Robin (SSB4)/Down tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Baefeather (talk | contribs) No edit summary |
m (Text replacement - "== ([^=])" to "== $1") |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:RobinDTilt.gif|thumb|270px|Hitbox visualization showing Robin's down tilt.]] | |||
{{technical data}} | {{technical data}} | ||
==Overview== | ==Overview== | ||
Robin rapidly swipes his bronze sword low against the ground, dealing low knockback. The move can be use multiple times in rapid succession, about three times a second. The move sends opponents at a low angle and can be followed up with a dash attack if the opponent does not react quickly enough. | Robin rapidly swipes his bronze sword low against the ground, dealing low knockback. The move can be use multiple times in rapid succession, about three times a second. The move sends opponents at a low angle and can be followed up with a dash attack if the opponent does not react quickly enough. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 69: | Line 68: | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|7-8 | |||
|- | |||
!Interruptible | |||
|22 | |||
|- | |||
!Animation length | |||
|51 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Interruptible|c=30}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavRobin|g=SSB4}} | {{MvSubNavRobin|g=SSB4}} | ||
[[Category:Robin (SSB4)]] | [[Category:Robin (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |
Latest revision as of 00:01, April 13, 2022
Overview[edit]
Robin rapidly swipes his bronze sword low against the ground, dealing low knockback. The move can be use multiple times in rapid succession, about three times a second. The move sends opponents at a low angle and can be followed up with a dash attack if the opponent does not react quickly enough.
Hitboxes[edit]
Timing[edit]
Hitboxes | 7-8 |
---|---|
Interruptible | 22 |
Animation length | 51 |
Lag time |
Hitbox |
Interruptible |
|