User:Monsieur Crow/Exploit: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Later-ish.) |
No edit summary |
||
Line 1: | Line 1: | ||
<nowiki>{{ArticleIcons|allgames=y}}</nowiki> | |||
[[File:Wavedashing.gif|thumb|right|{{SSBM|Luigi}} performs [[wavedashing]] in ''Melee'', an exploit unique to the game.]] | [[File:Wavedashing.gif|thumb|right|{{SSBM|Luigi}} performs [[wavedashing]] in ''Melee'', an exploit unique to the game.]] | ||
An '''exploit''' is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from [[glitch]]es, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit. | An '''exploit''' is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from [[glitch]]es, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit. | ||
Line 8: | Line 9: | ||
*[[Wobbling]] - Involves a combination of characters being unable to break out of grabs while being pummeled and both Popo and Nana being considered the same character. | *[[Wobbling]] - Involves a combination of characters being unable to break out of grabs while being pummeled and both Popo and Nana being considered the same character. | ||
*The [[Omnigay]] - Involves a combination of {{SSBB|Snake}}'s [[C4]] being able to attach to characters, the [[up throw]] of {{SSBB|Meta Knight}} or {{SSBB|Kirby}} taking characters above the upper [[blast line]], and [[Faux Super Armor]] as a result of [[port priority]]. | *The [[Omnigay]] - Involves a combination of {{SSBB|Snake}}'s [[C4]] being able to attach to characters, the [[up throw]] of {{SSBB|Meta Knight}} or {{SSBB|Kirby}} taking characters above the upper [[blast line]], and [[Faux Super Armor]] as a result of [[port priority]]. | ||
<nowiki>[[Category:Game mechanics]]</nowiki> |
Latest revision as of 22:44, July 1, 2016
{{ArticleIcons|allgames=y}}
An exploit is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from glitches, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.
Exploits in the Super Smash Bros. series have been rare; thus far, these exploits have seen use in tournaments, where they are generally considered legal.
Notable exploits[edit]
- Wavedashing - Involves a combination of how the game handles momentum created by air dodging and and the "slipperiness" of grounded characters.
- Wobbling - Involves a combination of characters being unable to break out of grabs while being pummeled and both Popo and Nana being considered the same character.
- The Omnigay - Involves a combination of Snake's C4 being able to attach to characters, the up throw of Meta Knight or Kirby taking characters above the upper blast line, and Faux Super Armor as a result of port priority.
[[Category:Game mechanics]]