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| {{ArticleIcons|melee=y}}
| | #REDIRECT: [[Stage music]] |
| :''Not to be confused with [[My Music]] in Brawl.'' | |
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| '''Alternate music''' pieces are music tracks sometimes plays in particular stages in ''[[Super Smash Bros. Melee]]''. These tunes can be triggered by unlocking a certain stage or extra or holding down a certain button combination; they also can be triggered randomly. Whilst not confirmed yet, Masahiro Sakurai has inferred this will return in Super Smash Bros. for Nintendo 3DS.
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| ==Alternate music for normal stages==
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| Every time any one of these stages is loaded up in Vs. Mode or [[Training Mode]], there is a 12.5% chance that the alternate music will play instead of the normal music. If L and R are held by all human players while the stage is loading, the alternate music will be forced to play. Battlefield and Final Destination stages have two separate songs from a [[Multi-Man mode]] as their alternate music. The rest of the alternate songs are from other games.
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| The alternate music for normal stages are:
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| *[[Icicle Mountain]]: ''Balloon Fight''
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| *[[Great Bay]]: ''Saria's Song''
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| *[[Hyrule Temple|Temple]]: ''Fire Emblem''
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| *{{SSBM|Yoshi's Island}}: ''Super Mario Bros. 3''
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| *[[Pokémon Stadium]]: ''Battle Theme''
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| *[[Big Blue]]: ''Mach Rider''
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| *[[Onett]]: ''Mother 2''
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| *{{SSBM|Kingdom}}: ''Dr. Mario''
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| *[[Mushroom Kingdom II|Kingdom II]]: ''Dr. Mario''
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| *{{SSBM|Battlefield}}: ''Multi-Man Melee 1''
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| *{{SSBM|Final Destination}}: ''Multi-Man Melee 2''
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| ==Alternate music for [[Adventure Mode]] stages==
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| On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]].
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| The following are stages that have alternate music in Adventure Mode:
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| *{{b|Mushroom Kingdom|Adventure Mode}}: ''Super Mario Bros. 3''
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| *[[Underground Maze]]: ''Fire Emblem''
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| *[[Brinstar]]: ''[[Brinstar Depths]]''
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| *[[Green Greens]]: ''[[Fountain of Dreams]]''
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| *[[Corneria]]: ''[[Venom]]''
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| *Pokémon Stadium: ''Battle Theme
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| *[[F-Zero Grand Prix]]: ''Mach Rider''
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| *Onett: ''Mother 2''
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| *Icicle Mountain: ''Balloon Fight''
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| *Battlefield: ''Multi-Man Melee 1''
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| Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:
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| *[[Princess Peach's Castle]]: ''[[Rainbow Cruise]]''
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| *Temple: ''Great Bay''
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| *Green Greens: ''[[Dream Land|Dream Land N64]]'' (during Giant [[Kirby]] battle)
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| *Final Destination: ''[[Giga Bowser]]'' (during the fight against Giga Bowser)
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| Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
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| ==Alternate main menu music==
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| Once the player has unlocked all stages and characters, then while unlocking the [[Sound Test]] feature, an alternate music can play on the Menus of the game; unlike music for stages, however, the player cannot force the song to play on the Menus.
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| ==Alternate music for [[Target Test]]==
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| The music can also be changed for any characters' Target Test. By holding either L or R before the stage is being loaded (even when restarting via the [[Pause]] menu), the music that would play during the [[Credits]] sequence after beating [[Classic Mode|Classic]] or [[All-Star Mode]] with that character. This excludes the {{SSBM|Ice Climbers}}, where the [[Icicle Mountain]] theme would automatically play while the alternate music function is unavailable.
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| [[Category:Super Smash Bros. Melee]]
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| [[Category:Music]]
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| [[Category:Music (SSBM)]]
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