specific matchups, making it less adaptable than Pokémon Trainer.


However, Charizard has received some notable buffs. Charizard no longer has to contend with running out of [[Pokémon Change#Stamina|stamina]]. Charizard's already fast dash speed has become even faster, now being the ninth fastest in the game, while its walking speed has also become drastically faster, having gone from being the slowest in ''Brawl'' to being tied with {{SSB4|Mewtwo}}'s as the fifteenth fastest in ''SSB4''. Charizard's down throw is also better for combos at low to medium percents, while up throw is now a reliable KO option. Flare Blitz and Rock Smash also grant super armor, which can help Charizard start or escape from combos. Charizard greatly benefits from rage thanks to its wide array of KO options, by definition, becoming even more powerful.
However, Charizard has received some notable buffs. Charizard no longer has to contend with running out of [[Pokémon Change#Stamina|stamina]]. Charizard's already fast dash speed has become even faster, now being the ninth fastest in the game, while its walking speed has also become drastically faster, having gone from being the slowest in ''Brawl'' to being tied with {{SSB4|Mewtwo}}'s as the fifteenth fastest in ''SSB4''. Charizard's down throw is also better for combos at low to medium percents, while up throw is now a reliable KO option. Flare Blitz and Rock Smash also grant super armor, which can help Charizard start or escape from combos. Charizard greatly benefits from rage, the addition of which makes its wide array of KO options even more powerful.


===Aesthetics===
===Aesthetics===