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Water Gun: Difference between revisions

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[[Image:WaterGun.jpg|thumb|150px|right|Squirtle's Water Gun Attack in action.]]
{{ArticleIcons|brawl=y|ultimate=y}}
'''Water Gun''' is [[Squirtle (SSBB)|Squirtle]]'s [[Neutral B]] attack. It is functionally similar to [[Mario (SSBB)|Mario]]'s [[F.L.U.D.D.]] in that it utilizes water, requires a charge, does no damage, and has only knockback, although it charges faster than F.L.U.D.D. If you start charging the move in the air, Squirtle is able to move left or right while charging. When used uncharged, it does a short ranged attack that deals about 12% damage with minimal knockback. The unique properties of the charged version mean that with practice, they make a good, but hard to use and learn, edgeguarding move.
{{Infobox Special Move
|name=Water Gun
|image=[[File:Squirtle Neutral B SSBU.gif|300px]]
|caption={{SSBU|Squirtle}} using the move in ''Ultimate''.
|user=[[Squirtle]]
|universe={{uv|Pokémon}}
|interwiki=bulbapedia
|interwikiname=Bulbapedia
|interwikipage=Water Gun (move)
}}
'''Water Gun''' ({{ja|みずでっぽう|Mizu Deppō}}, ''Water Gun'') is [[Squirtle]]'s [[neutral special move]].


You may also change the full spray's direction by tilting up or down. When fully charged, Squirtle can hold the charge and battle normally until the player presses the Special button again.
==Overview==
When performing this move, Squirtle shoots water. It is functionally similar to [[Mario]]'s [[F.L.U.D.D.]] in that it utilizes water, requires a charge, and has only pushforce. Unlike F.L.U.D.D. however, Water Gun charges faster, has more push force and range (the latter untrue when uncharged), and, in ''Brawl'' only, can be [[B-reversing|B-reversed]] and [[B-reversing#Wavebounce|wavebounced]]. If the player starts charging the move in the air, Squirtle is able to move left or right while charging. In ''Brawl'', if Squirtle is [[Pokémon Change|recalled]], its charge will be lost. In ''Ultimate'', the charge will only be lost if the player is KOed as Squirtle; being KOed as [[Ivysaur]] or [[Charizard]] will not cause the charge to be lost. The player may also change the full spray's direction by tilting up or down. When fully charged, Squirtle can hold the charge and battle normally until the player presses the special button again.


==Techniques==
In ''Brawl'', when used uncharged, it does a short-ranged attack that deals about 12% damage with minimal [[knockback]]. In ''Ultimate'', it acts like all other levels.
A fully charged [[Water Gun]] can be performed on an opponent who is in his/her helpless animation trying to grab the ledge (this can also work with Mr Game and Watch, Sonic and Peach after they have used their third jumps). Doing so will push them away from the ledge and fall to there doom. You can also use Water Gun on an opponent that is swinging a [[Hammer]]. Since players cannot use midair jumps and up specials while holding one, they would most likely be KO'ed. All of these techniques can be used by [[Mario (SSBB)|Mario's]] [[F.L.U.D.D]].


This and [[FLUDD]] are particularly useful against [[Ness]] and [[Lucas]] because it pushes them away from [[PK Thunder]].
A fully charged Water Gun can be performed on an opponent who is in their helpless animation trying to grab the [[ledge]] (this can also work with {{SSBB|Mr. Game & Watch}}, {{SSBB|Snake}}, {{SSBB|R.O.B.}}, {{SSBB|Pit}}, {{SSBB|Sonic}}, and {{SSBB|Peach}}). Doing so will push them away from the ledge. Also, it is possible to push {{SSBB|Ness}} or {{SSBB|Lucas}} away from their [[PK Thunder]]s (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a {{b|Hammer|item}}. Since players cannot use midair jumps and/or [[up special]]s while holding one, they would most likely be [[KO]]'d.
 
===Aqua Jump===
An aqua jump occurs when Mario's F.L.U.D.D. or Squirtle's Water Gun hits any jumping character just before they begin to lose momentum. This causes the jump to rapidly speed up and double in height. It is technically not so much of a technique as a misuse of the two aforementioned moves.
 
==Instructional quotes==
{{InstructionalQuotes
|ssbbchar=Squirtle
|ssbbdesc=Press the B Button to charge, then press the B Button again to shoot repelling water (no damage).
|ssbuchar=Squirtle
|ssbudesc=Spits water out at opponents. The more it has been charged, the more power it has to push opponents.
}}


==Origin==
==Origin==
In the [[Pokémon universe]], Water Gun is a common attack for most first level Water type Pokémon, Squirtle included. As it is learned at an early level, it is rather weak (since it has an attack strength of 40) and often replaced by stronger attacks, most prominently Surf and Hydro Pump, because of their higher damage output.
[[File:SquirtleWaterGunRBY.gif|thumb|250px|{{iw|bulbapedia|Water Gun|move}} being used by a Squirtle in ''{{iw|bulbapedia|Pokémon Red}}''.]]
In the {{uv|Pokémon}} universe, Water Gun is a special Water-type attack which is a common attack for most low-level Water-type Pokémon, Squirtle included. As it is learned at an early level, it's very weak and designed to be replaced by stronger attacks like {{iw|bulbapedia|Bubble Beam|move}} later. Squirtle learns it at level 15 in ''Pokémon Red and Green'', but can learn it earlier via {{iw|bulbapedia|TM12}}.
 
<gallery>
Water GunGen6.png|Water Gun being used by a Slowpoke in ''Pokémon Omega Ruby / Alpha Sapphire''.
</gallery>
{{clr}}
 
==Gallery==
<gallery>
WaterGun.jpg|thumb|Water Gun in ''Brawl''.
Squirtle SSBU Skill Preview Neutral Special.png|Water Gun as shown by the [[Move List]] in ''Ultimate''.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|みずでっぽう|Mizu Deppō}}
|en=Water Gun
|fr=Pistolet à O
|es=Pistola Agua
|de=Aquaknarre
|it=Pistolacqua
|nl=Waterpistool
|ru={{rollover|Водомёт|Vodomyot|?}}
|ko={{rollover|물대포|Muldaepo|?}}
|zh_cn={{rollover|水枪|Shuǐqiāng|?}}
|zh_tw={{rollover|水槍|Shuǐqiāng|?}}
}}


==See Also==
==Trivia==
*[[Aqua Jump]]
*In the [[Subspace Emissary]], Squirtle's fully charged Water Gun can damage Subspace enemies. However, it only damages and there is no push effect.


{{Squirtle Special Moves}}
{{Special Moves|char=Squirtle}}


[[Category:Pokémon universe]]
[[Category:Pokémon universe]]
[[Category:Attacks]]
[[Category:Neutral special moves]]
[[Category:Special Attacks]]
[[Category:Projectiles]]
[[Category:Squirtle]]
[[Category:Squirtle (SSBB)]]
[[Category:Squirtle (SSBU)]]

Latest revision as of 10:27, August 20, 2024

Water Gun
Squirtle Neutral B SSBU.gif
Squirtle using the move in Ultimate.
User Squirtle
Universe Pokémon
Article on Bulbapedia Water Gun (move)

Water Gun (みずでっぽう, Water Gun) is Squirtle's neutral special move.

Overview[edit]

When performing this move, Squirtle shoots water. It is functionally similar to Mario's F.L.U.D.D. in that it utilizes water, requires a charge, and has only pushforce. Unlike F.L.U.D.D. however, Water Gun charges faster, has more push force and range (the latter untrue when uncharged), and, in Brawl only, can be B-reversed and wavebounced. If the player starts charging the move in the air, Squirtle is able to move left or right while charging. In Brawl, if Squirtle is recalled, its charge will be lost. In Ultimate, the charge will only be lost if the player is KOed as Squirtle; being KOed as Ivysaur or Charizard will not cause the charge to be lost. The player may also change the full spray's direction by tilting up or down. When fully charged, Squirtle can hold the charge and battle normally until the player presses the special button again.

In Brawl, when used uncharged, it does a short-ranged attack that deals about 12% damage with minimal knockback. In Ultimate, it acts like all other levels.

A fully charged Water Gun can be performed on an opponent who is in their helpless animation trying to grab the ledge (this can also work with Mr. Game & Watch, Snake, R.O.B., Pit, Sonic, and Peach). Doing so will push them away from the ledge. Also, it is possible to push Ness or Lucas away from their PK Thunders (though it is possible that the opponent can move their Thunders back to themselves quick enough). Finally, the player can use Water Gun on an opponent that is swinging a Hammer. Since players cannot use midair jumps and/or up specials while holding one, they would most likely be KO'd.

Aqua Jump[edit]

An aqua jump occurs when Mario's F.L.U.D.D. or Squirtle's Water Gun hits any jumping character just before they begin to lose momentum. This causes the jump to rapidly speed up and double in height. It is technically not so much of a technique as a misuse of the two aforementioned moves.

Instructional quotes[edit]

Super Smash Bros. Brawl instruction booklet Squirtle (SSBB) Press the B Button to charge, then press the B Button again to shoot repelling water (no damage).
Super Smash Bros. Ultimate Move List Squirtle (SSBU) Spits water out at opponents. The more it has been charged, the more power it has to push opponents.

Origin[edit]

Water Gun being used by a Squirtle in Pokémon Red.

In the Pokémon universe, Water Gun is a special Water-type attack which is a common attack for most low-level Water-type Pokémon, Squirtle included. As it is learned at an early level, it's very weak and designed to be replaced by stronger attacks like Bubble Beam later. Squirtle learns it at level 15 in Pokémon Red and Green, but can learn it earlier via TM12.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese みずでっぽう
UK English Water Gun
France French Pistolet à O
Germany German Aquaknarre
Spain Spanish Pistola Agua
Italy Italian Pistolacqua
China Chinese (Simplified) 水枪
Taiwan Chinese (Traditional) 水槍
South Korea Korean 물대포
Netherlands Dutch Waterpistool
Russia Russian Водомёт

Trivia[edit]

  • In the Subspace Emissary, Squirtle's fully charged Water Gun can damage Subspace enemies. However, it only damages and there is no push effect.