Super Smash Bros.

Yoshi (SSB)/Grab: Difference between revisions

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(New Page: ==Overview== Yoshi sticks his tongue out and grabs opponents in his mouth. He doesn't get much from landing a grab though, His Back throw is his best throw, a...)
 
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{{ArticleIcons|ssb=y}}
[[File:HookshotSSB.gif|thumb|Yoshi and {{SSB|Link}} grabbing in ''Super Smash Bros.'']]
==Overview==
==Overview==
Yoshi sticks his tongue out and grabs opponents in his mouth. He doesn't get much from landing a grab though, His [[Yoshi_(SSB)/Back_Throw|Back throw]] is his best throw, and is considered the worst back throw in the game. The grab is also the Third Slowest in the game, Behind [[Link_(SSB)/Grab|Link's grab]] and [[Samus_(SSB)/Grab|Samus' grab]]. It grabs on frame 15, stays for 6 frames, and Cools down for 49 frames.
Yoshi sticks his tongue out and grabs opponents in his mouth. The grab is the third slowest in the game, behind [[Link_(SSB)/Grab|Link's grab]] and [[Samus_(SSB)/Grab|Samus' grab]]. It grabs on frame 15, stays for 6 frames, and cools down for 49 frames. His [[Yoshi_(SSB)/Back throw|back throw]] is considered to be his best throw option after a grab, but it is considered to be a poor throw compared to other characters' back throws.
 
==Grabbox==
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableRow
|id=0
|damage=1%
|sd=0
|angle=361
|bk=0
|ks=100
|fkv=0
|r=110
|bn=31
|effect=Grab
|slvl=M
|sfx=Punch
}}
|}
 
==Timing==
{|class="wikitable"
!Grab
|15-20
|-
!Animation length
|69
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Grab|c=6}}{{FrameStrip|t=Lag|c=49}}
{{FrameStripEnd}}


{{stub}}
{{FrameIconLegend|lag=y|grab=y}}
{{competitive expertise}}
{{technical data}}


{{MvSubNavYoshi|g=SSB}}
{{MvSubNavYoshi|g=SSB}}

Latest revision as of 22:46, April 12, 2022

Yoshi and Link grabbing in Super Smash Bros.

Overview[edit]

Yoshi sticks his tongue out and grabs opponents in his mouth. The grab is the third slowest in the game, behind Link's grab and Samus' grab. It grabs on frame 15, stays for 6 frames, and cools down for 49 frames. His back throw is considered to be his best throw option after a grab, but it is considered to be a poor throw compared to other characters' back throws.

Grabbox[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0 Sakurai angle 0 100 0 110 31 0 0 0 HitboxTableIcon(Clang).png Grab (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Punch

Timing[edit]

Grab 15-20
Animation length 69
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Grab).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Grab
Grab