Super Smash Bros. Melee
Super Smash Bros. for Wii U

Single person match: Difference between revisions

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'''0-Second Melee''' is a glitch that can be performed in ''[[Super Smash Bros. Melee]]''. It is a form of the [[Name Entry glitch]], which was discovered by Exchord92.
{{Technical data|Other methods, team battle, possible Brawl, 3DS, and Ultimate occurrences?}}
[[File:1playermatchSSBU.jpg|thumb|250px|A match in {{forwiiu}} ending as soon as it starts.]]
[[File:1playermatchSSBUvictoryscreen.jpg|thumb|250px|The result screen of a 1-player match in {{forwiiu}}.]]
A '''single person match''' is a glitched match which features only one player or team of players. If the game mode is set to [[Stock]], the match ends as soon as it starts: this happens because, due to the absence of opponents, there are no opposing stocks to deplete, so the player or team instantly wins. If the game mode is set to [[Time]], {{b|Bonus|mode}} or [[Coin Battle|Coin]] the single player or team can fight normally on the stage until the [[Match timer|timer]] runs out.


==Performing the glitch==
==In ''[[Super Smash Bros. Melee]]''==
The glitch can be performed by using the following method:
It is possible to initiate a Single person Melee with a variation of the [[Name Entry glitch]], discovered by Exchord92.


Once in Melee mode, players in Custom Rules select [[Stock]] mode and set the number of stocks to anything. They should select one and only one character. Then, they can perform the glitch as follows:
The glitch can be performed in [[Versus mode]] by using the following method:


#Once the cursor over the name field, the player should press A and B simultaneously.
#With the cursor over the name field, the player should press A and B simultaneously.
#The player should release A, but continue holding B.
#The player should release A, but continue holding B.
#The player should scroll down to "Name Entry." Then, the player should press A at the correct time whilst still holding B.
#The player should scroll down to "Name Entry". Then the player should press A at the correct time while still holding B.
#If this is timed correctly, the player will go to the Stage Select screen. Select a stage.
#If this is timed correctly, the player will go to the stage selection screen.


If the player performed the glitch correctly and the game does not freeze, the Melee will end as soon as the announcer says, "Go!"
If the player performed the glitch correctly and the game does not freeze upon selecting a stage, the match will end as soon as the [[announcer]] says "Go!" in Stock or Stamina, or the player will be alone in other modes.


Players can also perform this glitch with two to four characters all on the same team (using the [[black character glitch]]) instead of only one player. The match will end instantaneously due to there being only one team remaining (or in this case, starting the match).
Players can also perform this glitch with two to four characters all on the same team (using the [[black character glitch]]) instead of only one player. The match will end instantaneously due to there being only one team remaining.


==Explanation==
==In {{forwiiu}}==
A melee with only one character is impossible under normal scenarios. However, since the Name Entry glitch forces the game to advance, all opposing stock has already been depleted at the start of the battle and the player wins instantly.
As of version 1.1.6, an online match could start with one player or team if:
*All players selected their character, and were waiting in the lobby. In this state, all players' statuses were marked as OK and it was not possible to exit the match via the pause menu.
*After the confirmation sound plays and the screen started going black, but before the actual start of the battle, one of the players disconnected.
 
The still-online player then would enter a single-player match, which would end just a frame after the announcer gave the "GO!" signal.


==See also==
==See also==
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==External links==
==External links==
*[http://www.smashboards.com/showthread.php?t=237291 Smashboards thread]
*[http://www.smashboards.com/showthread.php?t=237291 Smashboards thread detailing 0-Second Melee.]
*[http://www.youtube.com/watch?v=lbvcrS0nXws The 0-Second Melee with one player]
*[http://www.youtube.com/watch?v=lbvcrS0nXws A single-player match with one player. (Super Smash Bros. Melee)]{{dead link}}
*[http://www.youtube.com/watch?v=DVieX8bRjxg The 0-Second Melee in a Team Battle]
*[https://www.youtube.com/watch?v=f9t0W1kg4bM A single-player match with one player. (Super Smash Bros. for Wii U.)]


[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSB4)]]
[[Category:Modes (SSBM)]]
[[Category:Modes (SSBM)]]
[[Category:Name entry glitch]]
[[Category:Name entry glitch]]

Latest revision as of 00:14, May 31, 2024

Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Other methods, team battle, possible Brawl, 3DS, and Ultimate occurrences?
You can discuss this issue on the talk page or edit this page to improve it.
A match in Super Smash Bros. for Wii U ending as soon as it starts.
The result screen of a 1-player match in Super Smash Bros. for Wii U.

A single person match is a glitched match which features only one player or team of players. If the game mode is set to Stock, the match ends as soon as it starts: this happens because, due to the absence of opponents, there are no opposing stocks to deplete, so the player or team instantly wins. If the game mode is set to Time, Bonus or Coin the single player or team can fight normally on the stage until the timer runs out.

In Super Smash Bros. Melee[edit]

It is possible to initiate a Single person Melee with a variation of the Name Entry glitch, discovered by Exchord92.

The glitch can be performed in Versus mode by using the following method:

  1. With the cursor over the name field, the player should press A and B simultaneously.
  2. The player should release A, but continue holding B.
  3. The player should scroll down to "Name Entry". Then the player should press A at the correct time while still holding B.
  4. If this is timed correctly, the player will go to the stage selection screen.

If the player performed the glitch correctly and the game does not freeze upon selecting a stage, the match will end as soon as the announcer says "Go!" in Stock or Stamina, or the player will be alone in other modes.

Players can also perform this glitch with two to four characters all on the same team (using the black character glitch) instead of only one player. The match will end instantaneously due to there being only one team remaining.

In Super Smash Bros. for Wii U[edit]

As of version 1.1.6, an online match could start with one player or team if:

  • All players selected their character, and were waiting in the lobby. In this state, all players' statuses were marked as OK and it was not possible to exit the match via the pause menu.
  • After the confirmation sound plays and the screen started going black, but before the actual start of the battle, one of the players disconnected.

The still-online player then would enter a single-player match, which would end just a frame after the announcer gave the "GO!" signal.

See also[edit]

External links[edit]