Flip Jump: Difference between revisions

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'''Flip Jump''' ({{ja|フリップジャンプ|Furippu Janpu}}, ''Flip Jump'') is [[Zero Suit Samus]]'s [[down special move]]. Zero Suit Samus flashes as she does a flip and an arching jump through the air. This provides some horizontal and vertical [[recovery]]. It functions as Zero Suit Samus' third jump, but does not put her into a [[helpless]] position, allowing her to use her [[tether recovery]] in addition, which makes up for its relatively short length compared to other third jumps. In addition, this move provides a short time of invincibility for Zero Suit Samus during the initial rise. She cannot perform the Flip Jump again until she lands, even if she is hit before returning to the stage.
'''Flip Jump''' ({{ja|フリップジャンプ|Furippu Janpu}}, ''Flip Jump'') is [[Zero Suit Samus]]'s [[down special move]]. Zero Suit Samus flashes as she does a flip and an arching jump through the air. This provides some horizontal and vertical [[recovery]]. It functions as Zero Suit Samus' third jump, but does not put her into a [[helpless]] position, allowing her to use her [[tether recovery]] in addition, which makes up for its relatively short length compared to other third jumps. In addition, this move provides a short time of invincibility for Zero Suit Samus during the initial rise. She cannot perform the Flip Jump again until she lands, even if she is hit before returning to the stage.


If Zero Suit Samus hits a wall while performing the Flip Jump, she will automatically perform a wall jump. She will automatically do up to four wall jumps if she continues to contact them soon enough, mostly in custom stages. In [[Super Smash Bros. 4]] however, Zero Suit can only wall jump if the jump button is manually pressed, though she can still perform four wall jumps in comparison to her previous appearance in Brawl. After using Flip Jump in the air, Zero Suit Samus cannot land on a fall-through platform until the move has completely finished (i.e. she is level in height with when she started), instead she will fall through it.
In ''Brawl'', If Zero Suit Samus hits a wall while performing the Flip Jump, she will automatically perform a wall jump. She will automatically do up to four wall jumps if she continues to contact them soon enough, mostly in custom stages. In ''[[Super Smash Bros. 4]]'' however, Zero Suit can only wall jump if the jump button is manually pressed, though she can still perform four wall jumps in comparison to her previous appearance in ''Brawl.'' After using Flip Jump in the air, Zero Suit Samus cannot land on a fall-through platform until the move has completely finished (i.e. she is level in height with when she started), instead she will fall through it.


If the player inputs any attack button while Zero Suit Samus is flashing, she will stick out her foot at a 45 degree angle, performing a kick. Any aerial opponent hit by the initial extension of this kick will be sent downwards in an above average power meteor smash, while grounded opponents, if hit by the initial frame will be sent horizontally with rather high knockback. If anyone is hit after the first frame, they are sent horizontally as well, being deadly off-stage This makes for one of her few KO moves. She can also perform her [[down aerial]] attack when just past the 180 degree mark. The actual kick is a [[sex kick]], being the only special move with that attribute.  
If the player inputs any attack button while Zero Suit Samus is flashing, she will stick out her foot at a 45 degree angle, performing a kick. Any aerial opponent hit by the initial extension of this kick will be sent downwards in an above average power meteor smash, while grounded opponents, if hit by the initial frame will be sent horizontally with rather high knockback. If anyone is hit after the first frame, they are sent horizontally as well, being deadly off-stage This makes for one of her few KO moves. She can also perform her [[down aerial]] attack when just past the 180 degree mark. The actual kick is a [[sex kick]], being the only special move with that attribute.