Lloid Rocket: Difference between revisions

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(Added Lloid Jacket glitch)
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===Lloid Stalling===
===Lloid Stalling===
Lloid Stalling is a trick Villager can use that consists of him constantly pulling out Lloids and having them hit the wall they are facing, letting them pull one out again the moment it explodes. When Villager uses Lloid Rocket in midair, they completely stop while setting Lloid in front. Since only one Lloid (per Villager) can be out at a time, and crashing into a wall instantly destroys him, Villager is essentially floating, though they will still fall at a very slow rate. This can be abused off-stage to avoid falling [[Bob-omb]]s in [[Sudden Death]] or waiting out certain time-based special moves such as {{SSB4|Shulk}}'s [[Monado Arts]]. For some reason, this only works if the special button is held each time the move is reused. This technique no longer works in ''Ultimate''.
Lloid Stalling is a trick Villager can use that consists of him constantly pulling out Lloids and having them hit the wall they are facing, letting them pull one out again the moment it explodes. When Villager uses Lloid Rocket in midair, they completely stop while setting Lloid in front. Since only one Lloid (per Villager) can be out at a time, and crashing into a wall instantly destroys him, Villager is essentially floating, though they will still fall at a very slow rate. This can be abused off-stage to avoid falling [[Bob-omb]]s in [[Sudden Death]] or waiting out certain time-based special moves such as {{SSB4|Shulk}}'s [[Monado Arts]]. For some reason, this only works if the special button is held each time the move is reused. This technique no longer works in ''Ultimate''.
===Lloid Jacket===
[[File:LloidJacket.png|thumbnail|right|Lloid Jacket glitch active.]]
Lloid Jacket is a glitch in ''Ultimate'' which results in sticking Lloid to Villager's torso<ref>https://twitter.com/TommySN_/status/1233870325248667650</ref>. By using Lloid Rocket on frame 15 of his squat animation, and then buffering an action, Villager will cancel the attack with said action. This causes the Lloid Rocket action to halt, leaving it stuck to Villager. This is somewhat reminiscent of the [[Soul breaker]] glitch from ''Melee''. However, this glitch persists between stocks, unlike Soul breaker.
Lloid Rocket will no longer function normally once the glitch is triggered, instead returning to Villager's torso after it becomes an active projectile. Lloid will lack a hitbox during the period of the glitch's activity. However, if it takes 12% damage<ref>https://twitter.com/TommySN_/status/1233890328387735553</ref>, in which it will immediately detonate, ending the glitch and returning Lloid Rocket to normal.
Due to the nature of the glitch, this can be used as a permanent "Lloid Counter" by Villager players, where Villager spawns Lloid out of [[hitstun]] to attempt to ward off disadvantage. This glitch bypasses the requirement of doing it out of hitstun, thereby improving these situations dramatically. 
As of 7.0.0, this glitch has not been patched out.
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===Customization===
===Customization===