Super Smash Bros. Brawl: Difference between revisions
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(→Trivia: Zero Suit Samus appeared in Metroid Prime 3: Corruption one year before Brawl.) |
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*Character noises have been mostly overhauled: | *Character noises have been mostly overhauled: | ||
**"Pain yells" are reliant on how long a character is in stun (instead of being reliant on how much knockback the character receives), and each character has two (or one in [[Ness]]'s and [[Lucas]]'s case) or none at all. | **"Pain yells" are reliant on how long a character is in stun (instead of being reliant on how much knockback the character receives), and each character has two (or one in [[Ness]]'s and [[Lucas]]'s case) or none at all. | ||
**Characters no longer have a single noise for being KO'd horizontally or falling; each character now has two (this is most notable with {{SSBB|Pit}} and {{SSBB|Ivysaur}}) or again, none at all. Additionally, most characters have multiple noises for their aerial attacks and tilts (all of them are shared; {{SSBB|Donkey Kong}}, for example, can make the same noises when executing his down tilt as when executing his up aerial). | **Characters no longer have a single noise for being [[KO]]'d horizontally or falling; each character now has two (this is most notable with {{SSBB|Pit}} and {{SSBB|Ivysaur}}) or again, none at all. Additionally, most characters have multiple noises for their aerial attacks and tilts (all of them are shared; {{SSBB|Donkey Kong}}, for example, can make the same noises when executing his down tilt as when executing his up aerial). | ||
**Characters only make one sound when doing smash attacks ({{SSBB|Mario}}'s "Yeeha!" heard when he does his [[up smash]] is among the easiest to notice). | **Characters only make one sound when doing smash attacks ({{SSBB|Mario}}'s "Yeeha!" heard when he does his [[up smash]] is among the easiest to notice). | ||
*Visually, most characters appear much less saturated and have more realistic, detailed textures, even if it doesn't match with their appearances in other games. This is easily noticeable in {{SSBB|Mario}}, {{SSBB|Luigi}}, {{SSBB|Peach}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Jigglypuff}} and the {{SSBB|Ice Climbers}}. | *Visually, most characters appear much less saturated and have more realistic, detailed textures, even if it doesn't match with their appearances in other games. This is easily noticeable in {{SSBB|Mario}}, {{SSBB|Luigi}}, {{SSBB|Peach}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Jigglypuff}} and the {{SSBB|Ice Climbers}}. | ||
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SSBB Limited Edition.jpg|PAL Limited Edition packaging | SSBB Limited Edition.jpg|PAL Limited Edition packaging | ||
NP222Cover.jpg|''Super Smash Bros. Brawl'' as featured on the cover of Nintendo Power issue #222. | NP222Cover.jpg|''Super Smash Bros. Brawl'' as featured on the cover of Nintendo Power issue #222. | ||
SSBB Game Logo.jpg|The game logo. | SSBB Game Logo.jpg|The game's logo. | ||
BrawlTitle.png| | BrawlTitle.png|The title screen. | ||
</gallery> | </gallery> | ||
</center> | </center> |