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{{ArticleIcons|brawl=yes|ssb4=yes}}
{{ArticleIcons|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Robo Burner
|name=Robo Burner
|image=[[File:Robo_Burner_SSB4_WiiU.jpeg|250px]]
|image=[[File:ROB Up B SSBU.gif|300px]]
|caption=Robo Burner in {{forwiiu}}.
|caption=Robo Burner in ''Ultimate''.
|user=[[R.O.B.]]
|user=[[R.O.B.]]
|universe={{uv|R.O.B.}}
|universe={{uv|R.O.B.}}
}}
}}
'''Robo Burner''' ({{ja|ロボバーナー|Robobānā}}, ''Robo Burner'') is [[R.O.B.]]'s [[up special move]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. The move is a very effective [[recovery]] move. Although it deals no damage, it can be used, then deactivated for an attack, then reactivated, making it extremely useful for edge guarding. Robo Burner relies on fuel, which automatically charges when R.O.B. is touching the ground, taking about 1.5 seconds to fully charge.
'''Robo Burner''' ({{ja|ロボバーナー|Robo Bānā}}, ''Robo Burner'') is [[R.O.B.]]'s [[up special move]].  


Robo Burner can propel R.O.B. great distances, both vertically and horizontally, making it, arguably, one of the best recovery moves in the game. However, since it is unable to charge when in the air, aggressive edge guarding on the opponent's part can prevent R.O.B. from safely returning, by simply forcing R.O.B. away from safety until his fuel runs out. An effective way to overcome this strategy is by floating considerably beneath the platform, making edge guarding either difficult or suicidal, then jetting upwards and grabbing onto the ledge.
==Overview==
R.O.B. jets upwards. Although the move deals no damage, it does not put R.O.B. into a [[helpless]] state after he uses it, unlike most up special moves, and R.O.B. can perform any aerial attack or use the move again (with remaining fuel) after using Robo Burner. In addition, after using an aerial attack, he can go for another Robo Burner, use any other special, use any aerial attack, [[fast fall]], or [[air dodge]], making it a very versatile move and arguably one of the best recovery moves in the entire series. Robo Burner relies on fuel, which automatically charges when R.O.B. is touching the ground, taking about 1.5 seconds to fully charge.


Unlike most up special moves, Robo Burner does not put R.O.B. into a [[helpless]] state after he uses it, and R.O.B. can perform any aerial attack or use the move again (with remaining fuel) after using Robo Burner. In addition, after using an aerial attack, he can use Robo Burner, use any other special, use any aerial attack, [[fastfall]], or [[air dodge]].  
Robo Burner can propel R.O.B. great distances, both vertically and horizontally, making it arguably one of the best recovery moves in the game. However, since it is unable to charge when in the air, aggressive edgeguarding on the opponent's part can prevent R.O.B. from safely returning, by simply forcing R.O.B. away from safety until his fuel runs out. An effective way to overcome this strategy is by floating considerably beneath the platform, making edgeguarding either difficult or suicidal, then jetting upwards and grabbing onto the ledge.


Its effect can be maximized by rapidly pressing the special move button or up instead of holding it; using this method will almost double the distance gained, due to the maintained inertia of the move. This makes it arguably the second longest recovery move in the game behind {{SSB4|Villager}}'s [[Balloon Trip (move)|Balloon Trip]], not counting [[Gliding]] or [[Peach]]'s two floating abilities.
Its effect can be maximized by rapidly pressing the special move button or up instead of holding it; using this method will almost double the distance gained, due to the maintained inertia of the move. This makes it arguably the second longest recovery move in the game behind {{SSB4|Villager}}'s [[Balloon Trip (move)|Balloon Trip]], not counting [[gliding]] or [[Peach]]'s two floating abilities.


As a side note, some [[R.O.B. Blaster]] enemies in the [[Subspace Emissary]] have the ability to use Robo Burner for an unlimited amount of time, allowing them to chase fighters down and constantly fire [[Robo Beam]]s at them.
As a side note, some [[R.O.B. Blaster]] enemies in the [[Subspace Emissary]] have the ability to use Robo Burner for an unlimited amount of time, allowing them to chase fighters down and constantly fire [[Robo Beam]]s at them.
In ''[[Super Smash Bros. Ultimate]]'', a gauge has been added to R.O.B.'s chassis, displaying the amount of fuel remaining for the move.
In ''Ultimate'', unlike similar [[up special]] moves like {{SSBU|Mr. Game & Watch}}'s [[Fire]], R.O.B's aerials after using Robo Burner are classified as "SpecialHIAttack" instead of "attackair", allowing them to bypass the [[shieldstun]] modifier and making them safer on shield. Precisely timing a neutral aerial in this way can make it as safe as +2 on shield.<ref>[https://x.com/miraisthebestfr/status/1750013837711994894?s=20 Tweet 1],[https://x.com/bee_not_hachi/status/1750022335514521886?s=20 Tweet 2]</ref>
==Instructional quote==
{{InstructionalQuotes
|ssbuchar=R.O.B.
|ssbudesc=Flies into the air or hovers with its thrusters. Can also attack while airborne.
}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|ROB|Up|name1=Robo Burner|desc1=Use your thrusters to fly or hover in the air. You can also attack while airborne.|name2=Robo Rocket|desc2=Quickly sends you high into the air. Unable to hover like Robo Burner.|name3=High-Speed Burner|desc3=You can fly around faster, but it burns through your fuel more quickly.}}
{{CustomSet|ROB|Up|name1=Robo Burner|desc1=Use your thrusters to fly or hover in the air. You can also attack while airborne.|name2=Robo Rocket|desc2=Quickly sends you high into the air. Unable to hover like Robo Burner.|name3=High-Speed Burner|desc3=You can fly around faster, but it burns through your fuel more quickly.}}
# '''Robo Burner''': Default.
# '''Robo Burner''': Default.
# '''Robo Rocket''': Launches into the air, dealing damage, but can't hover. It deals damage and can even [[Meteor Smash]].
# '''Robo Rocket''': Launches into the air, but can't hover. It deals damage and can even [[Meteor Smash]].
# '''High-Speed Burner''': Travels faster through the air, but also runs out of fuel faster.
# '''High-Speed Burner''': Travels faster through the air, but also runs out of fuel faster.


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Robo Flight.jpg|High-Speed Burner being used in {{for3ds}}.
Robo Flight.jpg|High-Speed Burner being used in {{for3ds}}.
</gallery>
</gallery>
==Origin==
[[File:Robwariowaresmoothmoves.png|thumb|R.O.B. as he appears as a boss in ''WarioWare: Smooth Moves''.]]
The move doesn't have a true origin and is original to ''Super Smash Bros.''; however, in a {{uv|Star Fox}}-themed [[mariowiki:Star Fox (WarioWare: Smooth Moves)|microgame]] from ''{{s|mariowiki|WarioWare: Smooth Moves}}'' as a boss, R.O.B. was seemingly able to hover in the air while trying to shoot the player down with a {{s|wikipedia|NES Zapper}}.
{{clr}}


==Gallery==
==Gallery==
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RoboBurner.jpg|Robo Burner in ''Brawl''.
RoboBurner.jpg|Robo Burner in ''Brawl''.
Robo Burner SSB4.jpg|Robo Burner in {{for3ds}}.
Robo Burner SSB4.jpg|Robo Burner in {{for3ds}}.
Robo_Burner_SSB4_WiiU.jpeg|Robo Burner in {{forwiiu}}.
ROB SSBU Skill Preview Up Special.png|Robo Burner as shown with NES colors by the Move List in ''Ultimate''.
Robot SSBU Skill Preview Up Special.png|Robo Burner as shown with Famicom colors by the Move List in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ロボバーナー|Robo Bānā}}, ''Robo Burner''
|en=Robo Burner
|fr=Brûleur robotique
|es=Propulsor Robo
|de=Düsenantrieb
|it=Robopulsore
|nl=Roboraket
|ru={{rollover|Робофорсаж|Roboforsazh|?}}
|ko={{rollover|로보 버너|Robo Beoneo|?}}, ''Robo Burner''
|zh_cn={{rollover|机器人升空|Jīqìrén Shēngkōng|?}}
|zh_tw={{rollover|機器人升空|Jīqìrén Shēngkōng|?}}
}}


==Trivia==
==Trivia==
*While using this move, R.O.B. cannot [[Fast falling|fast fall]]. This also negates the fast falling effects from the [[Metal Box]] and the [[Super Mushroom]].
*While using this move, R.O.B. cannot [[fast fall]]. This also negates the fast falling effects from the [[Metal Box]] and the [[Super Mushroom]].
 
*In ''Ultimate'', this move has full immunity to command grabs during the first 24 frames of start-up. It is currently unknown if this is intentional or a result of a glitch. [https://twitter.com/Meshima_/status/1184957087240949760?s=19]
{{Special Moves|char=R.O.B.}}
{{Special Moves|char=R.O.B.}}


[[Category:R.O.B. universe]]
[[Category:R.O.B. universe]]
[[Category:Up special moves]]
[[Category:Up special moves]]
[[Category:R.O.B.]]
[[Category:R.O.B.]]
[[Category:R.O.B. (SSBB)]]
[[Category:R.O.B. (SSB4)]]
[[Category:R.O.B. (SSBU)]]

Latest revision as of 11:54, January 24, 2024

Robo Burner
ROB Up B SSBU.gif
Robo Burner in Ultimate.
User R.O.B.
Universe R.O.B.

Robo Burner (ロボバーナー, Robo Burner) is R.O.B.'s up special move.

Overview[edit]

R.O.B. jets upwards. Although the move deals no damage, it does not put R.O.B. into a helpless state after he uses it, unlike most up special moves, and R.O.B. can perform any aerial attack or use the move again (with remaining fuel) after using Robo Burner. In addition, after using an aerial attack, he can go for another Robo Burner, use any other special, use any aerial attack, fast fall, or air dodge, making it a very versatile move and arguably one of the best recovery moves in the entire series. Robo Burner relies on fuel, which automatically charges when R.O.B. is touching the ground, taking about 1.5 seconds to fully charge.

Robo Burner can propel R.O.B. great distances, both vertically and horizontally, making it arguably one of the best recovery moves in the game. However, since it is unable to charge when in the air, aggressive edgeguarding on the opponent's part can prevent R.O.B. from safely returning, by simply forcing R.O.B. away from safety until his fuel runs out. An effective way to overcome this strategy is by floating considerably beneath the platform, making edgeguarding either difficult or suicidal, then jetting upwards and grabbing onto the ledge.

Its effect can be maximized by rapidly pressing the special move button or up instead of holding it; using this method will almost double the distance gained, due to the maintained inertia of the move. This makes it arguably the second longest recovery move in the game behind Villager's Balloon Trip, not counting gliding or Peach's two floating abilities.

As a side note, some R.O.B. Blaster enemies in the Subspace Emissary have the ability to use Robo Burner for an unlimited amount of time, allowing them to chase fighters down and constantly fire Robo Beams at them.

In Super Smash Bros. Ultimate, a gauge has been added to R.O.B.'s chassis, displaying the amount of fuel remaining for the move.

In Ultimate, unlike similar up special moves like Mr. Game & Watch's Fire, R.O.B's aerials after using Robo Burner are classified as "SpecialHIAttack" instead of "attackair", allowing them to bypass the shieldstun modifier and making them safer on shield. Precisely timing a neutral aerial in this way can make it as safe as +2 on shield.[1]

Instructional quote[edit]

Super Smash Bros. Ultimate Move List R.O.B. (SSBU) Flies into the air or hovers with its thrusters. Can also attack while airborne.

Customization[edit]

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Robo Burner 2. Robo Rocket 3. High-Speed Burner
Robo Burner
Robo Rocket
High-Speed Burner
"Use your thrusters to fly or hover in the air. You can also attack while airborne." "Quickly sends you high into the air. Unable to hover like Robo Burner." "You can fly around faster, but it burns through your fuel more quickly."
  1. Robo Burner: Default.
  2. Robo Rocket: Launches into the air, but can't hover. It deals damage and can even Meteor Smash.
  3. High-Speed Burner: Travels faster through the air, but also runs out of fuel faster.

Origin[edit]

R.O.B. as he appears as a boss in WarioWare: Smooth Moves.

The move doesn't have a true origin and is original to Super Smash Bros.; however, in a Star Fox-themed microgame from WarioWare: Smooth Moves as a boss, R.O.B. was seemingly able to hover in the air while trying to shoot the player down with a NES Zapper.

Gallery[edit]

Names in other languages[edit]

Language Name
Japan Japanese ロボバーナー, Robo Burner
UK English Robo Burner
France French Brûleur robotique
Germany German Düsenantrieb
Spain Spanish Propulsor Robo
Italy Italian Robopulsore
China Chinese (Simplified) 机器人升空
Taiwan Chinese (Traditional) 機器人升空
South Korea Korean 로보 버너, Robo Burner
Netherlands Dutch Roboraket
Russia Russian Робофорсаж

Trivia[edit]

  • While using this move, R.O.B. cannot fast fall. This also negates the fast falling effects from the Metal Box and the Super Mushroom.
  • In Ultimate, this move has full immunity to command grabs during the first 24 frames of start-up. It is currently unknown if this is intentional or a result of a glitch. [1]