Chain Attack: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y|ultimate=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|image=[[File: | |image=[[File:Shulk Final Smash SSBU.gif|300px]] | ||
|caption=Chain Attack in ''Ultimate''. | |||
|user=[[Shulk]] | |user=[[Shulk]] | ||
|universe={{uv|Xenoblade}} | |universe={{uv|Xenoblade Chronicles}} | ||
|interwiki = xenoserieswiki | |||
|interwikiname= Xeno Series Wiki | |||
|interwikipage= Chain Attack (XC1) | |||
}} | }} | ||
'''Chain Attack''' ({{ja|チェインアタック|Chein Atakku}}, ''Chain Attack'') is [[Shulk]]'s [[Final Smash]]. | |||
==Overview== | |||
*First | In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to [[Vision]]'s counter particle, except larger) while shouting "Dunban!", "Riki!", or "Fiora!" (in ''Ultimate''). If successful, the screen fades to white and a cinematic with the Vision effect around the screen appears as Shulk summons [[Dunban]], [[Riki]], and (in ''Ultimate'') [[Fiora|Mecha-Fiora]] to assist him. The party proceeds to attack trapped opponents before Shulk sends them flying with a charged Monado slash. | ||
**Then afterwards: "Let's go everyone!" ({{ja| | |||
The Final Smash deals varying damage depending on which of Shulk's [[Monado Arts]] is set - overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster and 15%-20% for Speed, Shield and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster and 1% for Speed, Shield and Smash) and the attack deals 2% for each consecutive strikes (3% for Buster and 1% for Speed, Shield and Smash). The final Monado slash will deal 17% damage (23% for Buster and 9% for Speed, Shield and Smash), launching the target(s) horizontally. It is capable of KOing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead. In ''Ultimate'', Shulk can select an art if he uses a directional special and holds the special button, causing the Monado Art dial to appear; if the special button is released and pressed again, the Final Smash will occur. | |||
Chain Attack has two (three in ''Ultimate'') variations; however, the only difference between them is the dialogue heard in the move: | |||
*First, Shulk calls out either "''Dunban!''" ({{ja|ダンバンさん!|Danban-san!}}, ''Mr. Dunban!''), "''Riki!''" ({{ja|リキ!|Riki!}}) or, in ''Ultimate'' only, "''Fiora!''" ({{ja|フィオルン!|Fiorun!}}, "''Fiorung!''") | |||
**Then afterwards: "''Let's go everyone!''" ({{ja|みんな行くよ!|Minna iku yo!}}) or "''Time for a Chain Attack!''" ({{ja|連携で決める!|Renkei de kimeru!}}, ''Let's settle this with a coordination!'') | |||
After that, both Dunban and Riki speak a set of lines in this order: | After that, both Dunban and Riki speak a set of lines in this order: | ||
*Set A (when Shulk calls for Dunban): | *Set A (when Shulk calls for Dunban): | ||
**Dunban: "On my mark!" ({{ja| | **Dunban: "''On my mark!''" ({{ja|俺に続け!|Ore ni tsuzuke!}}, ''Follow my lead!'') | ||
**Riki: "Riki leave that one for Dundun!" ({{ja| | **Riki: "''Riki leave that one for Dundun!''" ({{ja|ダンバンにおまかせだも!|Danban ni omakase damo!}}, ''Leave that one to Dunban!''; Dundun is how Riki refers to Dunban in the English dub.) | ||
**Dunban: *Grunts* (This is an exact voice clip he uses for his auto-attacks in ''Xenoblade''.) | **Dunban: *''Grunts''* (This is an exact voice clip he uses for his auto-attacks in ''Xenoblade''.) | ||
**Riki: "Crash Pow!" ({{ja| | **Riki: "''Crash Pow!''" ({{ja|たおれろー!|Taorerō!}}, ''Drop dead-!'') (This voice clip is for one of Riki's auto-attacks.) | ||
**Dunban: "Shulk, go!" ({{ja| | **Dunban: "''Shulk, go!''" ({{ja|行け!シュルク!|Ike! Shuruku!}}, ''Go! Shulk!'') | ||
*Set B (when Shulk calls for Riki): | *Set B (when Shulk calls for Riki): | ||
**Riki: "Heeeeeeere Riki go!" ({{ja| | **Riki: "''Heeeeeeere Riki go!''" ({{ja|いっくもー!|Ikkumō!}}, ''Heeere I go!'') | ||
**Dunban: "Riki, don't mess up!" ({{ja| | **Dunban: "''Riki, don't mess up!''" ({{ja|遅れるなよ、リキ!|Okureruna yo, Riki!}}, ''Don't fall behind, Riki!'') | ||
**Riki "Get 'em Shulk, Smash Pow!" ({{ja| | **Riki "''Get 'em Shulk, Smash Pow!''" ({{ja|やっつけるも!シュルク!|Yattsukeru mo! Shuruku!}}, ''Finish them off! Shulk!'') | ||
**Dunban: *Grunts* (Another voice clip for one of his auto-attacks.) | **Dunban: *''Grunts''* (Another voice clip for one of his auto-attacks.) | ||
In ''Ultimate'', if Shulk calls out for Fiora, the set of lines used will be random. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssb4-3char=Shulk | |||
|ssb4-3desc=Send foes flying from repeated attacks by Shulk and friends. | |||
|ssbuchar=Shulk | |||
|ssbudesc=Shulk unleashes a bright circle of light in front of him and calls upon his friends to help unleash a combo attack that deals damage to anyone caught in the light. The damage done depends on which of the Monado Arts is active. | |||
}} | |||
==Trophy== | |||
Chain Attack has a trophy that only appears only in the Wii U version of ''[[Super Smash Bros. 4]]''. | |||
{{Trophy | |||
|name=Chain Attack | |||
|image=ChainAttackTrophyWiiU.png | |||
|desc=In Xenoblade Chronicles, building up the party's team spirit would let them unleash a chain attack, using multiple Arts in a row to deal massive damage. In this game, Shulk's Final Smash calls party members Dunban and Riki to help obliterate an unlucky target...or multiple targets if you catch more than one in the circle of light! | |||
|game=ssb4-wiiu | |||
}} | |||
{{clrl}} | |||
==Origin== | ==Origin== | ||
[[File:Chain Attack XC.jpg|thumb|175px|Shulk selecting an Art during a Chain Attack in ''Xenoblade Chronicles''.]] | [[File:Chain Attack XC.jpg|thumb|175px|Shulk selecting an Art during a Chain Attack in ''Xenoblade Chronicles''.]] | ||
In ''Xenoblade Chronicles'', successfully scoring critical hits or attacks' bonus effects fills the Party Gauge, which can be spent for various benefits. Filling all three bars of the Party Gauge spawns blue lines that link the three party members forming a triangle, allowing to use a Chain Attack against targeted enemies trapped in the triangle. Chain Attacks freeze time and allow the entire party to use successive Arts on a single enemy, even Arts that have not finished cooling down, although auto-attacks cannot be performed. Chain Attacks reduce the enemy's defenses against status effects, gain damage multipliers for using Arts of the same category in succession | In ''Xenoblade Chronicles'', successfully scoring critical hits or attacks' bonus effects fills the Party Gauge, which can be spent for various benefits. Filling all three bars of the Party Gauge spawns blue lines that link the three party members forming a triangle, allowing to use a Chain Attack against targeted enemies trapped in the triangle. Chain Attacks freeze time and allow the entire party to use successive Arts on a single enemy, even Arts that have not finished cooling down, although auto-attacks cannot be performed. Chain Attacks reduce the enemy's defenses against status effects, gain damage multipliers for using Arts of the same category in succession and can continue for up to fifteen hits based on the party's affinity. | ||
All phrases spoken by Dunban and Riki during Shulk's Chain Attack in ''Super Smash Bros. 4'' are directly taken from ''Xenoblade Chronicles''. Notably, "On my mark!" is what Dunban can say when a Chain Attack is initiated by him in said game. As part of this Chain Attack, Riki uses his | All phrases spoken by Dunban and Riki during Shulk's Chain Attack in ''Super Smash Bros. 4'' are directly taken from ''Xenoblade Chronicles''. Notably, "On my mark!" is what Dunban can say when a Chain Attack is initiated by him in said game. As part of this Chain Attack, Riki uses his {{iw|xenoserieswiki|Lurgy}} Art, while Dunban performs two slashes in a similar manner to {{iw|xenoserieswiki|Worldly Slash}}, a physical art that involves a left-handed upward and downward slash combo. | ||
Of note is that the Chain Attack featured in ''Ultimate'' showcases four characters in the party instead of three, which is impossible in the original game as the active party is limited to three characters. | |||
{{clr}} | {{clr}} | ||
== | |||
==Gallery== | |||
<gallery> | |||
SSB4 - Shulk Screen-7.jpg|Chain Attack in ''SSB4''. | |||
Smash 4 Chain-Attack.png|Shulk, Dunban, and Riki using the Chain Attack on Luigi and Bowser in his trailer. | |||
Shulk SSBU Skill Preview Final Smash.png|Chain Attack as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|チェインアタック|Chein Atakku}}, ''Chain Attack'' | |||
|en=Chain Attack | |||
|fr=Enchaînement | |||
|es=Cadena | |||
|de=Angriffskette | |||
|it=Assalto di gruppo | |||
|nl=Serieaanval | |||
|ru={{rollover|Цепная атака|Tsepnaya ataka|?}} | |||
|ko={{rollover|체인 어택|Chein Eotaek|?}}, ''Chain Attack'' | |||
|zh_cn={{rollover|连锁攻击|Liánsuǒ Gōngjí|?}} | |||
|zh_tw={{rollover|連鎖攻擊|Liánsuǒ Gōngjí|?}} | |||
}} | |||
==Trivia== | ==Trivia== | ||
*The "Vision" sound effect that usually plays once Shulk connects the Final Smash is actually cut short prematurely if Shulk misses the initial hit. This can be | *The "Vision" sound effect that usually plays once Shulk connects the Final Smash is actually cut short prematurely if Shulk misses the initial hit. This can be heard in [[Training Mode]], as setting the game speed set to 1/4 causes the cutscene-starting sound effect to play fully, while setting it to 1/2 causes the sound to end suddenly once the missed animation ends. | ||
*It is actually possible for an active Monado Art to expire during the Final Smash's animation, causing the total damage or final hit's knockback to vary. | *It is actually possible for an active Monado Art to expire during the Final Smash's animation, causing the total damage or final hit's knockback to vary. | ||
*Despite the attack being initiated by Shulk, it is Riki who attacks first during the Final Smash. In ''Xenoblade Chronicles'', the party leader is always the first to attack during chain attacks | *Despite the attack being initiated by Shulk, it is Riki who attacks first during the Final Smash. In ''Xenoblade Chronicles'', the party leader is always the first to attack during chain attacks and the fact that Shulk performs the last attack would imply he is actually the last one in the party, with Riki as the leader and Dunban as the second party member. | ||
*Despite her addition to the Final Smash in ''Ultimate'', Fiora doesn't get any lines of dialogue, nor does Shulk calling for her trigger any special dialogue - either one of the dialogues specific for the other partners is used randomly. | |||
*With the Smash Art active, Chain Attack is the least damaging Final Smash in the series, dealing only 17%, but is also one of the strongest Final Smashes if so, having KO potential at as low as 20%. | *With the Smash Art active, Chain Attack is the least damaging Final Smash in the series, dealing only 17%, but is also one of the strongest Final Smashes if so, having KO potential at as low as 20%. | ||
*Opponents trapped in the Final Smash loop their [[stun]] animations during the beginning of the Chain Attack cutscene. The victims additionally use their stunned voice lines, although it is rather subtle. Chain Attack shares this distinction with [[Blue Falcon]]. | **Chain Attack gains [[OHKO]] power when boosted by the [[Monado Arts#Customization|Hyper Smash Monado Art]]; however, this is very frame-precise, as the final hit must land before the Art's five-second time limit expires. | ||
*Opponents trapped in the Final Smash loop their [[stun]] animations during the beginning of the Chain Attack cutscene. The victims additionally use their stunned voice lines, although it is rather subtle. Chain Attack shares this distinction with [[Blue Falcon]] and [[Mega Legends]]. They can be heard better if time is slowed down. | |||
*Chain Attack and [[Mega Legends]] are the only Final Smashes to return from ''Smash 4'' which feature new characters added into ''Ultimate'' - in this case, Mecha-Fiora. | |||
*This is the first Final Smash in the series that an [[Assist Trophy]] character appears in, namely [[Riki]]. [[ARMS Rush]] would later become the second. | |||
{{Special Moves|char=Shulk}} | {{Special Moves|char=Shulk}} | ||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Xenoblade universe]] | [[Category:Xenoblade Chronicles universe]] | ||
[[Category:Shulk]] | [[Category:Shulk]] | ||
[[Category:Shulk (SSB4)]] | |||
[[Category:Shulk (SSBU)]] | |||
[[Category:Final Smashes (SSB4)]] | [[Category:Final Smashes (SSB4)]] | ||
[[Category:Trophies (SSB4-Wii U)]] | [[Category:Trophies (SSB4-Wii U)]] | ||
[[Category:Final Smashes (SSBU)]] |
Latest revision as of 10:26, April 16, 2023
Chain Attack | |
---|---|
Chain Attack in Ultimate. | |
User | Shulk |
Universe | Xenoblade Chronicles |
Article on Xeno Series Wiki | Chain Attack (XC1) |
Chain Attack (チェインアタック, Chain Attack) is Shulk's Final Smash.
Overview[edit]
In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to Vision's counter particle, except larger) while shouting "Dunban!", "Riki!", or "Fiora!" (in Ultimate). If successful, the screen fades to white and a cinematic with the Vision effect around the screen appears as Shulk summons Dunban, Riki, and (in Ultimate) Mecha-Fiora to assist him. The party proceeds to attack trapped opponents before Shulk sends them flying with a charged Monado slash.
The Final Smash deals varying damage depending on which of Shulk's Monado Arts is set - overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster and 15%-20% for Speed, Shield and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster and 1% for Speed, Shield and Smash) and the attack deals 2% for each consecutive strikes (3% for Buster and 1% for Speed, Shield and Smash). The final Monado slash will deal 17% damage (23% for Buster and 9% for Speed, Shield and Smash), launching the target(s) horizontally. It is capable of KOing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead. In Ultimate, Shulk can select an art if he uses a directional special and holds the special button, causing the Monado Art dial to appear; if the special button is released and pressed again, the Final Smash will occur.
Chain Attack has two (three in Ultimate) variations; however, the only difference between them is the dialogue heard in the move:
- First, Shulk calls out either "Dunban!" (ダンバンさん!, Mr. Dunban!), "Riki!" (リキ!) or, in Ultimate only, "Fiora!" (フィオルン!, "Fiorung!")
- Then afterwards: "Let's go everyone!" (みんな行くよ!) or "Time for a Chain Attack!" (連携で決める!, Let's settle this with a coordination!)
After that, both Dunban and Riki speak a set of lines in this order:
- Set A (when Shulk calls for Dunban):
- Dunban: "On my mark!" (俺に続け!, Follow my lead!)
- Riki: "Riki leave that one for Dundun!" (ダンバンにおまかせだも!, Leave that one to Dunban!; Dundun is how Riki refers to Dunban in the English dub.)
- Dunban: *Grunts* (This is an exact voice clip he uses for his auto-attacks in Xenoblade.)
- Riki: "Crash Pow!" (たおれろー!, Drop dead-!) (This voice clip is for one of Riki's auto-attacks.)
- Dunban: "Shulk, go!" (行け!シュルク!, Go! Shulk!)
- Set B (when Shulk calls for Riki):
- Riki: "Heeeeeeere Riki go!" (いっくもー!, Heeere I go!)
- Dunban: "Riki, don't mess up!" (遅れるなよ、リキ!, Don't fall behind, Riki!)
- Riki "Get 'em Shulk, Smash Pow!" (やっつけるも!シュルク!, Finish them off! Shulk!)
- Dunban: *Grunts* (Another voice clip for one of his auto-attacks.)
In Ultimate, if Shulk calls out for Fiora, the set of lines used will be random.
Instructional quotes[edit]
case foldout | Send foes flying from repeated attacks by Shulk and friends. | |
Move List | Shulk unleashes a bright circle of light in front of him and calls upon his friends to help unleash a combo attack that deals damage to anyone caught in the light. The damage done depends on which of the Monado Arts is active. |
Trophy[edit]
Chain Attack has a trophy that only appears only in the Wii U version of Super Smash Bros. 4.
- Chain Attack
- In Xenoblade Chronicles, building up the party's team spirit would let them unleash a chain attack, using multiple Arts in a row to deal massive damage. In this game, Shulk's Final Smash calls party members Dunban and Riki to help obliterate an unlucky target...or multiple targets if you catch more than one in the circle of light!
Origin[edit]
In Xenoblade Chronicles, successfully scoring critical hits or attacks' bonus effects fills the Party Gauge, which can be spent for various benefits. Filling all three bars of the Party Gauge spawns blue lines that link the three party members forming a triangle, allowing to use a Chain Attack against targeted enemies trapped in the triangle. Chain Attacks freeze time and allow the entire party to use successive Arts on a single enemy, even Arts that have not finished cooling down, although auto-attacks cannot be performed. Chain Attacks reduce the enemy's defenses against status effects, gain damage multipliers for using Arts of the same category in succession and can continue for up to fifteen hits based on the party's affinity.
All phrases spoken by Dunban and Riki during Shulk's Chain Attack in Super Smash Bros. 4 are directly taken from Xenoblade Chronicles. Notably, "On my mark!" is what Dunban can say when a Chain Attack is initiated by him in said game. As part of this Chain Attack, Riki uses his Lurgy Art, while Dunban performs two slashes in a similar manner to Worldly Slash, a physical art that involves a left-handed upward and downward slash combo.
Of note is that the Chain Attack featured in Ultimate showcases four characters in the party instead of three, which is impossible in the original game as the active party is limited to three characters.
Gallery[edit]
Chain Attack as shown by the Move List in Ultimate.
Names in other languages[edit]
Trivia[edit]
- The "Vision" sound effect that usually plays once Shulk connects the Final Smash is actually cut short prematurely if Shulk misses the initial hit. This can be heard in Training Mode, as setting the game speed set to 1/4 causes the cutscene-starting sound effect to play fully, while setting it to 1/2 causes the sound to end suddenly once the missed animation ends.
- It is actually possible for an active Monado Art to expire during the Final Smash's animation, causing the total damage or final hit's knockback to vary.
- Despite the attack being initiated by Shulk, it is Riki who attacks first during the Final Smash. In Xenoblade Chronicles, the party leader is always the first to attack during chain attacks and the fact that Shulk performs the last attack would imply he is actually the last one in the party, with Riki as the leader and Dunban as the second party member.
- Despite her addition to the Final Smash in Ultimate, Fiora doesn't get any lines of dialogue, nor does Shulk calling for her trigger any special dialogue - either one of the dialogues specific for the other partners is used randomly.
- With the Smash Art active, Chain Attack is the least damaging Final Smash in the series, dealing only 17%, but is also one of the strongest Final Smashes if so, having KO potential at as low as 20%.
- Chain Attack gains OHKO power when boosted by the Hyper Smash Monado Art; however, this is very frame-precise, as the final hit must land before the Art's five-second time limit expires.
- Opponents trapped in the Final Smash loop their stun animations during the beginning of the Chain Attack cutscene. The victims additionally use their stunned voice lines, although it is rather subtle. Chain Attack shares this distinction with Blue Falcon and Mega Legends. They can be heard better if time is slowed down.
- Chain Attack and Mega Legends are the only Final Smashes to return from Smash 4 which feature new characters added into Ultimate - in this case, Mecha-Fiora.
- This is the first Final Smash in the series that an Assist Trophy character appears in, namely Riki. ARMS Rush would later become the second.