Event 10: All-Star Match 1: Difference between revisions
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|music = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}'' | |music = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}'' | ||
|availability = [[Starter]] | |availability = [[Starter]] | ||
}} | }}{{for|other similarly named event matches|All-Star Battle (disambiguation)}} | ||
'''[[All-Star Match]] 1''' is the 10th of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]'', and the first of the five All-Star Matches. | |||
The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. Each battle is a one-on-one match against a [[starter character]] from the {{uv|Mario}} universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}) on their respective series' stages. {{SSBM|Mario}} is battled on {{SSBM|Yoshi's Island}}, {{SSBM|Donkey Kong}} is battled on [[Jungle Japes]], {{SSBM|Yoshi}} is battled on [[Yoshi's Story]], {{SSBM|Peach}} is battled on [[Princess Peach's Castle]], and {{SSBM|Bowser}} is battled on [[Rainbow Cruise]]. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. Mario's and Donkey Kong's [[artificial intelligence]] is set at Level 1, while Yoshi's, Peach's, and Bowser's artificial intelligence is set at Level 2. | |||
==Names in other languages== | |||
{{langtable | |||
|ja={{ja|オールスター戦1|Ōrusutā Sen Ichi}} | |||
|jaM=All-Star Battle 1 | |||
|de=All-Star-Kampf Nr.1 | |||
|deM=Literal translation | |||
|es=1.ᵉʳ combate All-Star | |||
|esM=1<sup>st</sup> All-Star fight | |||
|it=Scontro All-Star nº 1 | |||
|itM=Literal translation}} | |||
{{Event Melee}} | {{Event Melee}} | ||
Latest revision as of 03:35, December 11, 2022
Event 10 All-Star Match 1 | |
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Official description | It's the Mario Stars: Mario, DK, Yoshi, Peach and Bowser. |
Character(s) used | Choose (2 stocks) |
Opponent(s) | In order of appearance: Mario (1 stock) Donkey Kong (1 stock) Yoshi (1 stock) Peach (1 stock) Bowser (1 stock) |
Stage(s) | In order of appearance: Yoshi's Island Jungle Japes Yoshi's Story Princess Peach's Castle Rainbow Cruise |
Music | In order of appearance: Yoshi's Island Kongo Jungle Yoshi's Story Princess Peach's Castle Rainbow Cruise |
Availability | Starter |
All-Star Match 1 is the 10th of the 51 event matches in Super Smash Bros. Melee, and the first of the five All-Star Matches.
The player controls a fighter of their choice and must win five different stock matches, all within a time limit of 4 minutes, where the player will start with 2 stocks and the opponents start with 1 stock. Each battle is a one-on-one match against a starter character from the Mario universe and its spin-offs (Donkey Kong and Yoshi) on their respective series' stages. Mario is battled on Yoshi's Island, Donkey Kong is battled on Jungle Japes, Yoshi is battled on Yoshi's Story, Peach is battled on Princess Peach's Castle, and Bowser is battled on Rainbow Cruise. Similar to the standard battles in the All-Star Mode, the player's stock and damage percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads. Mario's and Donkey Kong's artificial intelligence is set at Level 1, while Yoshi's, Peach's, and Bowser's artificial intelligence is set at Level 2.
Names in other languages[edit]