Talk:Young Link: Difference between revisions

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<small>—Preceding unsigned comment added by [[User:76.92.216.171|76.92.216.171]] ([[User talk:76.92.216.171|talk]] • [[Special:Contributions/76.92.216.171|contribs]]) 22:28, 9 October 2009</small>
<small>—Preceding unsigned comment added by [[User:76.92.216.171|76.92.216.171]] ([[User talk:76.92.216.171|talk]] • [[Special:Contributions/76.92.216.171|contribs]]) 22:28, 9 October 2009</small>
I would agree it is his Twilight Princess Form [[User:YoungLink13|YoungLink13]] ([[User talk:YoungLink13|talk]]) 18:07, December 23, 2019 (EST)


== Debut? ==
== Debut? ==
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Should we change the image to those from Majora's Mask 3D, or at least Ocarina 3D? <small>---Preceding unsigned comment added by [[Special:MyPage|you]]. Or maybe [[User:Nutta Butta|Nutta.]] </small> 16:18, 1 December 2014 (EST)
Should we change the image to those from Majora's Mask 3D, or at least Ocarina 3D? <small>---Preceding unsigned comment added by [[Special:MyPage|you]]. Or maybe [[User:Nutta Butta|Nutta.]] </small> 16:18, 1 December 2014 (EST)
:I don't see why not. [[User:Tepig|Tepig]] ([[User talk:Tepig|talk]]) 16:21, 1 December 2014 (EST)
:I don't see why not. [[User:Tepig|Tepig]] ([[User talk:Tepig|talk]]) 16:21, 1 December 2014 (EST)
::Now that I've examined the images I think I do. Majora's Mask Young Link uses a different sword and shield (meaning not the Kokiri ones) while Melee Link uses the Kokiri Sword/Shield. Ocarina of Time 3D should still work though. <small>---Preceding unsigned comment added by [[Special:MyPage|you]]. Or maybe [[User:Nutta Butta|Nutta.]] </small> 16:23, 1 December 2014 (EST)
== Image change ==
I see the artwork was reverted to Young Link's original artwork from Ocarina of Time. I personally disagree with this change and the reason provided. Although he does indeed show off his  slingshot, which goes unused in his Ultimate moveset, I don't see it at as justifiable enough to remove it. You could make the same argument with [[:File:SnakeSubArt.jpg|Snake's artwork]]. He's holding a pistol that goes unused in both his Brawl and Ultimate movesets. [[:File:OoT3D Ganondorf Artwork.png|Ganondorf's artwork]] is also another example, albeit in reverse. His artwork, from Ocarina of Time 3D, lacks the sword from Ultimate which is prominently used in his moveset. [[:File:Pit Uprising.png|Pit]] and [[:File:DarkPit Artwork.png|Dark Pit]]'s artwork also lack their staffs.
I think we should revert the image back to the Ocarina of Time 3D artwork. The weapons and items depicted in a character's artwork shouldn't be a factor in whether to keep the artwork or not unless the weapon or item in question greatly changes the appearance of the character. [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 19:20, 12 September 2018 (EDT)
:Absence of a used weapon isn't a reason to exclude art, since many characters keep weapons in hammerspace rather than anywhere visible. The difference with Snake's pistol is that he does visibly have it in Smash, just holstered. The OoT3D art, however, heavily emphasizes the slingshot which is completely absent from Young Link's Smash depiction. Given that the point of these artwork pieces is to show correspondence between the home series and Smash, I think it's far preferable to use slightly older art that much better conveys that correspondence rather than newer art with major differences. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:40, 12 September 2018 (EDT)
::Well, the point of the character articles isn't necessarily about their appearances in Smash as it is their character and origins outside of Smash. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 19:45, 12 September 2018 (EDT)
:::The art in the infoboxes is generally supposed to match the design on which their most recent Smash appearance is based, so as to illustrate their Smash design's origin as best as possible. Accordingly, it seems appropriate to (when possible) avoid using artwork that has major design differences or emphasis compared to the Smash design. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:47, 12 September 2018 (EDT)
::::''The art in the infoboxes is generally supposed to match the design on which their most recent Smash appearance is based''
::::Says where though? I know this is generally how we do this, but the old image is...well...old and out of style. I think the colors in the one ixbran uploaded better match YL in smash, even if the slingshot doesn't. <span style="font-family:Algerian;font-size:10pt;background:#000;border:outset #083 2px;padding:1px 3px">'''[[User:Serpent King|<span style="color:#083">Serpent</span>]]&nbsp;[[File:SKSig.png|12px|link=]]&nbsp;[[User talk:Serpent King|<span style="color:#ed0">King</span>]]'''</span> 19:52, 12 September 2018 (EDT)
:::::That's been standing policy for these general character pages forever, and I think it has good reason to stay in place. I do agree that OoT3D art would be preferable were there not the slingshot issue, but the original OoT art is still a close match and there's not really any urgency to replacing it. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 19:57, 12 September 2018 (EDT)
::::::I understand how it's been a "standing policy" forever, but I still don't think we should take into account weapons or items and instead just focus on the appearance of the character. In this case, Young Link's SSBU appearance is closer to his OoT3D appearance than his OG OoT appearance. Also, I think we should really start making these unwritten rules and policies into actual policies. It really makes it hard for new or unaware editors when there's absolutely nothing to base a decision off of. (Other than common sense of course.) [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 20:18, 12 September 2018 (EDT)
:(indent reset) I have to agree with Miles here. While the ''OoT3D'' art is closer to Young Link's appearance in ''Ultimate'', the focus on the slingshot makes the similarity less obvious. It's the same reason why, unlike Toon Link, Young Link's ''Hyrule Warriors'' artwork isn't used; in that art, he has the Keaton Mask and the Fierce Deity Mask. The original ''OoT'' artwork, while slightly different than his current appearance, prominently shows the Kokiri Sword and Deku Shield that Young Link wields in ''Smash'', so it makes for a good point of reference. [[User:DryKirby64|DryKirby64]] ([[User talk:DryKirby64|talk]]) 20:28, 12 September 2018 (EDT)
::Honestly Miles? It seems you just have control issues regarding the image. You claim you want characters to be shown with items/weapons that only match up with their smash appearance, but with [[Toon Link]] youre fine having his profile image be of him with the Heroes Sword, when in all his smash appearances he always uses the master sword. In the [[:File:Mii_Swordfighter_SSB4.png|past I've tried uploading official ripped art work]] and replace modified Frankenstein images (fusion of partial renders and magazine scans), and you've un-done my contributions on the grounds that the original image is better. The original image, which i ''modified from a magazine scan and a partial render'', was '''in your eyes''' better than an official render ripped from the game.<br><br>You need to learn to get your priorities straight, and keep things consistent with the rules you claim to be upholding.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 01:16, 13 September 2018 (EDT)
== Masks ==
Should the character description mention the transformations from Majora's Mask - namely the existence of Deku Link, given that Young Link first enters Termina in that form?  [[User:PikaPhantom|PikaPhantom]] ([[User talk:PikaPhantom|talk]]) 10:09, October 11, 2019 (EDT)

Latest revision as of 18:07, December 23, 2019

Younger?[edit]

Though younger incarnations of Links have appeared in The Legend of Zelda: Four Swords, Four Swords Adventure, The Legend of Zelda: The Wind Waker and its sequel The Legend of Zelda: Phanton Hourglass, and The Legend of Zelda: The Minish Cap, they are referred to as "Cel-shaded Link" or as officially called by Nintendo, Toon Link.

That isn't correct, at least, not for all of the Toon Links. In Ocarina of Time, Link starts off at age 10. The Link in TWW/PH begins his adventure at age 12 (since that was his birthday when he'd wear the clothes of the hero). The age of the MC Link or the FS/FSA Link isn't specified, but could be assumed they're the same age of the TWW/PH Link, due to similar design. —Preceding unsigned comment added by BPM (talkcontribs) 19:08, 11 April 2008 (UTC)

10? Really? Can someone verify this? I could have sworn Young Link was more like 7 or so... But I can't seem to find any concrete proof of his age...- Gargomon251 21:25, 1 May 2008 (UTC)

I realise that this is 3 years old already, but I felt that I had to correct this. The Hero of Time is 12 when he started his quest. SSBB Toon Link´s statue actually confirmed Toon Link´s age, and is the only Nintendo game to ever STATE a Link´s age. It is stated in Windwaker that people get to wear a tunic similiar to the one of The Hero of Time when hey reach the age that OoT Link had while his adventure started, or rather when they `come of age` as said in game. The Hero of Time might actually be older than 12 in Melee though. Since he is based on Majora´s Mask´s version of Young Link, which takes place some time after the events of Ocarina of Time. I am not sure when Phantom Hourglass got released, but that is also a time after Wind Waker. Anyway, I don´t see how age is relevant to this article. So far, however, YL/TL are the youngest incarnations know. LoZ/AoL/ALTTP/LA Link are all around 15/16. TP Link around 19. But, like I said, no in game source ever stated the ages of Link, though SSBB'S Trophy for now is our best bet. ^^ —Preceding unsigned comment added by 83.117.176.187 (talkcontribs) 6:43, 27 September 2011 (EDT)

Is the Link in Brawl from Twilight Princess or Ocarina of Time?[edit]

Near the end of the article, it says that the Link in Brawl is actually from Ocarina of Time, due to the fact that he has Navi. However, he also uses the Clawshot, whereas Link uses the Hookshot in Ocarina of Time. I don't think it should be stated that it is certain whether or not he is one or the other. There are too many conflicting points:

Points for Ocarina of Time:

  1. Has blond hair
  2. Master Sword is smaller in comparison to the Master Sword in Twilight Princess
  3. Has Navi as a Side Taunt


Points for Twilight Princess:

  1. Link's flourish in Twilight Princess is his Up Taunt
  2. Uses the Clawshot
  3. Uses the Gale Boomerang
  4. Overall textures are based off his appearance in Twilight Princess

—Preceding unsigned comment added by 76.92.216.171 (talkcontribs) 22:28, 9 October 2009

I would agree it is his Twilight Princess Form YoungLink13 (talk) 18:07, December 23, 2019 (EST)

Debut?[edit]

Link was described az a "young lad" in Zelda 1. Just saying. Krisi (talk) 18:41, 9 September 2011 (EDT)

Yes, but keep in mind that Link in OoT is technically a different Link than the one in the first Zelda. Plus, Link in Melee is clearly OoT/MM Link. Omega Tyrant TyranitarMS.png 19:52, 9 September 2011 (EDT)
I do know that, but then it's the case with all the Zelda characters (except for Ganon, who is the same in every game he appears in). SSB64 and Melee Links were based on the OoT/MM Link, Brawl Link was baed on TP Link, Melee Zelda was based on OoT Zelda, and Brawl Zelda was based on TP Zelda, so there was actually no Link or Zelda that were based on the ones from Zelda 1 and 2, and their original game is still credited as Zelda 1. I'm only saying that a Link was in Zelda 1, and he was young, so there was a "Young Link" in Zelda 1 as well. Krisi (talk) 20:27, 9 September 2011 (EDT)
Hmm, seeing how his trophy says he debuted in original Legend of Zelda, I think we should change it to reflect that, especially considering as pointed out, numerous release dates can be argued here. Omega Tyrant TyranitarMS.png 20:31, 9 September 2011 (EDT)
The Links in SSB64 and Melee and Brawl have appearances based off of OoT and TP links, respectively, but the game does not specifically say that it is those Links (especially the Brawl Link, as it has elements from TP and OoT). Toon Link and Young Link, however, are said in game and in trophies to be the Links from Ocarina of Time/Majora's Mask and Wind Waker, respectively. Mr. Anon (talk) 00:46, 10 September 2011 (EDT)
Also note that "Young Lad" can sometimes refer to a teenager, which does not necessarilly refer to the child that is Melee's Young Link. Mr. Anon (talk) 00:48, 10 September 2011 (EDT)
Toon Link, that is correct. For Young Link, no. Reread his trophy information. While it's clear it's OoT Young Link, there's a grey area for what his "debut" should be listed as, and for that reason, we should just go with what is on his trophy (which lists it as the original Zelda). Omega Tyrant TyranitarMS.png 00:50, 10 September 2011 (EDT)
Wait really? That's odd. If that's the case, list LoZ as the debut. Mr. Anon (talk) 00:52, 10 September 2011 (EDT)
If Melee's Young Link is supposed to refer to all "young Links" in general, shoudn't the artwork be changed to be like the most recent non cell-shaded young Link (the one from OoA/OoS, I believe)? Mr. Anon (talk) 00:56, 10 September 2011 (EDT)
It's very clear that Melee's YL is a reference to OoT/MM Link in his childhood. The design, weaponry and even the musical motif of Saria's Song all make that intention clear. Miles (talk) 01:25, 10 September 2011 (EDT)

Change image...?[edit]

Should we change the image to those from Majora's Mask 3D, or at least Ocarina 3D? ---Preceding unsigned comment added by you. Or maybe Nutta. 16:18, 1 December 2014 (EST)

I don't see why not. Tepig (talk) 16:21, 1 December 2014 (EST)
Now that I've examined the images I think I do. Majora's Mask Young Link uses a different sword and shield (meaning not the Kokiri ones) while Melee Link uses the Kokiri Sword/Shield. Ocarina of Time 3D should still work though. ---Preceding unsigned comment added by you. Or maybe Nutta. 16:23, 1 December 2014 (EST)

Image change[edit]

I see the artwork was reverted to Young Link's original artwork from Ocarina of Time. I personally disagree with this change and the reason provided. Although he does indeed show off his slingshot, which goes unused in his Ultimate moveset, I don't see it at as justifiable enough to remove it. You could make the same argument with Snake's artwork. He's holding a pistol that goes unused in both his Brawl and Ultimate movesets. Ganondorf's artwork is also another example, albeit in reverse. His artwork, from Ocarina of Time 3D, lacks the sword from Ultimate which is prominently used in his moveset. Pit and Dark Pit's artwork also lack their staffs.

I think we should revert the image back to the Ocarina of Time 3D artwork. The weapons and items depicted in a character's artwork shouldn't be a factor in whether to keep the artwork or not unless the weapon or item in question greatly changes the appearance of the character. Pokebub (talk) 19:20, 12 September 2018 (EDT)

Absence of a used weapon isn't a reason to exclude art, since many characters keep weapons in hammerspace rather than anywhere visible. The difference with Snake's pistol is that he does visibly have it in Smash, just holstered. The OoT3D art, however, heavily emphasizes the slingshot which is completely absent from Young Link's Smash depiction. Given that the point of these artwork pieces is to show correspondence between the home series and Smash, I think it's far preferable to use slightly older art that much better conveys that correspondence rather than newer art with major differences. Miles (talk) 19:40, 12 September 2018 (EDT)
Well, the point of the character articles isn't necessarily about their appearances in Smash as it is their character and origins outside of Smash. Aidan, the Rurouni 19:45, 12 September 2018 (EDT)
The art in the infoboxes is generally supposed to match the design on which their most recent Smash appearance is based, so as to illustrate their Smash design's origin as best as possible. Accordingly, it seems appropriate to (when possible) avoid using artwork that has major design differences or emphasis compared to the Smash design. Miles (talk) 19:47, 12 September 2018 (EDT)
The art in the infoboxes is generally supposed to match the design on which their most recent Smash appearance is based
Says where though? I know this is generally how we do this, but the old image is...well...old and out of style. I think the colors in the one ixbran uploaded better match YL in smash, even if the slingshot doesn't. Serpent SKSig.png King 19:52, 12 September 2018 (EDT)
That's been standing policy for these general character pages forever, and I think it has good reason to stay in place. I do agree that OoT3D art would be preferable were there not the slingshot issue, but the original OoT art is still a close match and there's not really any urgency to replacing it. Miles (talk) 19:57, 12 September 2018 (EDT)
I understand how it's been a "standing policy" forever, but I still don't think we should take into account weapons or items and instead just focus on the appearance of the character. In this case, Young Link's SSBU appearance is closer to his OoT3D appearance than his OG OoT appearance. Also, I think we should really start making these unwritten rules and policies into actual policies. It really makes it hard for new or unaware editors when there's absolutely nothing to base a decision off of. (Other than common sense of course.) Pokebub (talk) 20:18, 12 September 2018 (EDT)
(indent reset) I have to agree with Miles here. While the OoT3D art is closer to Young Link's appearance in Ultimate, the focus on the slingshot makes the similarity less obvious. It's the same reason why, unlike Toon Link, Young Link's Hyrule Warriors artwork isn't used; in that art, he has the Keaton Mask and the Fierce Deity Mask. The original OoT artwork, while slightly different than his current appearance, prominently shows the Kokiri Sword and Deku Shield that Young Link wields in Smash, so it makes for a good point of reference. DryKirby64 (talk) 20:28, 12 September 2018 (EDT)
Honestly Miles? It seems you just have control issues regarding the image. You claim you want characters to be shown with items/weapons that only match up with their smash appearance, but with Toon Link youre fine having his profile image be of him with the Heroes Sword, when in all his smash appearances he always uses the master sword. In the past I've tried uploading official ripped art work and replace modified Frankenstein images (fusion of partial renders and magazine scans), and you've un-done my contributions on the grounds that the original image is better. The original image, which i modified from a magazine scan and a partial render, was in your eyes better than an official render ripped from the game.

You need to learn to get your priorities straight, and keep things consistent with the rules you claim to be upholding.
Ixbran (talk) 01:16, 13 September 2018 (EDT)

Masks[edit]

Should the character description mention the transformations from Majora's Mask - namely the existence of Deku Link, given that Young Link first enters Termina in that form? PikaPhantom (talk) 10:09, October 11, 2019 (EDT)