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{{ArticleIcons|melee=yes|brawl=yes|ssb4=y}}
{{ArticleIcons|melee=y|brawl=y}}
{{Infobox Special Move
{{Infobox Special Move
|name=Hammer
|name=Hammer
|image=[[File:KirbyHammer3DS.jpg|250px]]
|image=[[File:Kirby hammer.jpg|250px]]
|caption=Hammer Flip being used on the ground in ''[[Super Smash Bros. for Nintendo 3DS]]''
|caption=Hammer being used in ''Brawl''.
|user=[[Kirby]]
|user=[[Kirby]]
|universe=[[Kirby (universe)|''Kirby'']]
|universe={{uv|Kirby}}
|interwiki=wikirby
|interwiki=wikirby
|interwikiname=WiKirby
|interwikiname=WiKirby
|interwikipage=Hammer
|interwikipage=Hammer
}}
}}
{{disambig2|Kirby's side special move, Hammer|other uses|Hammer (disambiguation)}}
'''Hammer''' ({{ja|ハンマー|Hanmā}}, ''Hammer'') is [[Kirby]]'s [[side special move]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It was replaced by [[Hammer Flip]] in ''[[Super Smash Bros. 4]]''.


{{disambig2|Kirby's side special move, Hammer|other uses|Hammer (disambiguation)}}
'''Hammer''' ({{ja|ハンマー}} ''Hanmā''), known as '''Hammer Flip''' in ''[[Super Smash Bros. 4]]'', is [[Kirby]]'s [[side special move]], introduced in ''[[Super Smash Bros. Melee]]''. When used, Kirby takes hold of a hammer and horizontally swings it forwards, dealing a strong blow to enemies at medium range.
==Overview==
==Overview==
===In ''Melee''===
===In ''[[Super Smash Bros. Melee]]''===
When used on the ground, the hammer has a very [[punish]]able [[sourspot]].
[[File:Kirby Hammer SSBM.png|thumb|150px|Hammer being used in the air in ''Melee'']]
When used on the ground, Kirby takes hold of a hammer and horizontally swings it forwards, dealing a strong blow to enemies at medium range. In this form, the hammer has a very [[punish]]able [[sourspot]].


When used in the air, the attack takes on a new form, where Kirby swings the hammer in a vertical forward-somersaulting circle. This version of the attack strikes multiple times and can be used to slow Kirby's fall. Not only that, said midair version can be used to rack up decent damage via its wide hitbox after moves like Kirby's forward throw, regardless if it misses or not.
When used in the air, the attack takes on a new form, where Kirby swings the hammer in a vertical forward-somersaulting circle. This version of the attack strikes multiple times and can be used to slow Kirby's fall. Not only that, said midair version can be used to rack up decent damage via its wide hitbox after moves like Kirby's forward throw, regardless if it misses or not.
 
{{clr}}
===In ''[[Super Smash Bros. Brawl]]''===
===In ''[[Super Smash Bros. Brawl]]''===
 
[[File:Double Hammer.jpg|thumb|150px|Kirby using the aerial version of Hammer in ''Brawl'']]
The sourspot from ''Melee'''s grounded version has been strengthened and is now harder to hit with. Overall, the move is one of Kirby's best KO moves.
The sourspot from ''Melee'''s grounded version has been strengthened and is now harder to hit with. Overall, the move is one of Kirby's best KO moves.
When used in the air, Kirby swings the hammer horizontally twice, with the first hit being stronger with diagonal knockback and the second hit being a [[semi-spike]]. This version of the attack is useful against [[boss]]es, as it can deal a total of 32% damage when both hits connect, and it can be used multiple times in one jump. It also decreases Kirby's falling speed, and can aid Kirby's horizontal recovery by a small distance. However, it does not provide any distance when used without moving horizontally.
When used in the air, Kirby swings the hammer horizontally twice, with the first hit being stronger with diagonal knockback and the second hit being a [[semi-spike]]. This version of the attack is useful against [[boss]]es, as it can deal a total of 32% damage when both hits connect, and it can be used multiple times in one jump. It also decreases Kirby's falling speed, and can aid Kirby's horizontal recovery by a small distance. However, it does not provide any distance when used without moving horizontally.


===In ''[[Super Smash Bros. 4]]''===
The '''non-bouncing Kirby glitch''' is a glitch that prevents Kirby from bouncing on springs. It is accomplished by using Hammer just before landing on any non-item spring.
Kirby's Hammer, now the "Hammer Flip", is confirmed to retain its function in ''Smash 4''. It can also be charged on the ground with functionality like [[Jet Hammer]], allowing Kirby to move around while charging the move. Also like the Jet Hammer, Kirby will receive recoil damage if the move is charged too long. The move now uses a [[flame]] effect. The way Kirby moves while charging the move is similar to the [[#Trivia|unused animations]] found in the files for the move in ''Brawl''.
{{clr}}
 
==Instructional quotes==
{{InstructionalQuotes
|ssbmchar=Kirby
|ssbmdesc=Swing a mighty hammer vertically in the air or side-to-side on the ground.
|ssbbchar=Kirby
|ssbbdesc=Attack with a giant hammer. The attack strikes horizontally in the air and on the ground.
}}
==Origin==
==Origin==
Hammer is one of Kirby's many copied abilities from his various adventures. It is often one of the most powerful ones, dealing massive damage to enemies. The hammer is almost identical in appearance to King Dedede's. The way Kirby swings his hammer is almost similar to the Hammer Flip move from the said ability (where Kirby swings upward/inwards with a flaming hammer), which is one of the most powerful attacks in the series. His midair version of the attack in Melee resembles the midair attack done with the ability.
[[File:Hammer-Origin.png|thumb|200px|Kirby with the Hammer Copy Ability in ''Kirby's Adventure''.]]
 
Hammer is one of Kirby's many Copy Abilities from his various adventures, most frequently obtained by [[Inhale (Kirby)|inhaling]] the mini-boss [[Bonkers]]. It is often one of the most powerful ones, dealing massive damage to enemies. The hammer is almost identical in appearance to [[King Dedede]]'s. The way Kirby swings his hammer is almost identical to the {{s|wikirby|Hammer Flip}} move from the said ability (where Kirby swings upward with a flaming hammer, rather than swinging downward from above his head). His midair version of the attack in ''Melee'' resembles the midair attack done with the ability, Giant Hammer Swing, though Kirby would only swing the hammer once in midair.
==Description from the ''Melee'' Instruction Booklet==
{{clr}}
''Swing a mighty hammer vertically in the air or side-to-side on the ground.''
 
==Description from the ''Brawl'' Instruction Booklet==
''Attack with a giant hammer. The attack strikes horizontally in the air and on the ground.''


==Gallery==
==Gallery==
<center><gallery widths="250x250">
<gallery>
File:KirbyHammerSSBM.png|Hammer being used on the ground (''Melee'').
KirbyHammerSSBM.png|Hammer being used on the ground (''Melee'').
File:Kirby Hammer SSBM.png|Hammer being used in the air (''Melee'').
Kirby Hammer Midair.png|Hammer being used in the air (''Brawl'').
File:Kirby Hammer Midair.png|Hammer being used in the air (''Brawl'').
KirbyBrawlHammerWalkUnused.gif|Unused animation of Kirby walking with the Hammer held.
File:Kirbyspecialbeta.png|Hammer's beta appearance in ''Brawl'', resembling the ''Melee'' version.
KirbyBrawlHammerMaxUnused.gif|Unused animation of a very long Hammer swing.
Image:KirbyBrawlHammerWalkUnused.gif|Unused animation of Kirby walking with the Hammer held.
</gallery>
Image:KirbyBrawlHammerMaxUnused.gif|Unused animation of a very long Hammer swing.
File:Kirby hammer.jpg|Hammer being used on the ground in ''Brawl''.
File:Kirby Air Hammer SSB4 Wii U.jpg|Airborne Hammer Flip in ''[[SSB4]]'' for Wii U.
</gallery></center>


==Trivia==
==Trivia==
*In the E3 2006 movie of ''Brawl'', Kirby is seen using the vertical spin version of the aerial Hammer (as in ''Melee''). The reason for the change in the hammer's mechanics and why the hammer acted the way it did at E3 2006 is unknown.
[[File:Kirbyspecialbeta.png|thumb|Kirby's beta Hammer in the E3 2006 trailer for ''Brawl''.]]
*''Brawl'' contains two unused animations for the Hammer: one for walking while holding the Hammer at the ready, and another labeled "Max" that would have likely hit on frame 76. It is possible that at some point in development, the move could be charged akin to [[Jet Hammer]].
*In the E3 2006 movie of ''Brawl'', Kirby is seen using the vertical spin version of the aerial Hammer, identical to its appearance in ''Melee''.
*Unused animations revealed that Kirby was originally able to walk and charge his Hammer. In the final build, King Dedede has a similar ability with his [[Jet Hammer]].  
**This option was finally given to Kirby in ''[[Super Smash Bros. 4]]'', with the ability named [[Hammer Flip]].
{{clr}}


==Technical details==
*[[Kirby (SSBM)/Side special]]
*[[Kirby (SSBB)/Side special]]


{{Special Moves|char=Kirby}}
{{Special Moves|char=Kirby}}


 
[[Category:Side special moves]]
[[Category:Kirby universe]]
[[Category:Kirby universe]]
[[Category:Side special moves]]
[[Category:Kirby]]
[[Category:Kirby]]
[[Category:Kirby (SSBM)]]
[[Category:Kirby (SSBB)]]
[[es:Martillo (movimiento)]]

Latest revision as of 09:59, April 12, 2023

Hammer
Kirby hammer.jpg
Hammer being used in Brawl.
User Kirby
Universe Kirby
Article on WiKirby Hammer
This article is about Kirby's side special move, Hammer. For other uses, see Hammer (disambiguation).

Hammer (ハンマー, Hammer) is Kirby's side special move in Super Smash Bros. Melee and Super Smash Bros. Brawl. It was replaced by Hammer Flip in Super Smash Bros. 4.

Overview[edit]

In Super Smash Bros. Melee[edit]

Hammer being used in the air in Melee

When used on the ground, Kirby takes hold of a hammer and horizontally swings it forwards, dealing a strong blow to enemies at medium range. In this form, the hammer has a very punishable sourspot.

When used in the air, the attack takes on a new form, where Kirby swings the hammer in a vertical forward-somersaulting circle. This version of the attack strikes multiple times and can be used to slow Kirby's fall. Not only that, said midair version can be used to rack up decent damage via its wide hitbox after moves like Kirby's forward throw, regardless if it misses or not.

In Super Smash Bros. Brawl[edit]

Kirby using the aerial version of Hammer in Brawl

The sourspot from Melee's grounded version has been strengthened and is now harder to hit with. Overall, the move is one of Kirby's best KO moves. When used in the air, Kirby swings the hammer horizontally twice, with the first hit being stronger with diagonal knockback and the second hit being a semi-spike. This version of the attack is useful against bosses, as it can deal a total of 32% damage when both hits connect, and it can be used multiple times in one jump. It also decreases Kirby's falling speed, and can aid Kirby's horizontal recovery by a small distance. However, it does not provide any distance when used without moving horizontally.

The non-bouncing Kirby glitch is a glitch that prevents Kirby from bouncing on springs. It is accomplished by using Hammer just before landing on any non-item spring.

Instructional quotes[edit]

Super Smash Bros. Melee instruction booklet Kirby (SSBM) Swing a mighty hammer vertically in the air or side-to-side on the ground.
Super Smash Bros. Brawl instruction booklet Kirby (SSBB) Attack with a giant hammer. The attack strikes horizontally in the air and on the ground.

Origin[edit]

Kirby with the Hammer Copy Ability in Kirby's Adventure.

Hammer is one of Kirby's many Copy Abilities from his various adventures, most frequently obtained by inhaling the mini-boss Bonkers. It is often one of the most powerful ones, dealing massive damage to enemies. The hammer is almost identical in appearance to King Dedede's. The way Kirby swings his hammer is almost identical to the Hammer Flip move from the said ability (where Kirby swings upward with a flaming hammer, rather than swinging downward from above his head). His midair version of the attack in Melee resembles the midair attack done with the ability, Giant Hammer Swing, though Kirby would only swing the hammer once in midair.

Gallery[edit]

Trivia[edit]

Kirby's beta Hammer in the E3 2006 trailer for Brawl.
  • In the E3 2006 movie of Brawl, Kirby is seen using the vertical spin version of the aerial Hammer, identical to its appearance in Melee.
  • Unused animations revealed that Kirby was originally able to walk and charge his Hammer. In the final build, King Dedede has a similar ability with his Jet Hammer.

Technical details[edit]