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{{ArticleIcons|ssb4= | {{ArticleIcons|ssb4=y|ultimate=y}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Crash Bomber | |name=Crash Bomber | ||
|image=[[File: | |image=[[File:Mega Man Side B SSBU.gif|300px|Crash Bomber]] | ||
|caption=Crash Bomber | |caption=Crash Bomber in ''Ultimate''. | ||
|user=[[Mega Man]] | |user=[[Mega Man]] | ||
|universe= | |universe={{uv|Mega Man}} | ||
}} | }} | ||
'''Crash Bomber''' ({{ja|クラッシュボム}}, ''Crash Bomb'') is | '''Crash Bomber''' ({{ja|クラッシュボム|Kurasshu Bomu}}, ''Crash Bomb'') is [[Mega Man]]'s [[side special move]]. | ||
==Overview== | ==Overview== | ||
This move functions very similarly to the [[Gooey Bomb]], as it involves a small time bomb being shot out of Mega Man's buster. This bomb latches onto the first opponent or terrain in its path and starts to beep. After about two seconds, the bomb blows up, hitting multiple times and dealing diagonal knockback. Like other sticky items, the bomb will transfer to any player that makes contact with it while attached to a player. | This move functions very similarly to the [[Gooey Bomb]], as it involves a small time bomb being shot out of Mega Man's buster. This bomb latches onto the first opponent or terrain in its path and starts to beep. After about two seconds, the bomb blows up, hitting anyone in range multiple times and dealing diagonal knockback in the direction opposite to which they are facing (much weaker than that of the Gooey Bomb). Like other sticky items, the bomb will transfer to any player that makes contact with it while attached to a player, but in ''Ultimate'', it will explode immediately if approached while attached to terrain. | ||
Unlike its item counterpart, if Crash Bomber hits a [[shield]], it vanishes, and its detonation can be shielded safely even if it's latched onto a fighter. If it hits a target other than a player or terrain, it explodes immediately. This applies to things like [[Smash Run]] enemies, [[boss]] enemies, [[item]]s, {{b|Pikmin|species}}, and {{b|Luma|species}}. | |||
Despite having no initial hitboxes, Crash Bomber is useful as long-ranged pressure, as a latched bomb forces the opponent to either shield or run towards Mega Man to pass the bomb to him. As such, it is useful to force reactions from opponents, making it easy to follow up with a [[punish]] once the bomb latches on. With its relatively long range, it is good for closing distance and getting to mid-range where Mega Man thrives. However, if a bomb is on certain characters, those being [[Kirby]], [[Meta Knight]], and [[Charizard]], they can up throw Mega Man for a [[sacrificial KO]]. | |||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssb4-3char=Mega Man | |||
|ssb4-3desc=Launch a timed bomb that attaches to fighters or the terrain. | |||
|ssbuchar=Mega Man | |||
|ssbudesc=Fires Crash Man's bomb, which attaches to any opponent in its path and explodes. | |||
}} | |||
==Customization== | ==Customization== | ||
Line 24: | Line 31: | ||
# '''Ice Slasher''': Does not cause explosions like its counterparts and thus has less raw damage potential, but is a fast projectile that can pierce through multiple opponents and freeze them if they are at least 18%. Freeze time increases as damage increases, with the projectile freezing opponents for barely a few frames at low percents. Useful as a pestering tool, although less useful for baiting reactions. | # '''Ice Slasher''': Does not cause explosions like its counterparts and thus has less raw damage potential, but is a fast projectile that can pierce through multiple opponents and freeze them if they are at least 18%. Freeze time increases as damage increases, with the projectile freezing opponents for barely a few frames at low percents. Useful as a pestering tool, although less useful for baiting reactions. | ||
# '''Danger Wrap''': Produces a bubble-encased bomb that floats slowly in an upward curve, exploding and dealing multiple hits upon making contact with an opponent. Significantly stronger than the other Crash Bomber custom moves, having actual KO potential at 139% from ground level. Its trajectory makes it difficult to use directly, but very powerful against opponents trying to land, while it can KO surprisingly early against opponents near the upper blast line. | # '''Danger Wrap''': Produces a bubble-encased bomb that floats slowly in an upward curve, exploding and dealing multiple hits upon making contact with an opponent. Significantly stronger than the other Crash Bomber custom moves, having actual KO potential at 139% from ground level. Its trajectory makes it difficult to use directly, but very powerful against opponents trying to land, while it can KO surprisingly early against opponents near the upper blast line. | ||
<gallery> | |||
IceSlasher3DS.jpg|The Ice Slasher variation of the move. | |||
DangerWrap3DS.jpg|The Danger Wrap variation of the move. | |||
</gallery> | |||
==Origin== | ==Origin== | ||
===Crash Bomber=== | |||
[[File:CrashBomber1.png|thumb|The Crash Bomber as it appears in ''Mega Man 2''.]] | [[File:CrashBomber1.png|thumb|The Crash Bomber as it appears in ''Mega Man 2''.]] | ||
The Crash Bomber first appeared in ''Mega Man 2'' as the special weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this special weapon himself. Though it only has a limited ammo amount of seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls. The Crash Bomber is the weakness of Flash Man, Quick Man, and Wily Machine 2 as well as being required to defeat the Boobeam Trap boss in Dr. Wily's castle. Unlike in ''Smash Bros'', the Crash Bomber was unable to stick to enemies in ''Mega Man 2'', instead simply dealing damage upon hitting them. | The Crash Bomber first appeared in ''Mega Man 2'' as the special weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this special weapon himself. Though it only has a limited ammo amount of seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls. The Crash Bomber is the weakness of Flash Man, Quick Man, and Wily Machine 2 as well as being required to defeat the Boobeam Trap boss in [[Wily Castle|Dr. Wily's castle]]. Unlike in ''[[Super Smash Bros. (series)|Smash Bros.]]'', the Crash Bomber was unable to stick to enemies in ''Mega Man 2'', instead simply dealing damage upon hitting them. | ||
===Ice Slasher=== | |||
One of the move's variants, Ice Slasher, first appeared in ''Mega Man'' as the power of Ice Man. It is a blade of ice in the shape of an arrowhead, produced from chilled air mixed with liquid nitrogen. These projectiles can freeze foes in the original game (a trait that was originally for Bond Man's weapon, a Robot Master who was cut from ''Mega Man'') and can also damage foes in ''Mega Man Powered Up'' when the player controls Ice Man. Ice Slasher can freeze flame geysers to form steps, and is the weakness of Fire Man. The second variant, Danger Wrap, was introduced in ''Mega Man 7'' as the power of Burst Man. Using this power, a bomb encased in a bubble is fired. The bubble travels upwards and can trap certain enemies, including Cloud Man, the Robot Master who is weak to this weapon. The bubble could be pushed if an enemy is trapped inside, damaging any enemy that makes contact. Alternatively, the bomb could be placed on the ground to act as a mine. | One of the move's variants, Ice Slasher, first appeared in ''Mega Man'' as the power of Ice Man. It is a blade of ice in the shape of an arrowhead, produced from chilled air mixed with liquid nitrogen. These projectiles can freeze foes in the original game (a trait that was originally for Bond Man's weapon, a Robot Master who was cut from ''Mega Man'') and can also damage foes in ''Mega Man Powered Up'' when the player controls Ice Man. Ice Slasher can freeze flame geysers to form steps, and is the weakness of Fire Man. | ||
===Danger Wrap=== | |||
The second variant, Danger Wrap, was introduced in ''Mega Man 7'' as the power of Burst Man. Using this power, a bomb encased in a bubble is fired. The bubble travels upwards and can trap certain enemies, including Cloud Man, the Robot Master who is weak to this weapon. The bubble could be pushed if an enemy is trapped inside, damaging any enemy that makes contact. Alternatively, the bomb could be placed on the ground to act as a mine. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Crash Bomber.jpg|The bomb stuck on Luigi. | Crash Bomber.jpg|The bomb stuck on Luigi. | ||
Crash Sticky.jpg | Crash Sticky.jpg |The bomb sticks to the opponent... | ||
Crash Explode.jpg|...and then explodes. | Crash Explode.jpg|...and then explodes. | ||
CrashBomber3DS.jpg|Crash Bomber's appearance in {{for3ds}}. | CrashBomber3DS.jpg|Crash Bomber's appearance in {{for3ds}}. | ||
IceSlasherOrigin.png|The Ice Slasher's appearance in ''Mega Man''. | |||
DangerWrapOrigin.png|The Danger Wrap's appearance in ''Mega Man 7''. | |||
File:MegaManCrashBomb.jpg|Crash Bomber in {{forwiiu}}. | |||
Mega Man SSBU Skill Preview Side Special.png|Crash Bomber as shown by the [[Move List]] in ''Ultimate''. | |||
</gallery> | </gallery> | ||
{{ | ==Names in other languages== | ||
{{langtable | |||
|ja={{ja|クラッシュボム|Kurasshu Bomu}}, ''Crash Bomb'' | |||
|en=Crash Bomber | |||
|fr=Bombe Crash | |||
|es=Bomba de choque | |||
|de=Crash Bomber | |||
|it=Crash Bomber | |||
|nl=Kleefbommen | |||
|ru={{rollover|Краш-бомбер|Krash-bomber|?}} | |||
|ko={{rollover|크래시봄|Keuraesibom|?}}, ''Crash Bomb'' | |||
|zh_cn={{rollover|爆破炸弹|Bàopò Zhàdàn|?}} | |||
|zh_tw={{rollover|爆破炸彈|Bàopò Zhàdàn|?}} | |||
}} | |||
==Trivia== | |||
[[File:TwoDangerWraps.jpg|195px|thumb|One Mega Man using two Danger Wraps at the same time, which shouldn't be possible.]] | |||
*Occasionally, a custom Mega Man can use more than one Danger Wrap at a time, dealing double the normal damage. It is unknown if the Mega Man has to be speedy. | |||
{{clr}} | |||
{{Special Moves|char=Mega Man}} | {{Special Moves|char=Mega Man}} | ||
{{Mega Man universe}} | |||
[[Category:Side special moves]] | [[Category:Side special moves]] | ||
[[Category:Projectiles]] | [[Category:Projectiles]] | ||
[[Category:Mega Man]] | [[Category:Mega Man]] | ||
[[Category:Mega Man (SSB4)]] | |||
[[Category:Mega Man (SSBU)]] | |||
[[Category:Capcom]] |
Latest revision as of 03:43, September 28, 2024
Crash Bomber | |
---|---|
Crash Bomber in Ultimate. | |
User | Mega Man |
Universe | Mega Man |
Crash Bomber (クラッシュボム, Crash Bomb) is Mega Man's side special move.
Overview[edit]
This move functions very similarly to the Gooey Bomb, as it involves a small time bomb being shot out of Mega Man's buster. This bomb latches onto the first opponent or terrain in its path and starts to beep. After about two seconds, the bomb blows up, hitting anyone in range multiple times and dealing diagonal knockback in the direction opposite to which they are facing (much weaker than that of the Gooey Bomb). Like other sticky items, the bomb will transfer to any player that makes contact with it while attached to a player, but in Ultimate, it will explode immediately if approached while attached to terrain.
Unlike its item counterpart, if Crash Bomber hits a shield, it vanishes, and its detonation can be shielded safely even if it's latched onto a fighter. If it hits a target other than a player or terrain, it explodes immediately. This applies to things like Smash Run enemies, boss enemies, items, Pikmin, and Luma.
Despite having no initial hitboxes, Crash Bomber is useful as long-ranged pressure, as a latched bomb forces the opponent to either shield or run towards Mega Man to pass the bomb to him. As such, it is useful to force reactions from opponents, making it easy to follow up with a punish once the bomb latches on. With its relatively long range, it is good for closing distance and getting to mid-range where Mega Man thrives. However, if a bomb is on certain characters, those being Kirby, Meta Knight, and Charizard, they can up throw Mega Man for a sacrificial KO.
Instructional quotes[edit]
case foldout | Launch a timed bomb that attaches to fighters or the terrain. | |
Move List | Fires Crash Man's bomb, which attaches to any opponent in its path and explodes. |
Customization[edit]
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Crash Bomber | 2. Ice Slasher | 3. Danger Wrap |
---|---|---|
"Crash Man's weapon. Fire a bomb that will attach to any opponent in its path and explode." | "Ice Man's weapon. Fire an ice projectile that will freeze enemies upon contact." | "Burst Man's weapon. Fire an explosive projectile that arcs steeply upward." |
- Crash Bomber: Default.
- Ice Slasher: Does not cause explosions like its counterparts and thus has less raw damage potential, but is a fast projectile that can pierce through multiple opponents and freeze them if they are at least 18%. Freeze time increases as damage increases, with the projectile freezing opponents for barely a few frames at low percents. Useful as a pestering tool, although less useful for baiting reactions.
- Danger Wrap: Produces a bubble-encased bomb that floats slowly in an upward curve, exploding and dealing multiple hits upon making contact with an opponent. Significantly stronger than the other Crash Bomber custom moves, having actual KO potential at 139% from ground level. Its trajectory makes it difficult to use directly, but very powerful against opponents trying to land, while it can KO surprisingly early against opponents near the upper blast line.
Origin[edit]
Crash Bomber[edit]
The Crash Bomber first appeared in Mega Man 2 as the special weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this special weapon himself. Though it only has a limited ammo amount of seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls. The Crash Bomber is the weakness of Flash Man, Quick Man, and Wily Machine 2 as well as being required to defeat the Boobeam Trap boss in Dr. Wily's castle. Unlike in Smash Bros., the Crash Bomber was unable to stick to enemies in Mega Man 2, instead simply dealing damage upon hitting them.
Ice Slasher[edit]
One of the move's variants, Ice Slasher, first appeared in Mega Man as the power of Ice Man. It is a blade of ice in the shape of an arrowhead, produced from chilled air mixed with liquid nitrogen. These projectiles can freeze foes in the original game (a trait that was originally for Bond Man's weapon, a Robot Master who was cut from Mega Man) and can also damage foes in Mega Man Powered Up when the player controls Ice Man. Ice Slasher can freeze flame geysers to form steps, and is the weakness of Fire Man.
Danger Wrap[edit]
The second variant, Danger Wrap, was introduced in Mega Man 7 as the power of Burst Man. Using this power, a bomb encased in a bubble is fired. The bubble travels upwards and can trap certain enemies, including Cloud Man, the Robot Master who is weak to this weapon. The bubble could be pushed if an enemy is trapped inside, damaging any enemy that makes contact. Alternatively, the bomb could be placed on the ground to act as a mine.
Gallery[edit]
Crash Bomber's appearance in Super Smash Bros. for Nintendo 3DS.
Crash Bomber in Super Smash Bros. for Wii U.
Crash Bomber as shown by the Move List in Ultimate.
Names in other languages[edit]
Trivia[edit]
- Occasionally, a custom Mega Man can use more than one Danger Wrap at a time, dealing double the normal damage. It is unknown if the Mega Man has to be speedy.
Mega Man universe | |
---|---|
Fighter | Mega Man (SSB4 · SSBU) |
Assist Trophies | Elec Man · Wily Capsule · Zero |
Stage | Wily Castle |
Enemy | Mettaur |
Other | Bass · Energy Tank · MegaMan.EXE · MegaMan Volnutt · Proto Man · Star Force Mega Man · X · Yellow Devil |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Masterpiece | Mega Man 2 |