Water Gun: Difference between revisions
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[[ | {{ArticleIcons|brawl=y|ultimate=y}} | ||
'''Water Gun''' | {{Infobox Special Move | ||
|name=Water Gun | |||
|image=[[File:Squirtle Neutral B SSBU.gif|300px]] | |||
|caption={{SSBU|Squirtle}} using the move in ''Ultimate''. | |||
|user=[[Squirtle]] | |||
|universe={{uv|Pokémon}} | |||
|interwiki=bulbapedia | |||
|interwikiname=Bulbapedia | |||
|interwikipage=Water Gun (move) | |||
}} | |||
'''Water Gun''' ({{ja|みずでっぽう|Mizu Deppō}}, ''Water Gun'') is [[Squirtle]]'s [[neutral special move]]. | |||
==Overview== | |||
When performing this move, Squirtle shoots water. It is functionally similar to [[Mario]]'s [[F.L.U.D.D.]] in that it utilizes water, requires a charge, and has only pushforce. Unlike F.L.U.D.D. however, Water Gun charges faster, has more push force and range (the latter untrue when uncharged), and, in ''Brawl'' only, can be [[B-reversing|B-reversed]] and [[B-reversing#Wavebounce|wavebounced]]. If the player starts charging the move in the air, Squirtle is able to move left or right while charging. In ''Brawl'', if Squirtle is [[Pokémon Change|recalled]], its charge will be lost. In ''Ultimate'', the charge will only be lost if the player is KOed as Squirtle; being KOed as [[Ivysaur]] or [[Charizard]] will not cause the charge to be lost. The player may also change the full spray's direction by tilting up or down. When fully charged, Squirtle can hold the charge and battle normally until the player presses the special button again. | |||
In ''Brawl'', when used uncharged, it does a short-ranged attack that deals about 12% damage with minimal [[knockback]]. In ''Ultimate'', it acts like all other levels. | |||
A fully charged Water Gun can be performed on an opponent who is in their helpless animation trying to grab the [[ledge]] (this can also work with {{SSBB|Mr. Game & Watch}}, {{SSBB|Snake}}, {{SSBB|R.O.B.}}, {{SSBB|Pit}}, {{SSBB|Sonic}}, and {{SSBB|Peach}}). Doing so will push them away from the ledge. Also, it is possible to push {{SSBB|Ness}} or {{SSBB|Lucas}} away from their [[PK Thunder]]s (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a {{b|Hammer|item}}. Since players cannot use midair jumps and/or [[up special]]s while holding one, they would most likely be [[KO]]'d. | |||
===Aqua Jump=== | |||
An aqua jump occurs when Mario's F.L.U.D.D. or Squirtle's Water Gun hits any jumping character just before they begin to lose momentum. This causes the jump to rapidly speed up and double in height. It is technically not so much of a technique as a misuse of the two aforementioned moves. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbbchar=Squirtle | |||
|ssbbdesc=Press the B Button to charge, then press the B Button again to shoot repelling water (no damage). | |||
|ssbuchar=Squirtle | |||
|ssbudesc=Spits water out at opponents. The more it has been charged, the more power it has to push opponents. | |||
}} | |||
==Origin== | ==Origin== | ||
[[File:SquirtleWaterGunRBY.gif|thumb|250px|{{iw|bulbapedia|Water Gun|move}} being used by a Squirtle in ''{{iw|bulbapedia|Pokémon Red}}''.]] | |||
In the {{uv|Pokémon}} universe, Water Gun is a special Water-type attack which is a common attack for most low-level Water-type Pokémon, Squirtle included. As it is learned at an early level, it's very weak and designed to be replaced by stronger attacks like {{iw|bulbapedia|Bubble Beam|move}} later. Squirtle learns it at level 15 in ''Pokémon Red and Green'', but can learn it earlier via {{iw|bulbapedia|TM12}}. | |||
<gallery> | |||
Water GunGen6.png|Water Gun being used by a Slowpoke in ''Pokémon Omega Ruby / Alpha Sapphire''. | |||
</gallery> | |||
{{clr}} | |||
==Gallery== | |||
<gallery> | |||
WaterGun.jpg|thumb|Water Gun in ''Brawl''. | |||
Squirtle SSBU Skill Preview Neutral Special.png|Water Gun as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|みずでっぽう|Mizu Deppō}} | |||
|en=Water Gun | |||
|fr=Pistolet à O | |||
|es=Pistola Agua | |||
|de=Aquaknarre | |||
|it=Pistolacqua | |||
|nl=Waterpistool | |||
|ru={{rollover|Водомёт|Vodomyot|?}} | |||
|ko={{rollover|물대포|Muldaepo|?}} | |||
|zh_cn={{rollover|水枪|Shuǐqiāng|?}} | |||
|zh_tw={{rollover|水槍|Shuǐqiāng|?}} | |||
}} | |||
==Trivia== | |||
*In the [[Subspace Emissary]], Squirtle's fully charged Water Gun can damage Subspace enemies. However, it only damages and there is no push effect. | |||
= | {{Special Moves|char=Squirtle}} | ||
[[Category:Pokémon universe]] | [[Category:Pokémon universe]] | ||
[[Category: | [[Category:Neutral special moves]] | ||
[[Category: | [[Category:Projectiles]] | ||
[[Category: | [[Category:Squirtle]] | ||
[[Category:Squirtle (SSBB)]] | |||
[[Category:Squirtle (SSBU)]] |
Latest revision as of 10:27, August 20, 2024
Water Gun | |
---|---|
Squirtle using the move in Ultimate. | |
User | Squirtle |
Universe | Pokémon |
Article on Bulbapedia | Water Gun (move) |
Water Gun (みずでっぽう, Water Gun) is Squirtle's neutral special move.
Overview[edit]
When performing this move, Squirtle shoots water. It is functionally similar to Mario's F.L.U.D.D. in that it utilizes water, requires a charge, and has only pushforce. Unlike F.L.U.D.D. however, Water Gun charges faster, has more push force and range (the latter untrue when uncharged), and, in Brawl only, can be B-reversed and wavebounced. If the player starts charging the move in the air, Squirtle is able to move left or right while charging. In Brawl, if Squirtle is recalled, its charge will be lost. In Ultimate, the charge will only be lost if the player is KOed as Squirtle; being KOed as Ivysaur or Charizard will not cause the charge to be lost. The player may also change the full spray's direction by tilting up or down. When fully charged, Squirtle can hold the charge and battle normally until the player presses the special button again.
In Brawl, when used uncharged, it does a short-ranged attack that deals about 12% damage with minimal knockback. In Ultimate, it acts like all other levels.
A fully charged Water Gun can be performed on an opponent who is in their helpless animation trying to grab the ledge (this can also work with Mr. Game & Watch, Snake, R.O.B., Pit, Sonic, and Peach). Doing so will push them away from the ledge. Also, it is possible to push Ness or Lucas away from their PK Thunders (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a Hammer. Since players cannot use midair jumps and/or up specials while holding one, they would most likely be KO'd.
Aqua Jump[edit]
An aqua jump occurs when Mario's F.L.U.D.D. or Squirtle's Water Gun hits any jumping character just before they begin to lose momentum. This causes the jump to rapidly speed up and double in height. It is technically not so much of a technique as a misuse of the two aforementioned moves.
Instructional quotes[edit]
instruction booklet | Press the B Button to charge, then press the B Button again to shoot repelling water (no damage). | |
Move List | Spits water out at opponents. The more it has been charged, the more power it has to push opponents. |
Origin[edit]
In the Pokémon universe, Water Gun is a special Water-type attack which is a common attack for most low-level Water-type Pokémon, Squirtle included. As it is learned at an early level, it's very weak and designed to be replaced by stronger attacks like Bubble Beam later. Squirtle learns it at level 15 in Pokémon Red and Green, but can learn it earlier via TM12.
Gallery[edit]
Water Gun as shown by the Move List in Ultimate.
Names in other languages[edit]
Trivia[edit]
- In the Subspace Emissary, Squirtle's fully charged Water Gun can damage Subspace enemies. However, it only damages and there is no push effect.