Sonic (SSBB): Difference between revisions

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* Forward Aerial - Drills at the enemy head first rotating his body. Imagine Pikachu's F-Air (more similar to the 64/Brawl version than the Melee version). 14% damage.
* Forward Aerial - Drills at the enemy head first rotating his body. Imagine Pikachu's F-Air (more similar to the 64/Brawl version than the Melee version). 14% damage.
* Back Aerial - Kicks behind him (appearance and knockback comparable to Samus's B-Air in Melee). Sonic's best killing move. 13% damage.
* Back Aerial - Kicks behind him (appearance and knockback comparable to Samus's B-Air in Melee). Sonic's best killing move. 13% damage.
* Up Aerial - A flip kick similar to Fox's U-Air. First he splits his legs apart and out (capable of hitting enemies a bit to his sides) doing no significant knockback. Then he kicks up, knocking his opponents up with significant knockback. Very similar to Fox's Up-Air in Melee. 9% damage.
* Up Aerial - A flip kick similar to Fox's U-Air. First he splits his legs apart and out (capable of hitting enemies a bit to his sides) doing no significant knockback. Then he kicks up, knocking his opponents up with significant knockback. 9% damage.
* Down Aerial -  A [[Stall-Then-Fall]] aerial. Sonic stalls for a brief moment, then shoots downwards foot first (regardless of momentum before executing this move). Appearance is comparable to [[Ganondorf (SSBB)|Ganandorf's]] [[Wizard's Foot]]. This attack does NOT continue downwards until landing (although it does go down very far before stopping). It has a good amount of lag when hitting the ground. When hitting a grounded opponent, the angle of knockback is similar to Captain Falcon's [[Falcon Kick]]. 8% damage.
* Down Aerial -  A [[Stall-Then-Fall]] aerial. Sonic stalls for a brief moment, then shoots downwards foot first. Appearance is comparable to [[Ganondorf (SSBB)|Ganondorf's]] [[Wizard's Foot]]. This attack does NOT continue downwards until landing (although it does go down very far before stopping). It has a good amount of lag when hitting the ground. When hitting a grounded opponent, the angle of knockback is similar to Captain Falcon's [[Falcon Kick]]. 8% damage.


=== Grabs and Throws ===
=== Grabs and Throws ===