Hand Grenade: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Tag: Mobile edit
Line 50: Line 50:
Hand grenades have been a staple offensive tool in the [[Metal Gear (universe)|''Metal Gear'' series]] ever since their introduction in ''Metal Gear 2: Solid Snake''. They can easily be found in lockers, store rooms, or obtained from enemy soldiers.
Hand grenades have been a staple offensive tool in the [[Metal Gear (universe)|''Metal Gear'' series]] ever since their introduction in ''Metal Gear 2: Solid Snake''. They can easily be found in lockers, store rooms, or obtained from enemy soldiers.


The versions in both ''Metal Gear'' and ''Smash'' function similarly to the real life {{iw|wikipedia|grenade}}. While early versions have existed as far back as the 8th century in ancient Greece, the in-game grenades are based off the American {{iw|wikipedia|M67|grenade}}. Created in 1968 and still used today, the M67 is designed to fragment on detonation to cause disorientation and potential injury, unlike the incendiary explosion portrayed in ''Smash''.
The versions in both ''Metal Gear'' and ''Smash'' function similarly to the real life {{iw|wikipedia|grenade}}. While early versions have existed as far back as the 8th century in ancient Greece, the in-game grenades are based off the American {{iw|wikipedia|M67|grenade}}. Created in 1968 and still used today, the M67 is designed to fragment on detonation to cause disorientation and potential injury, unlike the incendiary explosion portrayed in ''Smash''. Another liberty the ''Smash'' series takes is that the "timer" on a grenade does not start when the pin is pulled, but rather when the grip on the handle is released.


<gallery>
<gallery>