User:Davidvkimball: Difference between revisions
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|'''This article is incomplete | |'''This article is incomplete because I don't feel like updating it.''' | ||
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{{Smasher | {{Infobox Smasher | ||
| name = | | name = davidvkimball | ||
| image = Davidvkimball.jpg | | image = Davidvkimball.jpg | ||
| mainssbm = Sheik | | mainssbm = Sheik | ||
Line 30: | Line 30: | ||
| mainssbb = Zero Suit Samus | | mainssbb = Zero Suit Samus | ||
| 2ndmainssbb = Ike | | 2ndmainssbb = Ike | ||
| mainssbu = Banjo & Kazooie | |||
| birthyear = 1992 | | birthyear = 1992 | ||
| skill = Pro-Am ( | | skill = Pro-Am (SSBM, PM) | ||
| location = Seattle | | location = Seattle | ||
| country = United States | | country = United States | ||
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| crew = None, currently. | | crew = None, currently. | ||
| nnid = davidvkimball | | nnid = davidvkimball | ||
}} | }} | ||
Hi! I | Hi! I founded [[Gameplay_modification#Legacy_TE|Smash Bros. Legacy]] and have been playing [[Super Smash Bros.]] since it launched in 1999. | ||
I'm most recently known for my work in the [[Super Smash Bros. Melee|Melee]] scene, including a documentary called ''Elevated: The Development Story of Super Smash Bros. Melee'', a collection of high-resolution assets called Melee HD Asset Library, and a website for new Melee players, blippi.gg. | |||
I was previously known for my leadership and initiation of [[Gameplay_modification#Super_Smash_Bros._Brawl|Brawl modifications]] for [[Project M]] including [[Gameplay_modification#Legacy_TE|Legacy TE]] and the Cosmetic Standardization Project. I have since retired from Brawl modding, and the Legacy projects are no longer in development. | |||
==Wiki Skill== | ==Wiki Skill== | ||
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|a5c2=#ffdf7f | |a5c2=#ffdf7f | ||
}} | }} | ||
== Content Creation == | |||
''Elevated: The Development Story of Super Smash Bros. Melee'' is a documentary I created about Melee's development, taking bits and pieces from interviews, columns, and online articles and stitching them together in as coherent of an account as I could. I also documented anything I could related to unused content and some of the earliest tournaments for the game. The video was created, researched, edited, voiced, and produced by me. | |||
Some of the accolades its received have included praise from Smash player and Twitch streamer [[Smasher:Ludwig|Ludwig]], <ref> "Ludwig watches Elevated documentary." https://clips.twitch.tv/MiniatureTenuousSwallowMrDestructoid-ycJrkmfMiqbidoQu</ref> TO and founder of VGBootCamp [[Smasher:GimR|GimR]], <ref> "GimR watches Elevated documentary." https://twitter.com/VGBC_GimR/status/1388946120198479872</ref> and Melee documentary creator [[Smasher:Samox|Samox]] who stated he considered ''Elevated'' as the unofficial prequel to his [[The_Smash_Brothers|The Smash Brothers]] documentary. <ref> "Samox considers the Elevated documentary to be the unofficial prequel to The Smash Brothers." https://twitter.com/_samox_/status/1388933287448621061</ref> | |||
The entire documentary can be viewed on YouTube here: | |||
{{#widget:YouTube|id=-3HiXYdFz38}} | |||
My ''"What if...?"'' series of videos takes a look at what Melee might may have looked like under alternative conditions. For example, "what if James Bond was in Melee?" They are concept trailers often created from modifications of Brawl or Melee itself, crafted to showcase what Melee may look like on another timeline. | |||
For example, here's a video on [[Slippy]], which is partially a silly reference to [[Smasher:MagicScrumpy|MagicScrumpy]]'s "Ultimate Spacie" video, and is a collaboration with B&D Games: | |||
{{#widget:YouTube|id=1SieMZ-KLJY}} | |||
== Smasher history == | == Smasher history == | ||
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One fateful day, my brother and I sold our NES and games to purchase a [[Nintendo 64]]. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often. | One fateful day, my brother and I sold our NES and games to purchase a [[Nintendo 64]]. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often. | ||
Years later, I purchased | Years later, I purchased Super Smash Bros. Melee right along with a [[Nintendo GameCube]]. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by [[Super Smash Bros. Brawl|Brawl]]. | ||
The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the [[Smash Bros. DOJO!!]] website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release. | The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the [[Smash Bros. DOJO!!]] website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release. | ||
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Having had the opportunity to try [[Super_Smash_Bros._for_Wii_U|Super Smash Bros. for Wii U]] in Best Buy early last summer, I was hyped for that game as well. Purchase the 3DS version at midnight as well as the Wii U version a month later. | Having had the opportunity to try [[Super_Smash_Bros._for_Wii_U|Super Smash Bros. for Wii U]] in Best Buy early last summer, I was hyped for that game as well. Purchase the 3DS version at midnight as well as the Wii U version a month later. | ||
Melee is my favorite iteration of Smash. | The day it was announced I pre-ordered [[Super Smash Bros. Ultimate]] and picked it up at the opening midnight release at Best Buy. I currently possess all DLC released so far. | ||
Melee is my favorite iteration of Smash. <ref> "Super Smash Bros. Melee: the Sharpest Game In the Series" https://www.youtube.com/watch?v=2ph9vI7xgEY</ref> | |||
== Control preferences == | == Control preferences == | ||
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Is there another way to play? | Is there another way to play? | ||
== | == Playstyle == | ||
When it comes to Melee, I play [[Sheik_(SSBM)|Sheik]] and do basic silly things that can end up working against opponents with superior tech skill. With [[Samus_(SSBM)|Samus]], I just like moving around. I consider myself an amateur player. | |||
In Ultimate, I main Banjo and Kazooie, because why wouldn't I? Most hype character reveal ever. | |||
== Tournament Involvement == | == Tournament Involvement == | ||
While I've never been involved in tournaments on the national level, I've participated in many local Smash Bros 64, Melee, Brawl, and Project M tournaments. I've even organized a few at Northwest University in Kirkland, WA as well as at my home in the greater Seattle area. | While I've never been involved in tournaments on the national level, I've participated in many local Smash Bros 64, Melee, Brawl, and Project M tournaments. I've even organized a few at Northwest University in Kirkland, WA as well as at my home in the greater Seattle area. I've also entered in Northwest Majors (Melee singles and doubles) and Don't Park on the Grass (Melee doubles and Ultimate singles), but I didn't make it out of pools for either occasion. | ||
I | |||
I also attended Project M tournament Fair & Balanced in California. | |||
==Tendency to john== | ==Tendency to john== | ||
Yes, I confess, I have been known to [[john]]. | Yes, I confess, I have been known to [[john]]. In general I have a hard time dealing with unresponsiveness in *Smash* games. However these johns only come up when playing games [[Super Smash Bros Brawl|Brawl]]-forward, and often due to: | ||
* [[Display lag]] | * [[Display lag]], [[Wi-Fi lag]], and [[Input lag]] (yes, I'm one of ''those'' people) | ||
* [[Buffer|Buffering]] (in Brawl | * [[Buffer|Buffering]] (in Brawl, Smash 4, and Ultimate) | ||
Display lag is frustrating because I've only used CRT TVs to play games for pretty much my whole life (until recently for non-Smash games), so I'm used to zero display lag. | Display lag is frustrating because I've only used CRT TVs to play games for pretty much my whole life (until recently for non-Smash games), so I'm used to zero display lag. Arbitrary input lag and unfortunate internet lag are frustrating for similar reasons. | ||
Buffering is frustrating because as [[Ike_(SSBB)|Ike]], I will often unintentionally use his laggy neutral areal attack off of the stage when trying to use his standard jab attack. | Buffering is frustrating because as [[Ike_(SSBB)|Ike]], I will often unintentionally use his laggy neutral areal attack off of the stage when trying to use his standard jab attack. | ||
Super Smash Bros. and Super Smash Bros. Melee are perfectly responsive and don't possess any arbitrary input lag or buffering. Therefore johning occurs much less often with those games. | |||
==Smash Bros. Legacy== | ==Smash Bros. Legacy== | ||
[[File:Smash Bros Legacy Logo.png|thumb|400px|Smash Bros. Legacy logo.]] | [[File:Smash Bros Legacy Logo.png|thumb|400px|Smash Bros. Legacy logo.]] | ||
[[ | I'm founder of [[Gameplay_modification#Legacy_TE|Smash Bros. Legacy]], which used to be a group of content creators and modders who focus on Super Smash Bros. Smash Bros. Legacy was most known for its Project M mods, Super Smash Bros. Legacy XP and Super Smash Bros. Legacy TE, which offer new content in addition to the 3.6 version of Project M. We also posted tutorial videos around the competitive scene and created artwork pertaining to Smash as well. | ||
Here are a few trailers I've created around those projects. | |||
{{#widget:YouTube|id=T7hNZsBUIN0}} | |||
{{#widget:YouTube|id=yJljuvGxAhM}} | |||
==GIF Contributions== | ==GIF Contributions== | ||
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Below is a gallery of GIF images I've created for SmashWiki articles that needed content. | Below is a gallery of GIF images I've created for SmashWiki articles that needed content. | ||
My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into | My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into Adobe Photoshop and create a small GIF image out of it to be used on this site. Hope you enjoy! | ||
See all of my [[Special:Contributions/Davidvkimball|contributions here]]. | See all of my [[Special:Contributions/Davidvkimball|contributions here]]. | ||
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Gaming services: | Gaming services: | ||
{|class="wikitable" | {|class="wikitable" | ||
|Slippi||[https://slippi.gg/user/d-0 D#0] | |||
|- | |||
|Xbox Live||[https://live.xbox.com/en-US/Profile?gamertag=davidvkimball davidvkimball] | |Xbox Live||[https://live.xbox.com/en-US/Profile?gamertag=davidvkimball davidvkimball] | ||
|- | |- | ||
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|Apple Game Center||davidvkimball | |Apple Game Center||davidvkimball | ||
|- | |- | ||
| | |Nintendo Switch||SW-1880-0689-1110 | ||
|- | |- | ||
|Steam||[http://steamcommunity.com/id/davidvkimball/ davidvkimball] | |Steam||[http://steamcommunity.com/id/davidvkimball/ davidvkimball] | ||
|- | |- | ||
|Backloggery||[http://backloggery.com/davidvkimball davidvkimball] | |Backloggery||[http://backloggery.com/davidvkimball davidvkimball] | ||
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==Other external links== | ==Other external links== | ||
*[http://davidvkimball.com/ My Home Website] | *[http://davidvkimball.com/ My Home Website] | ||
*[http:// | *[http://blippi.gg/ Blippi.gg] | ||
*[http://davidvkimball.com/discord My Discord Server] | |||
*[http://twitter.com/davidvkimball My Twitter profile] | *[http://twitter.com/davidvkimball My Twitter profile] | ||
==SmashWiki Signature== | ==SmashWiki Signature== | ||
[[File: | [[File:Melee_icon.png|18px]] <span style="font-family: A-OTF Folk Pro; font-size: 10pt; font-weight: bold"> [[User:Davidvkimball|<font color="#410041">davidvkimball</font>]]</span> | ||
<center><div style="border:solid 2px black; background:darkblue; color:white; margin:0 auto; padding:0.1em;">'''Navigation'''</div> | <center><div style="border:solid 2px black; background:darkblue; color:white; margin:0 auto; padding:0.1em;">'''Navigation'''</div> | ||
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<div style="border:solid 2px black; background:white; color:black; font-family:arial; margin:0 auto; padding:0.1em;">'''General'''<br> | <div style="border:solid 2px black; background:white; color:black; font-family:arial; margin:0 auto; padding:0.1em;">'''General'''<br> | ||
[[User:Davidvkimball|<font style="color:darkblue">My Home</font>]]{{·}} [[User talk:Davidvkimball|<font style="color:darkblue">My Talk Page</font>]]{{·}} [[Special:Contributions/Davidvkimball|<font style="color:darkblue">My Contributions</font>]]{{·}} [[Special:Editcount/Davidvkimball|<font style="color:darkblue">My EditCount</font>]]</div> | [[User:Davidvkimball|<font style="color:darkblue">My Home</font>]]{{·}} [[User talk:Davidvkimball|<font style="color:darkblue">My Talk Page</font>]]{{·}} [[Special:Contributions/Davidvkimball|<font style="color:darkblue">My Contributions</font>]]{{·}} [[Special:Editcount/Davidvkimball|<font style="color:darkblue">My EditCount</font>]]</div> | ||
---- | ---- |
Latest revision as of 16:44, April 5, 2022
davidvkimball | |
---|---|
Smasher since 1999.
| |
Character info | |
Smash 64 main | Mario |
Melee main | Sheik |
Brawl mains | Zero Suit Samus, Ike |
Smash 4 main | Sheik |
Ultimate main | Banjo & Kazooie |
Project M main | Sheik |
Team info | |
Crew(s) | None, currently. |
Personal and other info | |
Real name | David V. Kimball |
Location | Seattle |
Miscellaneous info | |
Skill | Pro-Am (SSBM, PM) |
NNID | davidvkimball |
Hi! I founded Smash Bros. Legacy and have been playing Super Smash Bros. since it launched in 1999.
I'm most recently known for my work in the Melee scene, including a documentary called Elevated: The Development Story of Super Smash Bros. Melee, a collection of high-resolution assets called Melee HD Asset Library, and a website for new Melee players, blippi.gg.
I was previously known for my leadership and initiation of Brawl modifications for Project M including Legacy TE and the Cosmetic Standardization Project. I have since retired from Brawl modding, and the Legacy projects are no longer in development.
Wiki Skill
User | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dispute Handling | 70% | ||||||||||||||||||||
Smash Skill | 70% | ||||||||||||||||||||
Smash Knowledge | 70% | ||||||||||||||||||||
Spelling/Grammar | 80% | ||||||||||||||||||||
Typing Speed | 100% | ||||||||||||||||||||
Wikipresence | 10% | ||||||||||||||||||||
Wikiskill | 20% | ||||||||||||||||||||
Basic Attributes | |||||||||||||||||||||
Flamefizzler | This user takes 75% less damage from Flame attacks. | ||||||||||||||||||||
Photographer | This user can upload screenshots. | ||||||||||||||||||||
Rasterizer | This user can create .png images. | ||||||||||||||||||||
Respectability | This user cannot use Troll attacks. | ||||||||||||||||||||
Rock Head | This user is immune to Troll attacks. | ||||||||||||||||||||
Scene Team | This user can contribute videos. | ||||||||||||||||||||
Other Attributes | |||||||||||||||||||||
Tech Fiend | This user describes himself as a technology enthusiast. | ||||||||||||||||||||
Learner | This user is open to constructive criticism of his SmashWiki use. | ||||||||||||||||||||
Lag Johner | This user has been known to john about input lag and display lag-related issues. | ||||||||||||||||||||
Extrovert | This user gains energy from being around lots of people. | ||||||||||||||||||||
Transparent | This user uses a single identity for most of his online profiles. |
Content Creation
Elevated: The Development Story of Super Smash Bros. Melee is a documentary I created about Melee's development, taking bits and pieces from interviews, columns, and online articles and stitching them together in as coherent of an account as I could. I also documented anything I could related to unused content and some of the earliest tournaments for the game. The video was created, researched, edited, voiced, and produced by me.
Some of the accolades its received have included praise from Smash player and Twitch streamer Ludwig, [1] TO and founder of VGBootCamp GimR, [2] and Melee documentary creator Samox who stated he considered Elevated as the unofficial prequel to his The Smash Brothers documentary. [3]
The entire documentary can be viewed on YouTube here:
My "What if...?" series of videos takes a look at what Melee might may have looked like under alternative conditions. For example, "what if James Bond was in Melee?" They are concept trailers often created from modifications of Brawl or Melee itself, crafted to showcase what Melee may look like on another timeline.
For example, here's a video on Slippy, which is partially a silly reference to MagicScrumpy's "Ultimate Spacie" video, and is a collaboration with B&D Games:
Smasher history
Before I had a Nintendo 64 to call my own, I often played Super Smash Bros. at friends' houses.
One fateful day, my brother and I sold our NES and games to purchase a Nintendo 64. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often.
Years later, I purchased Super Smash Bros. Melee right along with a Nintendo GameCube. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by Brawl.
The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the Smash Bros. DOJO!! website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release.
Since then, I've participated in various Super Smash Bros. local tournaments, and have taken a particular liking to Project M.
Having had the opportunity to try Super Smash Bros. for Wii U in Best Buy early last summer, I was hyped for that game as well. Purchase the 3DS version at midnight as well as the Wii U version a month later.
The day it was announced I pre-ordered Super Smash Bros. Ultimate and picked it up at the opening midnight release at Best Buy. I currently possess all DLC released so far.
Melee is my favorite iteration of Smash. [4]
Control preferences
I use the GameCube controller.
Is there another way to play?
Playstyle
When it comes to Melee, I play Sheik and do basic silly things that can end up working against opponents with superior tech skill. With Samus, I just like moving around. I consider myself an amateur player.
In Ultimate, I main Banjo and Kazooie, because why wouldn't I? Most hype character reveal ever.
Tournament Involvement
While I've never been involved in tournaments on the national level, I've participated in many local Smash Bros 64, Melee, Brawl, and Project M tournaments. I've even organized a few at Northwest University in Kirkland, WA as well as at my home in the greater Seattle area. I've also entered in Northwest Majors (Melee singles and doubles) and Don't Park on the Grass (Melee doubles and Ultimate singles), but I didn't make it out of pools for either occasion.
I also attended Project M tournament Fair & Balanced in California.
Tendency to john
Yes, I confess, I have been known to john. In general I have a hard time dealing with unresponsiveness in *Smash* games. However these johns only come up when playing games Brawl-forward, and often due to:
- Display lag, Wi-Fi lag, and Input lag (yes, I'm one of those people)
- Buffering (in Brawl, Smash 4, and Ultimate)
Display lag is frustrating because I've only used CRT TVs to play games for pretty much my whole life (until recently for non-Smash games), so I'm used to zero display lag. Arbitrary input lag and unfortunate internet lag are frustrating for similar reasons.
Buffering is frustrating because as Ike, I will often unintentionally use his laggy neutral areal attack off of the stage when trying to use his standard jab attack.
Super Smash Bros. and Super Smash Bros. Melee are perfectly responsive and don't possess any arbitrary input lag or buffering. Therefore johning occurs much less often with those games.
Smash Bros. Legacy
I'm founder of Smash Bros. Legacy, which used to be a group of content creators and modders who focus on Super Smash Bros. Smash Bros. Legacy was most known for its Project M mods, Super Smash Bros. Legacy XP and Super Smash Bros. Legacy TE, which offer new content in addition to the 3.6 version of Project M. We also posted tutorial videos around the competitive scene and created artwork pertaining to Smash as well.
Here are a few trailers I've created around those projects.
GIF Contributions
Below is a gallery of GIF images I've created for SmashWiki articles that needed content.
My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into Adobe Photoshop and create a small GIF image out of it to be used on this site. Hope you enjoy!
See all of my contributions here.
User names
Other places you can find me.
Gaming services:
Slippi | D#0 |
Xbox Live | davidvkimball |
PSN | davidvkimball |
Apple Game Center | davidvkimball |
Nintendo Switch | SW-1880-0689-1110 |
Steam | davidvkimball |
Backloggery | davidvkimball |
TrueAchievement | davidvkimball |
Smash Bros. Communities
SmashBoards | davidvkimball |
Anther's Ladder | davidvkimball |
All is Brawl | davidvkimball |
Reddit (r/smashbros) | davidvkimball |
Other external links
SmashWiki Signature
- ^ "Ludwig watches Elevated documentary." https://clips.twitch.tv/MiniatureTenuousSwallowMrDestructoid-ycJrkmfMiqbidoQu
- ^ "GimR watches Elevated documentary." https://twitter.com/VGBC_GimR/status/1388946120198479872
- ^ "Samox considers the Elevated documentary to be the unofficial prequel to The Smash Brothers." https://twitter.com/_samox_/status/1388933287448621061
- ^ "Super Smash Bros. Melee: the Sharpest Game In the Series" https://www.youtube.com/watch?v=2ph9vI7xgEY