Super Smash Bros. Melee

Event 10: All-Star Match 1: Difference between revisions

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|music        = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}''
|music        = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}''
|availability = [[Starter]]
|availability = [[Starter]]
}}
}}{{for|other similarly named event matches|All-Star Battle (disambiguation)}}
'''[[All-Star Match]] 1''' ({{ja|オールスター戦1|Ōrusutāsen 1}}, ''All-Star Battle 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
'''[[All-Star Match]] 1''' is the 10th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]'', and the first of the five All-Star Matches.  
four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' series and its spin-offs, the {{uv|Donkey Kong}} and {{uv|Yoshi}} series. Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.
 
The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. Each battle is a one-on-one match against a [[starter character]] from the {{uv|Mario}} universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}) on their respective series' stages. {{SSBM|Mario}} is battled on {{SSBM|Yoshi's Island}}, {{SSBM|Donkey Kong}} is battled on [[Jungle Japes]], {{SSBM|Yoshi}} is battled on [[Yoshi's Story]], {{SSBM|Peach}} is battled on [[Princess Peach's Castle]], and {{SSBM|Bowser}} is battled on [[Rainbow Cruise]]. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. Mario's and Donkey Kong's [[artificial intelligence]] is set at Level 1, while Yoshi's, Peach's, and Bowser's artificial intelligence is set at Level 2.
 
==Names in other languages==
{{langtable
|ja={{ja|オールスター戦1|Ōrusutā Sen Ichi}}
|jaM=All-Star Battle 1
|de=All-Star-Kampf Nr.1
|deM=Literal translation
|es=1.ᵉʳ combate All-Star
|esM=1<sup>st</sup> All-Star fight
|it=Scontro All-Star nº 1
|itM=Literal translation}}


{{Event Melee}}
{{Event Melee}}

Latest revision as of 03:35, December 11, 2022

Event 10
All-Star Match 1
E10m-ASM1.jpg
Official description It's the Mario Stars: Mario, DK, Yoshi, Peach and Bowser.
Character(s) used Choose (2 stocks)
Opponent(s) In order of appearance:
Mario (1 stock)
Donkey Kong (1 stock)
Yoshi (1 stock)
Peach (1 stock)
Bowser (1 stock)
Stage(s) In order of appearance:
Yoshi's Island
Jungle Japes
Yoshi's Story
Princess Peach's Castle
Rainbow Cruise
Music In order of appearance:
Yoshi's Island
Kongo Jungle
Yoshi's Story
Princess Peach's Castle
Rainbow Cruise
Availability Starter
For other similarly named event matches, see All-Star Battle (disambiguation).

All-Star Match 1 is the 10th of the 51 event matches in Super Smash Bros. Melee, and the first of the five All-Star Matches.

The player controls a fighter of their choice and must win five different stock matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. Each battle is a one-on-one match against a starter character from the Mario universe and its spin-offs (Donkey Kong and Yoshi) on their respective series' stages. Mario is battled on Yoshi's Island, Donkey Kong is battled on Jungle Japes, Yoshi is battled on Yoshi's Story, Peach is battled on Princess Peach's Castle, and Bowser is battled on Rainbow Cruise. Similar to the standard battles in the All-Star Mode, the player's stock and damage percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. Mario's and Donkey Kong's artificial intelligence is set at Level 1, while Yoshi's, Peach's, and Bowser's artificial intelligence is set at Level 2.

Names in other languages[edit]

Language Name Meaning
Japan Japanese オールスター戦1 All-Star Battle 1
Germany German All-Star-Kampf Nr.1 Literal translation
Spain Spanish 1.ᵉʳ combate All-Star 1st All-Star fight
Italy Italian Scontro All-Star nº 1 Literal translation