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Guardian Orbitars: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y|ultimate=y}}
{{Technical data|reflect multiplier}}
{{Infobox Special Move
{{Infobox Special Move
|name=Guardian Orbitars
|name=Guardian Orbitars
|image=[[File:Pit Guardian Orbitars SSB4.jpg|300px]]
|image={{tabber|title1=Pit|content1=[[File:Pit Down B SSBU.gif|300px]]|title2=Dark Pit|content2=[[File:Dark Pit Down B SSBU.gif|300px]]}}
|caption=The Orbitars guard Pit.  
|caption=The Guardian Orbitars in ''Ultimate''.
|user={{SSB4|Pit}}
|user=[[Pit]]
|user2={{SSB4|Dark Pit}}
|user2=[[Dark Pit]]
|universe={{uv|Kid Icarus}}
|universe={{uv|Kid Icarus}}
|interwiki= icaruspedia
|interwiki= icaruspedia
Line 12: Line 11:
|interwikipage= Guardian Orbitars
|interwikipage= Guardian Orbitars
}}
}}
{{cquote|''Shield your front and back. Will reflect projectiles.''|cite=''Smash for 3DS''{{'}}s foldout}}
 
The '''Guardian Orbitars''' ({{ja|衛星ガーディアンズ|Eisei Gādianzu}}, ''Satellite Guardians'') are {{SSB4|Pit}}'s and {{SSB4|Dark Pit}}'s down-special move in ''[[Super Smash Bros. 4]]''.  
The '''Guardian Orbitars''' ({{ja|衛星ガーディアンズ|Eisei Gādianzu}}, ''Satellite Guardians'') are [[Pit]] and [[Dark Pit]]'s [[down special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.


==Overview==
==Overview==
Pit or Dark Pit summon two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles for their duration, similar to {{SSBB|Wolf}}'s {{h1|Reflector|Wolf}} in ''Brawl'', and push away opponents in the beginning. The Orbitars also protect their user from being damaged, pushing opponents away if they attack the orbitars even from up close (but the user must be wary of being grabbed). They can break after a set amount of hits by the opponents, at which point will have a 10-second recharge time before they can be used again.
The user summons two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles (with a 1.5× damage multiplier) while active, similar to {{SSBB|Wolf}}'s {{b|Reflector|Wolf}} in ''Brawl'', and push away opponents at the beginning. The Orbitars also behave as [[shield]]s that can protect the user from attacks, in addition to [[push]]ing opponents away upon doing so, though they can be bypassed by [[grab]]s.


The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave Pit and Dark Pit open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a Smash attack or [[Warlock Punch]]).
The Guardian Orbitars have 18 HP in ''Smash 4'', and 15 HP in ''Ultimate'', which is shared between both orbitars, and is used up when blocking attacks. Unlike regular shields, they do not lose HP when simply held out, instead forcing the user to put them away if held for longer than a certain period (80 [[frame]]s in ''Smash 4'', and 100 frames in ''Ultimate''); in ''Ultimate'', they also gradually shrink in size as they are held, though they immediately start back at their maximum size when summoned again. If the orbitars lose all their HP, they break and cannot be used for 10 seconds; attempting to use them before this period will have the user perform the summoning animation to no effect. Otherwise, the orbitars recover HP at a rate of 0.07 per frame when not in use (4.2 HP per second), so if close to breaking, it takes at most 258 frames (4.3 seconds) for them to fully regenerate in ''Smash 4'', and 215 frames (3.583 seconds) in ''Ultimate''.


Because attacking the orbitars push opponents away, this move can be used as an [[edgeguard]] technique against a fighter with an attacking recovery such as [[Mario (SSB4)|Mario]], usually [[gimp|gimping]] them with the small push effect.
The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave the user open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a smash attack or [[Warlock Punch]]).


As a cosmetic difference, Pit announces "Stay back!" or "Hah!" upon activating his Orbitars, or in Japanese: "Hah!", "{{ja|守れ!|Mamore!}}" (Defend/Protect!) or "{{ja|当たるか!|Ataru ka!}}" (''Got ya!''); the very latter Japanese quote is taken from his original Japanese quote for his [[Mirror Shield]].
Because attacking the orbitars pushes opponents away, this move can be used as an [[edgeguard]] technique against a fighter with an attacking recovery such as {{SSBU|Mario}}, usually [[gimp]]ing them with the small push effect.


Meanwhile Dark Pit announces "No way!" or nothing at all upon doing the same. However, his Japanese quotes are the exact same as Pit's, only in a deeper and more serious tone.
As a cosmetic difference, Pit announces "Stay back!" or chuckles upon activating his Orbitars, or in Japanese: "Hah!", "{{ja|守れ!|Mamore!}}" (''Defend/Protect!'') or "{{ja|当たるか!|Ataru ka!}}" (''Got ya!''); the very latter Japanese quote is taken from his original Japanese quote for his [[Mirror Shield]]. Meanwhile, Dark Pit announces "No way!" or grunts upon doing the same. However, his Japanese quotes are the exact same as Pit's, only in a deeper and more serious tone.
 
==Instructional quotes==
{{InstructionalQuotes
|ssb4-3char=Pit
|ssb4-3desc=Shield your front and back. Will reflect projectiles.
|ssbucount=2
|ssbuchar=Pit
|ssbudesc=Shields his front and back and reflects projectiles, but he's vulnerable from above.
|ssbuchar2=Dark Pit
|ssbudesc2=Shields his front and back and reflects projectiles, but he's vulnerable from above.
}}


==Trophy information==
==Trophy==
[[File:GuardianOrbitarsTrophy3DS.png|thumb|100px|left|Trophy in {{for3ds}}]]
{{Trophy
;Guardian Orbitars
|name=Guardian Orbitars
:{{Flag|North America}} ''Guardian Orbitars are more defensive in nature than other Orbitars. When you fire a charged shot, they will create a shield that protects you and your friends. It's a good thing these float in the air on their own—they're actually ridiculously heavy.''
|image=GuardianOrbitarsTrophy3DS.png
:{{Flag|Europe}} ''Not only can these orbitars create a shield, but they can also fire continuously! They're insanely heavy, but since they float in mid-air, that's not an issue. In fact, you could go into battle carrying everything but the kitchen sink and still be perfectly safe! Not that you should do that. But you could.''
|desc-ntsc=Guardian Orbitars are more defensive in nature than other Orbitars. When you fire a charged shot, they will create a shield that protects you and your friends. It's a good thing these float in the air on their own—they're actually ridiculously heavy.
{{clr}}
|desc-pal=Not only can these orbitars create a shield, but they can also fire continuously! They're insanely heavy, but since they float in mid-air, that's not an issue. In fact, you could go into battle carrying everything but the kitchen sink and still be perfectly safe! Not that you should do that. But you could.
|game=ssb4-3ds
}}
{{clrl}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Pit|Down|name1=Guardian Orbitars|desc1=Shields your front an back and reflects projectiles, but you're vulnerable from above.|name2=Impact Orbitars|desc2=The Orbitars damage foes and knock them back. Won't shield you or reflect projectiles.|name3=Amplifying Orbitars|desc3=Boosts the power of projectiles it reflects, but the Orbitars can be broken more easily.}}
{{CustomSet|Pit|Down|name1=Guardian Orbitars|desc1=Shields your front and back and reflects projectiles, but you're vulnerable from above.|name2=Impact Orbitars|desc2=The Orbitars damage foes and knock them back. Won't shield you or reflect projectiles.|name3=Amplifying Orbitars|desc3=Boosts the power of projectiles it reflects, but the Orbitars can be broken more easily.}}
{{CustomSet|DarkPit|Down|name1=Guardian Orbitars|desc1=Summon shields that block attacks and reflect projectiles, but only from the sides.|name2=Impact Orbitars|desc2=Summon shields that launch enemies but don't reflect projectiles or block attacks.|name3=Amplifying Orbitars|desc3=Summon shields that are easily broken but boost the power of reflected projectiles.}}
{{CustomSet|DarkPit|Down|name1=Guardian Orbitars|desc1=Summon shields that block attacks and reflect projectiles, but only from the sides.|name2=Impact Orbitars|desc2=Summon shields that launch enemies but don't reflect projectiles or block attacks.|name3=Amplifying Orbitars|desc3=Summon shields that are easily broken but boost the power of reflected projectiles.}}
#'''Guardian Orbitars''': Default.
#'''Guardian Orbitars''': Default.
#'''Impact Orbitars''': Can damage and knockback foes, but loses the ability to reflect projectiles and shield attacks. Gives Pit or Dark Pit [[super armor]] upon activating the move.
#'''Impact Orbitars''': Can damage and knockback foes, but loses the ability to reflect projectiles and shield attacks. Gives Pit or Dark Pit [[super armor]] upon activating the move.{{Main|Pit (SSB4)/Down special/Custom 1}}{{Main|Dark Pit (SSB4)/Down special/Custom 1}}
#'''Amplifying Orbitars''': Boosts the power of reflected projectiles, but the Orbitars are more fragile.
#'''Amplifying Orbitars''': Boosts the power of reflected projectiles, but the Orbitars are more fragile.{{Main|Pit (SSB4)/Down special/Custom 2}}{{Main|Dark Pit (SSB4)/Down special/Custom 2}}


==Origin==
==Origin==
[[File:Guardian Orbitars KIU.jpg|thumb|right|160px|Guardian Orbitars, along with a charged shot, as seen in ''Kid Icarus: Uprising''.]]
[[File:KIU Guardian Orbitals Artwork.png|thumb|left|Official artwork of Guardian Orbitals from ''Kid Icarus: Uprising''.]]
{{s|icaruspedia|Orbitars}} are one of the weapon classes in ''Uprising''. Weapons in this class can fire two shots at once and have high homing, though they're not as effective in melee combat. Guardian Orbitars specialize in defense, and can project shields with charged shots.
[[File:Guardian Orbitars KIU.jpg|thumb|160px|Guardian Orbitars, along with a charged shot, as seen in ''Kid Icarus: Uprising''.]]
{{clrr}}
{{s|icaruspedia|Orbitars}} are one of the weapon classes in ''Kid Icarus: Uprising''. Weapons in this class can fire two shots at once and have high homing, though they're not as effective in melee combat. Guardian Orbitars specialize in defense, and can project shields with charged shots.
{{clr}}


==Gallery==
==Gallery==
<gallery>
<gallery>
SSB3DS Dark Pit Guardian Orbitars.jpg|Dark Pit using the move {{for3ds}}.
SSB3DS Dark Pit Guardian Orbitars.jpg|Dark Pit using the move {{for3ds}}.
Dark_Pit_Guardian_Orbitars_SSB4.jpeg|Dark Pit using the move in {{forwiiu}}.
Dark Pit Guardian Orbitars SSB4.jpeg|Dark Pit using the move in {{forwiiu}}.
Pit Guardian Orbitars SSB4.jpg|Pit using the move in {{forwiiu}}.
Pit SSBU Skill Preview Down Special.png|Pit using Guardian Orbitars as shown by the Move List in ''Ultimate''.
Dark Pit SSBU Skill Preview Down Special.png|Dark Pit using Guardian Orbitars as shown by the Move List in ''Ultimate''.
</gallery>
</gallery>
{{clr}}
==Names in other languages==
{{langtable
|ja={{ja|衛星ガーディアンズ|Eisei Gādianzu}}
|en=Guardian Orbitars
|fr=Satellites gardiens
|es=Orbitales escudo
|de=Schildorbitare
|it=Orbitar scudo
|nl=Satellietschilden
|ru={{rollover|Орбитары-стражи|Orbitary-strazhi|?}}
|ko={{rollover|위성 가디언즈|Wiseong Gadieonjeu|?}}
|zh_cn={{rollover|卫星守护者|Wèixīng Shǒuhù Zhě|?}}
|zh_tw={{rollover|衛星守護者|Wèixīng Shǒuhù Zhě|?}}
}}
==Trivia==
*The Orbitars's placement is inverted between the grounded and aerial versions of this move. This is most likely done to account for the animation difference between them.


{{Multiple Special Moves|Pit|Dark Pit}}
{{Multiple Special Moves|Pit|Dark Pit}}
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[[Category:Pit]]
[[Category:Pit]]
[[Category:Pit (SSB4)]]
[[Category:Pit (SSB4)]]
[[Category:Pit (SSBU)]]
[[Category:Dark Pit]]
[[Category:Dark Pit]]
[[Category:Dark Pit (SSB4)]]
[[Category:Dark Pit (SSBU)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Down special moves]]
[[Category:Down special moves]]
[[Category:Reflectors]]
[[Category:Reflectors]]

Latest revision as of 08:17, October 30, 2023

Guardian Orbitars
Pit Down B SSBU.gif
Dark Pit Down B SSBU.gif

The Guardian Orbitars in Ultimate.
Users Pit
Dark Pit
Universe Kid Icarus
Article on Icaruspedia Guardian Orbitars

The Guardian Orbitars (衛星ガーディアンズ, Satellite Guardians) are Pit and Dark Pit's down special move in Super Smash Bros. 4 and Super Smash Bros. Ultimate.

Overview[edit]

The user summons two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles (with a 1.5× damage multiplier) while active, similar to Wolf's Reflector in Brawl, and push away opponents at the beginning. The Orbitars also behave as shields that can protect the user from attacks, in addition to pushing opponents away upon doing so, though they can be bypassed by grabs.

The Guardian Orbitars have 18 HP in Smash 4, and 15 HP in Ultimate, which is shared between both orbitars, and is used up when blocking attacks. Unlike regular shields, they do not lose HP when simply held out, instead forcing the user to put them away if held for longer than a certain period (80 frames in Smash 4, and 100 frames in Ultimate); in Ultimate, they also gradually shrink in size as they are held, though they immediately start back at their maximum size when summoned again. If the orbitars lose all their HP, they break and cannot be used for 10 seconds; attempting to use them before this period will have the user perform the summoning animation to no effect. Otherwise, the orbitars recover HP at a rate of 0.07 per frame when not in use (4.2 HP per second), so if close to breaking, it takes at most 258 frames (4.3 seconds) for them to fully regenerate in Smash 4, and 215 frames (3.583 seconds) in Ultimate.

The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave the user open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a smash attack or Warlock Punch).

Because attacking the orbitars pushes opponents away, this move can be used as an edgeguard technique against a fighter with an attacking recovery such as Mario, usually gimping them with the small push effect.

As a cosmetic difference, Pit announces "Stay back!" or chuckles upon activating his Orbitars, or in Japanese: "Hah!", "守れ!" (Defend/Protect!) or "当たるか!" (Got ya!); the very latter Japanese quote is taken from his original Japanese quote for his Mirror Shield. Meanwhile, Dark Pit announces "No way!" or grunts upon doing the same. However, his Japanese quotes are the exact same as Pit's, only in a deeper and more serious tone.

Instructional quotes[edit]

Super Smash Bros. for Nintendo 3DS case foldout Pit (SSB4) Shield your front and back. Will reflect projectiles.
Super Smash Bros. Ultimate Move List Pit (SSBU) Shields his front and back and reflects projectiles, but he's vulnerable from above.
Dark Pit (SSBU) Shields his front and back and reflects projectiles, but he's vulnerable from above.

Trophy[edit]

Guardian Orbitars's trophy in Super Smash Bros. for Nintendo 3DS
Guardian Orbitars
NTSC Guardian Orbitars are more defensive in nature than other Orbitars. When you fire a charged shot, they will create a shield that protects you and your friends. It's a good thing these float in the air on their own—they're actually ridiculously heavy.
PAL Not only can these orbitars create a shield, but they can also fire continuously! They're insanely heavy, but since they float in mid-air, that's not an issue. In fact, you could go into battle carrying everything but the kitchen sink and still be perfectly safe! Not that you should do that. But you could.

Customization[edit]

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Guardian Orbitars 2. Impact Orbitars 3. Amplifying Orbitars
Guardian Orbitars
Impact Orbitars
Amplifying Orbitars
"Shields your front and back and reflects projectiles, but you're vulnerable from above." "The Orbitars damage foes and knock them back. Won't shield you or reflect projectiles." "Boosts the power of projectiles it reflects, but the Orbitars can be broken more easily."
1. Guardian Orbitars 2. Impact Orbitars 3. Amplifying Orbitars
Guardian Orbitars
Impact Orbitars
Amplifying Orbitars
"Summon shields that block attacks and reflect projectiles, but only from the sides." "Summon shields that launch enemies but don't reflect projectiles or block attacks." "Summon shields that are easily broken but boost the power of reflected projectiles."
  1. Guardian Orbitars: Default.
  2. Impact Orbitars: Can damage and knockback foes, but loses the ability to reflect projectiles and shield attacks. Gives Pit or Dark Pit super armor upon activating the move.
  3. Amplifying Orbitars: Boosts the power of reflected projectiles, but the Orbitars are more fragile.

Origin[edit]

Official artwork of Guardian Orbitals from Kid Icarus: Uprising.
Guardian Orbitars, along with a charged shot, as seen in Kid Icarus: Uprising.

Orbitars are one of the weapon classes in Kid Icarus: Uprising. Weapons in this class can fire two shots at once and have high homing, though they're not as effective in melee combat. Guardian Orbitars specialize in defense, and can project shields with charged shots.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese 衛星ガーディアンズ
UK English Guardian Orbitars
France French Satellites gardiens
Germany German Schildorbitare
Spain Spanish Orbitales escudo
Italy Italian Orbitar scudo
China Chinese (Simplified) 卫星守护者
Taiwan Chinese (Traditional) 衛星守護者
South Korea Korean 위성 가디언즈
Netherlands Dutch Satellietschilden
Russia Russian Орбитары-стражи

Trivia[edit]

  • The Orbitars's placement is inverted between the grounded and aerial versions of this move. This is most likely done to account for the animation difference between them.