Yoshi (SSBB)/Moveset: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {|class="wikitable" align="center" style="text-align:center;background:#bfefbf;border:solid #ff7f7f 2px;" |-style="background:#7fdf7f;border-bottom:solid #ff7f7f 2px;" | |'''Move'...) |
m (Text replacement - "<span +class="?explain"? *(style="?color: *inherit;?"?)? *title="?([^">\n]+)"? *>([^<\n]+)<\/span>" to "{{rollover|$3|$2|?}}") |
||
(6 intermediate revisions by 6 users not shown) | |||
Line 6: | Line 6: | ||
|colspan="2"|'''Segment''' | |colspan="2"|'''Segment''' | ||
|'''Damage''' | |'''Damage''' | ||
| | |{{rollover|'''Angle'''|90=straight up, 180=behind|?}} | ||
|colspan="2"|'''Hit Frames''' | |colspan="2"|'''Hit Frames''' | ||
| | |{{rollover|'''BKB'''|Base knockback|?}} | ||
| | |{{rollover|'''KBG'''|Knockback growth|?}} | ||
| | |{{rollover|'''WBKB'''|Weight-based knockback|?}} | ||
|colspan="2"| | |colspan="2"|{{rollover|'''Type'''|For applying stickers|?}} | ||
|- | |- | ||
|rowspan="4"|[[Neutral attack]]||rowspan="4"| ||rowspan="4"|Left kick, then right kick. Quick speed and decent damage (the second kick will clank with 14%-damage attacks, such as most tilts) make it a solid "panic" move.||rowspan="3"|Hit 1||Leg||rowspan="3"|3%||{{AngleIcon|50}}||rowspan="3"|3||rowspan="3"|5||rowspan="3"|8||rowspan="3"|50||rowspan="4"|0||rowspan="4"|{{AttackType|type=Foot|effect=Normal|t=4}} | |rowspan="4"|[[Neutral attack]]||rowspan="4"| ||rowspan="4"|Left kick, then right kick. Quick speed and decent damage (the second kick will clank with 14%-damage attacks, such as most tilts) make it a solid "panic" move.||rowspan="3"|Hit 1||Leg||rowspan="3"|3%||{{AngleIcon|50}}||rowspan="3"|3||rowspan="3"|5||rowspan="3"|8||rowspan="3"|50||rowspan="4"|0||rowspan="4"|{{AttackType|type=Foot|effect=Normal|t=4}} | ||
Line 91: | Line 91: | ||
|Back end||{{AngleIcon|280}} | |Back end||{{AngleIcon|280}} | ||
|- | |- | ||
|rowspan="3"|Hits 8- | |rowspan="3"|Hits 8-13||Center||rowspan="2"|2%||{{AngleIcon|270}}||rowspan="3" colspan="2"|30, 32, 34, 36, 38, 40||rowspan="3"|100 | ||
|- | |- | ||
|Front end||{{AngleIcon|260}} | |Front end||{{AngleIcon|260}} | ||
Line 123: | Line 123: | ||
|Edge (100%+)|| ||colspan="3"|Slowly gets up and slams his head forward with short range. The third most damaging ledge attack in the game, right behind Ganondorf's when sweetspotted and Lucario's at max damage.||12%||{{AngleIcon|361}}||34||38||0||100||110||{{AttackType|type=Head|effect=Normal|t=1}} | |Edge (100%+)|| ||colspan="3"|Slowly gets up and slams his head forward with short range. The third most damaging ledge attack in the game, right behind Ganondorf's when sweetspotted and Lucario's at max damage.||12%||{{AngleIcon|361}}||34||38||0||100||110||{{AttackType|type=Head|effect=Normal|t=1}} | ||
|- | |- | ||
|rowspan="5"|[[Neutral | |rowspan="5"|[[Neutral special]]||rowspan="5"|[[Egg Lay]]||rowspan="5"|Traps opponents temporarily, but has them take half damage. Sometimes throws the opponent instead of grabbing (this is not fully understood). Deals a solid blow to enemies in the [[Subspace Emissary]].||colspan="2"|Grab||colspan="2"| ||rowspan="2"|17||rowspan="2"|22||colspan="3"| ||rowspan="4"|{{AttackType|type=Throwing|effect=Normal|t=4}} | ||
|- | |- | ||
|colspan="2"|Escape (early)/glancing blow?||1%||{{AngleIcon|0|nDI}}||70||50||0 | |colspan="2"|Escape (early)/glancing blow?||1%||{{AngleIcon|0|nDI}}||70||50||0 | ||
Line 133: | Line 133: | ||
|colspan="2"|SSE||13%||{{AngleIcon|20}}||17||22||60||80||0||{{AttackType|type=Typeless|effect=Normal|t=1}} | |colspan="2"|SSE||13%||{{AngleIcon|20}}||17||22||60||80||0||{{AttackType|type=Typeless|effect=Normal|t=1}} | ||
|- | |- | ||
|[[Side | |[[Side special]]||[[Egg Roll]]||colspan="3"|Yoshi eggs himself and starts rolling around. The damage done is based on how fast he's moving (unknown formula), up to about 12%.||4%||{{AngleIcon|80}}||colspan="2" style="background:#ffffff"| ||50||70||0||{{AttackType|type=Spin|effect=Normal|t=1}} | ||
|- | |- | ||
|rowspan="2"|[[Up | |rowspan="2"|[[Up special]]||rowspan="2"|[[Egg Throw]]||rowspan="2"|Chucks an egg with a pseudo-controllable impact site.||colspan="2"|Impact||1%||rowspan="2"|{{AngleIcon|70}}||colspan="2"| ||20||rowspan="2"|40||rowspan="2"|0||rowspan="2"|{{AttackType|type=Weapon|effect=Normal|t=2}} | ||
|- | |- | ||
|colspan="2"|Explosion||8%||1||4||40 | |colspan="2"|Explosion||8%||1||4||40 | ||
|- | |- | ||
|rowspan="4"|[[Down | |rowspan="4"|[[Down special]]||rowspan="4"|[[Yoshi Bomb]]||rowspan="4"|Smacks the ground hard.||colspan="2"|Hop||4%||rowspan="3"|{{AngleIcon|80}}||colspan="2"|7||0||100||80||rowspan="3"|{{AttackType|type=Butt|effect=Normal|t=3}} | ||
|- | |- | ||
|colspan="2"|Drop (from ground)||15%||27|| ||60||rowspan="2"|70||rowspan="2"|0 | |colspan="2"|Drop (from ground)||15%||27|| ||60||rowspan="2"|70||rowspan="2"|0 | ||
Line 153: | Line 153: | ||
|colspan="2"|Fireball||17%||{{AngleIcon|65}}||colspan="2"| ||50||87||0 | |colspan="2"|Fireball||17%||{{AngleIcon|65}}||colspan="2"| ||50||87||0 | ||
|} | |} | ||
[[Category:Yoshi (SSBB)]] |
Latest revision as of 12:25, September 16, 2022
Move | Description | Segment | Damage | Angle | Hit Frames | BKB | KBG | WBKB | Type | ||||
Neutral attack | Left kick, then right kick. Quick speed and decent damage (the second kick will clank with 14%-damage attacks, such as most tilts) make it a solid "panic" move. | Hit 1 | Leg | 3% | ![]() |
3 | 5 | 8 | 50 | 0 | ![]() |
![]() | |
Knee | ![]() | ||||||||||||
Foot | ![]() | ||||||||||||
Hit 2 | 6% | ![]() |
10 | 11 | 25 | 100 | |||||||
Forward tilt | Yoshi spins and tags people in front of him with his tail. Insanely fast. Does just enough damage (when not angled down) to clank with 17%-damage moves (or even 18% ones that aren't completely fresh), which covers quite a lot of tilts, smashes, air attacks, and projectiles. Can be used to juggle many characters across the stage at certain percentages. Ideal against characters like Sonic. | Angled up | Body | 10% | ![]() |
6 | 8 | 40 | 80 | 0 | ![]() |
![]() | |
Tail | ![]() | ||||||||||||
Tip | ![]() | ||||||||||||
Angled side | Body | 9% | ![]() | ||||||||||
Tail | ![]() | ||||||||||||
Tip | ![]() | ||||||||||||
Angled down | Body | 8% | ![]() | ||||||||||
Tail | ![]() | ||||||||||||
Tip | ![]() | ||||||||||||
Up tilt | Yoshi crouches and flicks his tail upwards. | Tail | 11% | ![]() |
7 | 11 | 72 | 40 | 0 | ![]() |
![]() | ||
Tip | 10% | ||||||||||||
Down tilt | Low tail whip. Its forward range is actually greater than Yoshi's down smash, although hitting with the tip does half damage. It does, however, have a 40% chance of tripping (the main attack has a 30% chance). | Tail | 10% | ![]() |
8 | 10 | 65 | 30 | 0 | ![]() |
![]() | ||
Tip | 5% | ![]() | |||||||||||
Dash attack | Running headbutt. Quick and powerful, with horizontal knockback useful at the edge, where Yoshi can start edge guarding. Yoshi's head cannot be injured during the clean hit and a decent amount of time beforehand. | Clean | 9% | ![]() |
10 | 13 | 15 | 100 | 0 | ![]() |
![]() | ||
Late | 7% | 14 | 23 | ||||||||||
Up smash | Yoshi headbutts upwards. The attack can hit behind Yoshi. Yoshi's head is intangible while the hitboxes are out. | Head | 16% | ![]() |
11 | 16 | 23 | 83 | 0 | ![]() |
![]() | ||
Neck | |||||||||||||
Down smash | Yoshi strikes on both sides with his tail. Very quick, but surprisingly low knockback for a smash attack. Assuming the move is fresh and uncharged, it cannot KO until at least 150%. Mostly used for edge-guarding. Useful against opponents recovering from a ledge. | Hit 1 | Body | 14% | ![]() |
6 | 7 | 30 | 63 | 0 | ![]() |
![]() | |
Tail | 53 | ||||||||||||
Hit 2 | Body | 13% | 22 | 23 | 63 | ||||||||
Tail | 53 | ||||||||||||
Forward smash | Yoshi flings his head forwards. Can form a good combo when following Yoshi's back aerial (if Yoshi's back aerial tips them). When angled down, fully charged, and sweetspotted, it can KO at 85%. | 16% | ![]() |
14 | 16 | 20 | 92 | 0 | ![]() |
![]() | |||
Neutral aerial | Sex kick. Yoshi's foot grows large while kicking. Can be performed immediately after the ending of a down aerial to try and break through shields. Good knockback if it connects with an opponent as it's executed, and can be used for off-stage KOs. A useful aerial approach option. | Clean | 12% | ![]() |
3 | 5 | 15 | 100 | 0 | ![]() |
![]() | ||
Mid | 9% | 6 | 15 | 0 | |||||||||
Late | 6% | 16 | 31 | ||||||||||
Forward aerial | Yoshi winds up and slams his head downwards. The head meteor smashes, while the body does not and does a bit more damage, while sending opponents horizontally instead. A useful way to finish a combo, or it can just be used as a basic edgeguarder. Can also be used as a grab release followup on characters such as Meta Knight. | Body | 16% | ![]() |
19 | 21 | 0 | 90 | 0 | ![]() |
![]() | ||
Head | 15% | ![]() | |||||||||||
Back aerial | Quadruple tail whip. Very good attack for reverse-back aerial'ing, but extra SDI potential makes it easier to escape than other multi-hit attacks. | Hit 1 | 4% | ![]() |
10 | 12 | 10 | 100 | 0 | ![]() |
![]() | ||
Hit 2 | 3% | 16 | 18 | 20 | |||||||||
Hit 3 | 3% | 23 | 25 | ||||||||||
Hit 4 | 4% | ![]() |
28 | 30 | 50 | ||||||||
Up aerial | Does a flip and hits hard upward with his tail, good range, great knockback and low starting lag too. Yoshi's best KO move, easy to set up with eggs and double jump. | 13% | ![]() |
5 | 6 | 25 | 100 | 0 | ![]() |
![]() | |||
Down aerial | Yoshi's famous multi-kick. Most damaging aerial attack. Can Meteor Smash, but is rather weak. Good for wearing down shields, neutral aerials or footstool set-ups; however it has extra SDI capacity. | Hits 1-7 | Center | 3% | ![]() |
16, 18, 20, 22, 24, 26, 28 | 5 | 80 | 0 | ![]() |
![]() | ||
Front end | 2% | ![]() | |||||||||||
Back end | ![]() | ||||||||||||
Hits 8-13 | Center | 2% | ![]() |
30, 32, 34, 36, 38, 40 | 100 | ||||||||
Front end | ![]() | ||||||||||||
Back end | 1% | ![]() | |||||||||||
Pummel | Chews on the opponent. | 2% | ![]() |
6 | 0 | 100 | 30 | ![]() |
![]() | ||||
Forward throw | Spits the opponent out. | 7% | ![]() |
20 | 55 | 66 | 0 | ![]() |
![]() | ||||
Back throw | Spits the opponent backwards; for all intents and purposes identical to Yoshi's forward throw. | 7% | ![]() |
20 | 55 | 66 | 0 | ![]() |
![]() | ||||
Up throw | Spits the opponent upwards. | 5% | ![]() |
13 | 65 | 43 | 0 | ![]() |
![]() | ||||
Down throw | Spits the opponent into the ground, which knocks them upwards. Has good hitstun, combos well into a up aerial for a KO. | 4% | ![]() |
15 | 100 | 25 | 0 | ![]() |
![]() | ||||
Floor (back) | Two tail whips to either side. | Hit 1 | 6% | ![]() |
13 | 14 | 80 | 50 | 0 | ![]() |
![]() | ||
Hit 2 | 19 | 20 | |||||||||||
Floor (front) | Two headbutts to either side. | Hit 1 | 6% | ![]() |
14 | 15 | 80 | 50 | 0 | ![]() |
![]() | ||
Hit 2 | 25 | 26 | |||||||||||
Floor (trip) | Similar to the floor (back) attack. | Hit 1 | 5% | ![]() |
19 | 20 | 60 | 50 | 0 | ![]() |
![]() | ||
Hit 2 | 26 | 27 | |||||||||||
Edge (<100%) | Gets up and whips his tail. | 6% | ![]() |
20 | 24 | 0 | 100 | 110 | ![]() |
![]() | |||
Edge (100%+) | Slowly gets up and slams his head forward with short range. The third most damaging ledge attack in the game, right behind Ganondorf's when sweetspotted and Lucario's at max damage. | 12% | ![]() |
34 | 38 | 0 | 100 | 110 | ![]() |
![]() | |||
Neutral special | Egg Lay | Traps opponents temporarily, but has them take half damage. Sometimes throws the opponent instead of grabbing (this is not fully understood). Deals a solid blow to enemies in the Subspace Emissary. | Grab | 17 | 22 | ![]() |
![]() | ||||||
Escape (early)/glancing blow? | 1% | ![]() |
70 | 50 | 0 | ||||||||
Escape (late)? | 4% | ![]() |
0 | 100 | 0 | ||||||||
Lay | 7% | ![]() |
0 | 100 | 0 | ||||||||
SSE | 13% | ![]() |
17 | 22 | 60 | 80 | 0 | ![]() |
![]() | ||||
Side special | Egg Roll | Yoshi eggs himself and starts rolling around. The damage done is based on how fast he's moving (unknown formula), up to about 12%. | 4% | ![]() |
50 | 70 | 0 | ![]() |
![]() | ||||
Up special | Egg Throw | Chucks an egg with a pseudo-controllable impact site. | Impact | 1% | ![]() |
20 | 40 | 0 | ![]() |
![]() | |||
Explosion | 8% | 1 | 4 | 40 | |||||||||
Down special | Yoshi Bomb | Smacks the ground hard. | Hop | 4% | ![]() |
7 | 0 | 100 | 80 | ![]() |
![]() | ||
Drop (from ground) | 15% | 27 | 60 | 70 | 0 | ||||||||
Drop (from air) | 12% | 20 | 55 | ||||||||||
Stars | 4% | ![]() |
1 | 17 | 50 | 40 | 0 | ![]() |
![]() | ||||
Final Smash | Super Dragon | Yoshi grows wings and starts breathing fire everywhere. | Ram | 8% | ![]() |
50 | 50 | 0 | ![]() |
![]() | |||
Fire breath | 6% | ![]() |
50 | 30 | 0 | ![]() |
![]() | ||||||
Fireball | 17% | ![]() |
50 | 87 | 0 |