Rollout: Difference between revisions
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'''Rollout''' is a [[special move]] used by [[Jigglypuff]] in [[Melee]] and [[Brawl]], which is executed with the [[B button]], and charged by holding it. When releasing the B button, Jigglypuff will roll, the more charged, the faster the attack is. It is a speed attack, and deals high horizontal knockback and when "fully charged" does 18% damage. | '''Rollout''' is a [[special move]] used by [[Jigglypuff]] in [[Melee]] and [[Brawl]], which is executed with the [[B button]], and charged by holding it. When releasing the B button, Jigglypuff will roll, the more charged, the faster the attack is. It is a speed attack, and deals high horizontal knockback and when "fully charged" does 18% damage. | ||
There are two stages of being "fully charged" in | There are two stages of being "fully charged" in Brawl: | ||
*Fully Charged - The higher pitch sound has started and the sparkles are on full and are coloured | *Fully Charged - The higher pitch sound has started and the sparkles are on full and are coloured | ||
*Super Charged - The gamecube controller will rumble (or 1 second after Fully Charged). Using a super charged rollout will not cause any more damage or knockback, but Jigglypuff will roll further, and be less affected by gravity when it travels through the air. | *Super Charged - The gamecube controller will rumble (or 1 second after Fully Charged). Using a super charged rollout will not cause any more damage or knockback, but Jigglypuff will roll further, and be less affected by gravity when it travels through the air. |