Captain Falcon (SSBM)/Neutral attack/Hit 3: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
[[File:CFalcon SSBM Neutral 3.gif|thumb|330px|Hitbox visualization showing C. Falcon's Gentleman.]] | |||
:''For an overview of the overall natural combo, see [[Captain Falcon (SSBM)/Neutral attack|here]].'' | |||
==Hitboxes== | |||
{{MeleeHitboxTableHeader}} | |||
{{HitboxTableTitle|Clean|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=8% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1300 | |||
|bn=13 | |||
|xpos=1100 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=8% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=900 | |||
|bn=4 | |||
|xpos=1100 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Late|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1000 | |||
|bn=13 | |||
|xpos=1100 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=800 | |||
|bn=4 | |||
|xpos=1100 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | ==Timing== | ||
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|- | |- | ||
{{FrameStrip|t=Continuable|c=30}}{{FrameStrip|t=Blank|c=1}} | {{FrameStrip|t=Continuable|c=30}}{{FrameStrip|t=Blank|c=1}} | ||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|continuable=y|earliestcontinuable=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|continuable=y|earliestcontinuable=y}} | ||
{{MvSubNavCaptainFalcon|g=SSBM}} | {{MvSubNavCaptainFalcon|g=SSBM}} | ||
[[Category:Captain Falcon (SSBM)]] | |||
[[Category:Neutral attacks (SSBM)]] |
Latest revision as of 11:02, July 21, 2024
- For an overview of the overall natural combo, see here.
Hitboxes[edit]
Timing[edit]
Continuation window | 1-30 |
---|---|
Clean hit | 5-8 |
Late hit | 9-11 |
Earliest continuable frame | 12 |
Animation length | 31 |
Lag time |
Hitbox |
Hitbox change |
Continuable |
Earliest continuable point |
|