Ledge-canceling: Difference between revisions

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(→‎Performing the technique: Added more ledge cancel methods)
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Another variant of ledge-canceling involves using a special move on the ground from a certain distance from a ledge to cancel the special move animation. This method exists in every game with specific special moves. There are two ways a special move can be ledge-canceled, depending on the special. Some specials can be canceled by simply sliding off a ledge while using them, such as running at a ledge and then using the special move as close to the ledge as possible (e.g. [[Peach]]'s [[Vegetable]] in ''Brawl''). Other specials can be canceled by spacing them in a way that when the character goes into the special move's ending animation, they are right at the ledge, resulting in them sliding off the ledge and canceling the move (e.g. [[Ganondorf]]'s [[Wizard's Foot]]).
Another variant of ledge-canceling involves using a special move on the ground from a certain distance from a ledge to cancel the special move animation. This method exists in every game with specific special moves. There are two ways a special move can be ledge-canceled, depending on the special. Some specials can be canceled by simply sliding off a ledge while using them, such as running at a ledge and then using the special move as close to the ledge as possible (e.g. [[Peach]]'s [[Vegetable]] in ''Brawl''). Other specials can be canceled by spacing them in a way that when the character goes into the special move's ending animation, they are right at the ledge, resulting in them sliding off the ledge and canceling the move (e.g. [[Ganondorf]]'s [[Wizard's Foot]]).


Special move ledge-canceling has similar applications to landing lag ledge-canceling, increasing the safety of using special moves and in some cases, granting additional combo potential.  
Special move ledge-canceling has similar applications to landing lag ledge-canceling, increasing the safety of using special moves and in some cases, granting additional combo potential.
 
===Shield pushback ledge cancel===
A niche form of ledge-canceling that involves attacking a shield or idle-shield near a ledge so that the attacker's shield pushback causes them to slip off the edge. Can only be performed by certain attacks as it requires a certain amount of pushback and certain collision box behaviors, mostly powerful smash attacks such as Ganondorf's up smash and forward smash.
 
===Windbox ledge cancel===
Relies on a windbox to push the fighter off a ledge during their attack, with nearly all tilt and smash attacks being cancelable in this way. Mostly seen via Pacman's hydrant.


==List of special moves which can be ledge-canceled==
==List of special moves which can be ledge-canceled==