Super Smash Bros. 4

Toon Link (SSB4)/Forward aerial: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} ==Overview== Toon Link swings the Master Sword in front of him. It deals 13% damage, has strong horizontal knockback and is a great KOing option. However, i...)
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:ToonLinkFAir.gif|thumb|270px|Hitbox visualization showing Toon Link's forward aerial.]]


==Overview==
==Overview==
Toon Link swings the [[Master Sword]] in front of him. It deals 13% damage, has strong horizontal knockback and is a great KOing option. However, it is slightly delayed. It's startup is slightly less than characters such as {{SSB4|Mario}} or {{SSB4|Donkey Kong}}'s forward aerial, and slightly less than foward aerials like {{SSB4|Bowser}}'s. It can follow up from a [[Bomb (Link)|Bomb]], giving it a reliable way to KO opponents. Moves can also follow up from it such as [[Spin Attack]] or a grab aerial.
Toon Link spins and swings the [[Master Sword]] in an upwards arc in front of him. It deals 13% damage with strong horizontal knockback and great range thanks to its big hitbox. However, it has noticeable startup lag, making it difficult to connect with. This can be remedied by using a [[Bomb (Link)|Bomb]] to set it up, making it a reliable KO option. Early on, this in turn can be followed up with other moves, such as [[Spin Attack]] or a [[grab aerial]].


==Hitboxes==
{{technical data}}
==Timing==
===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
!Initial autocancel
|1-3
|-
|-
!Hitboxes
!Hitbox
|14-15
|14-15
|-
|-
!Autocancel
!Ending autocancel
|1-3 , 51>
|51-
|-
!Interruptible
|39
|-
|-
!Animation length
!Animation length
|38
|51
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=23}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=13}}
|-
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=47}}{{FrameStrip|t=Autocancel|c=1}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y}}
===[[Landing lag]]===
{|class="wikitable"
!Animation length
|18
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=18}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}}


{{MvSubNavToonLink|g=SSB4}}
{{MvSubNavToonLink|g=SSB4}}

Latest revision as of 15:58, September 13, 2020

Hitbox visualization showing Toon Link's forward aerial.

Overview[edit]

Toon Link spins and swings the Master Sword in an upwards arc in front of him. It deals 13% damage with strong horizontal knockback and great range thanks to its big hitbox. However, it has noticeable startup lag, making it difficult to connect with. This can be remedied by using a Bomb to set it up, making it a reliable KO option. Early on, this in turn can be followed up with other moves, such as Spin Attack or a grab aerial.

Hitboxes[edit]

Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Timing[edit]

Attack[edit]

Initial autocancel 1-3
Hitbox 14-15
Ending autocancel 51-
Interruptible 39
Animation length 51
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 18
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Auto-canceling
Autocancel
Interruptibility
Interruptible