Corrin (SSBU): Difference between revisions
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**{{change|It has a higher hitlag multiplier (1× → 1.2×).}} | **{{change|It has a higher hitlag multiplier (1× → 1.2×).}} | ||
==Update | ==Update history== | ||
Corrin has been buffed via game updates. Forward smash's charging loop hits connect better and has increased knockback, improving its KO utility. Dragon Ascent has 3 more invincibility frames, connects better and the last hit deals more knockback, while it also travels further both vertically and horizontally, making it a better attack and recovery move in general. Dragon Lunge's jump has also been given reduced ending lag. | Corrin has been buffed via game updates. Forward smash's charging loop hits connect better and has increased knockback, improving its KO utility. Dragon Ascent has 3 more invincibility frames, connects better and the last hit deals more knockback, while it also travels further both vertically and horizontally, making it a better attack and recovery move in general. Dragon Lunge's jump has also been given reduced ending lag. | ||