Super Smash Bros. Brawl: Difference between revisions

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(→‎Trivia: Zero Suit Samus appeared in Metroid Prime 3: Corruption one year before Brawl.)
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*Character noises have been mostly overhauled:
*Character noises have been mostly overhauled:
**"Pain yells" are reliant on how long a character is in stun (instead of being reliant on how much knockback the character receives), and each character has two (or one in [[Ness]]'s and [[Lucas]]'s case) or none at all.
**"Pain yells" are reliant on how long a character is in stun (instead of being reliant on how much knockback the character receives), and each character has two (or one in [[Ness]]'s and [[Lucas]]'s case) or none at all.
**Characters no longer have a single noise for being KO'd horizontally or falling; each character now has two (this is most notable with {{SSBB|Pit}} and {{SSBB|Ivysaur}}) or again, none at all. Additionally, most characters have multiple noises for their aerial attacks and tilts (all of them are shared; {{SSBB|Donkey Kong}}, for example, can make the same noises when executing his down tilt as when executing his up aerial).
**Characters no longer have a single noise for being [[KO]]'d horizontally or falling; each character now has two (this is most notable with {{SSBB|Pit}} and {{SSBB|Ivysaur}}) or again, none at all. Additionally, most characters have multiple noises for their aerial attacks and tilts (all of them are shared; {{SSBB|Donkey Kong}}, for example, can make the same noises when executing his down tilt as when executing his up aerial).
**Characters only make one sound when doing smash attacks ({{SSBB|Mario}}'s "Yeeha!" heard when he does his [[up smash]] is among the easiest to notice).
**Characters only make one sound when doing smash attacks ({{SSBB|Mario}}'s "Yeeha!" heard when he does his [[up smash]] is among the easiest to notice).
*Visually, most characters appear much less saturated and have more realistic, detailed textures, even if it doesn't match with their appearances in other games. This is easily noticeable in {{SSBB|Mario}}, {{SSBB|Luigi}}, {{SSBB|Peach}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Jigglypuff}} and the {{SSBB|Ice Climbers}}.
*Visually, most characters appear much less saturated and have more realistic, detailed textures, even if it doesn't match with their appearances in other games. This is easily noticeable in {{SSBB|Mario}}, {{SSBB|Luigi}}, {{SSBB|Peach}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Jigglypuff}} and the {{SSBB|Ice Climbers}}.
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SSBB Limited Edition.jpg|PAL Limited Edition packaging
SSBB Limited Edition.jpg|PAL Limited Edition packaging
NP222Cover.jpg|''Super Smash Bros. Brawl'' as featured on the cover of Nintendo Power issue #222.
NP222Cover.jpg|''Super Smash Bros. Brawl'' as featured on the cover of Nintendo Power issue #222.
SSBB Game Logo.jpg|The game logo.
SSBB Game Logo.jpg|The game's logo.
BrawlTitle.png|Title screen.
BrawlTitle.png|The title screen.
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