Super Smash Bros. 4

Wario (SSB4)/Neutral attack/Hit 2: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
[[File:WarioJab2.gif|thumb|270px|Hitbox visualization showing Wario's second jab.]]
{{technical data}}
 
==Overview==
Wario performs an uppercut to finish off the jab combo. It has somewhat high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. Jab 2 can be delayed after jab 1 as a small mixup. The attack also moves Wario slightly forwards upon being used.
 
==Update history==
''{{GameIcon|ssb4}} [[1.0.8]]
*{{buff|Jab 2 has bigger hitboxes and an additional hitbox.}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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|}
|}


==Timing==
{|class="wikitable"
!Hitbox
|4-5
|-
!Interruptible
|34
|-
!Animation length
|34
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


{{MvSubNavWario|g=SSB4}}
{{MvSubNavWario|g=SSB4}}
[[Category:Wario (SSB4)]]
[[Category:Neutral attacks (SSB4)]]

Latest revision as of 22:53, April 12, 2022

Hitbox visualization showing Wario's second jab.

OverviewEdit

Wario performs an uppercut to finish off the jab combo. It has somewhat high knockback, but since jab 1 fails to link into jab 2 well before it can kill, it doesn't provide almost any notable use whatsoever. It does possess a disjointed hitbox horizontally, which can possibly be used to hit rolls from a distance, but it has deceptively low vertical range, as the knuckles aren't covered by a hitbox. Jab 2 can be delayed after jab 1 as a small mixup. The attack also moves Wario slightly forwards upon being used.

Update historyEdit

  1.0.8

  •   Jab 2 has bigger hitboxes and an additional hitbox.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   60 100 0 5.8 0 0.0 8.5 11.7 1.0x 1.0x 0%               Punch  
1 0 5% 0   60 100 0 3.8 0 0.0 8.0 8.0 1.0x 1.0x 0%               Punch  
2 0 5% 0   60 100 0 3.3 0 0.0 8.0 4.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitbox 4-5
Interruptible 34
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible