Fast fall: Difference between revisions

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(Fixed an issue with Ryu (SSB4) and Min Min (SSBU) having listed normal fall speeds and, consequentially, fall speed speed increases which contradicted every source I could find, including the Smash Wiki's falling speed page and the SSB4 notes section on this page.)
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|{{CharHead|Mii Gunner|SSB4|hsize=20px}}||{{rollover|1.45|Default height and weight|y}}||{{rollover|2.32|Default height and weight|y}}||60%
|{{CharHead|Mii Gunner|SSB4|hsize=20px}}||{{rollover|1.45|Default height and weight|y}}||{{rollover|2.32|Default height and weight|y}}||60%
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|rowspan=3|'''39-41'''||{{CharHead|Charizard|SSB4|hsize=20px}}||rowspan=3|1.4||rowspan=3|2.24||rowspan=3|60%
|rowspan=3|'''39-41'''||{{CharHead|Ryu|SSB4|hsize=20px}}||1.6||rowspan=3|2.24||40%
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|{{CharHead|Charizard|SSB4|hsize=20px}}||rowspan=2|1.4||rowspan=2|60%
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|{{CharHead|Palutena|SSB4|hsize=20px}}
|{{CharHead|Palutena|SSB4|hsize=20px}}
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|{{CharHead|Ryu|SSB4|hsize=20px}}
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|'''42'''||{{CharHead|Bowser|SSB4|hsize=20px}}||1.39||2.224||60%
|'''42'''||{{CharHead|Bowser|SSB4|hsize=20px}}||1.39||2.224||60%
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|{{CharHead|Palutena|SSBU|hsize=20px}}
|{{CharHead|Palutena|SSBU|hsize=20px}}
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|rowspan=2|'''55-56'''||{{CharHead|Charizard|SSBU|hsize=20px}}||rowspan=2|1.52||rowspan=2|2.432||rowspan=2|60%
|rowspan=2|'''55-56'''||{{CharHead|Charizard|SSBU|hsize=20px}}||1.52||rowspan=2|2.432||60%
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|{{CharHead|Min Min|SSBU|hsize=20px}}
|{{CharHead|Min Min|SSBU|hsize=20px}}||1.5||62.133%
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|rowspan=3|'''57-59'''||{{CharHead|Mario|SSBU|hsize=20px}}||rowspan=3|1.5||rowspan=3|2.4||rowspan=3|60%
|rowspan=3|'''57-59'''||{{CharHead|Mario|SSBU|hsize=20px}}||rowspan=3|1.5||rowspan=3|2.4||rowspan=3|60%
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===Notes===
===Notes===
*The majority of characters has a falling speed increase of 60%. Only Link and Joker have a bigger increase, at 90%; Ryu, Ken and Piranha Plant have a lower increase at 40%, while Pichu has the lowest falling speed increase at 31.579%. Hero and Sephiroth normally have an increase of 60%, but it changes to 33% and 52.83% when under the effects of [[Acceleratle]] and [[Winged Form]], respectively.
*The majority of characters has a falling speed increase of 60%. Min Min has a higher increase at 62.133%, while Link and Joker are tied for having the highest falling speed increase at 90%. Ryu, Ken and Piranha Plant have a lower increase at 40%, while Pichu has the lowest falling speed increase at 31.579%. Hero and Sephiroth normally have an increase of 60%, but it changes to 33% and 52.83% when under the effects of [[Acceleratle]] and [[Winged Form]], respectively.
*Bowser, Luigi, and the Ice Climbers are the only veteran characters in ''Ultimate'' who can surpass their fast-falling speeds from ''Melee'' this time around, but couldn't do so in the last games they appeared in (which are ''Smash 4'' and ''Brawl'', respectively). However, Luigi is a special case; his fast-falling speed in ''Smash 4'' was identical to his fast-falling speed in ''Melee''.
*Bowser, Luigi, and the Ice Climbers are the only veteran characters in ''Ultimate'' who can surpass their fast-falling speeds from ''Melee'' this time around, but couldn't do so in the last games they appeared in (which are ''Smash 4'' and ''Brawl'', respectively). However, Luigi is a special case; his fast-falling speed in ''Smash 4'' was identical to his fast-falling speed in ''Melee''.
*Out of every veteran character in ''Ultimate'' who can't surpass their fast-falling speed in ''Melee'', Kirby and Jigglypuff are tied for coming the closest; their fast-falling speeds in ''Ultimate'' (1.968 and 1.568, respectively) are just 0.032 units off from their fast-falling speeds in ''Melee'' (2.0 and 1.6, respectively).
*Out of every veteran character in ''Ultimate'' who can't surpass their fast-falling speed in ''Melee'', Kirby and Jigglypuff are tied for coming the closest; their fast-falling speeds in ''Ultimate'' (1.968 and 1.568, respectively) are just 0.032 units off from their fast-falling speeds in ''Melee'' (2.0 and 1.6, respectively).